Lorien Trust Players Handbook and Game Rules V3.1.1

Lorien Trust Players Handbook and Game Rules V3.1.1

Lorien Trust Players Handbook and Game Rules v3.1.1 Lorien Trust Role-Playing (L.T.R.P.) System Lorien Trust Players Handbook and Game Rules v3.1.1 This Lorien Trust Player’s Handbook and Game Rules publication will provide you with the information you need to create a character and play in our world. It covers everything from a basic knowledge of the history of the game world of Erdreja, to the various people and races, with descriptions of the skills and rules needed to role-play within the game. Lorien Trust Players Handbook and Game Rules v3.1.1 INTRODUCTION ............................................................... 3 Incantation based ...................................................................... 46 Necromancy based .................................................................... 46 [email protected] ................................ 3 Spellcasting based ..................................................................... 47 General ...................................................................................... 47 Welcome .................................................................................... 4 Ritual Magic ............................................................................. 48 Attending Events ....................................................................... 4 Facilities at Events ..................................................................... 5 CHAPTER THREE: CHARACTER LOGISTICS ............. 51 CHAPTER ONE: ABOUT THE RULES ............................ 6 Section One: Special Items .............................................................. 51 Magic Items and Powers ........................................................... 51 Introduction ................................................................................ 6 Other Items ............................................................................... 52 Section One: Fundamentals .............................................................. 6 Potions & Poisons ..................................................................... 52 About the Handbook .................................................................. 6 Poison Types and classes ................................................................. 53 The Spirit of the Game .............................................................. 6 Section Two: General Logistics ...................................................... 55 The Game World ....................................................................... 7 Money ....................................................................................... 55 When am I IC? ........................................................................... 8 Loresheets ................................................................................. 55 Head of Department ................................................................... 8 No effect ................................................................................... 55 Section Two: Safety ............................................................................ 9 The Rule of Double .................................................................. 56 Safety Calls ................................................................................ 9 In-Character Searching ............................................................. 56 Safety actions ........................................................................... 10 In-Character Theft .................................................................... 56 Game Calls ............................................................................... 10 Moving Characters ................................................................... 57 Combat ..................................................................................... 11 Faction Wards ........................................................................... 57 Section Three: Refereeing and Adjudication ................................ 13 Faction Gates ............................................................................ 57 Claws ........................................................................................ 57 CHAPTER TWO: UNIVERSAL RULES .......................... 15 Patterns ..................................................................................... 57 Section One: Combat ....................................................................... 15 Dealing damage ....................................................................... 15 APPENDIX 1: CHARACTER CREATION ....................... 58 Body Locations ........................................................................ 15 Character Concept .................................................................... 58 Unusable locations ................................................................... 15 Character Skills ......................................................................... 59 Unconscious ............................................................................. 15 Free Skills ................................................................................. 59 Parrying .................................................................................... 15 Weapon Skills ........................................................................... 60 Grace Periods ........................................................................... 16 Armour Skills ........................................................................... 61 Identifying Wounds ................................................................. 16 Magic Skills .............................................................................. 61 Death & Dying ......................................................................... 16 Knowledge Skills ...................................................................... 62 After Character Death .............................................................. 17 Character Cards and Event Packs. ................................................ 64 “What’s Next?” ........................................................................ 17 Character health warning ......................................................... 17 Recovery .................................................................................. 18 APPENDIX 2: WEAPONS GUIDELINES ........................ 65 The Ritual of Peace .................................................................. 18 Weapons Check ........................................................................ 65 Monsters with total body hits .................................................. 18 General Combat ........................................................................ 65 Section Two: Effects ......................................................................... 19 Effect descriptions ................................................................... 19 APPENDIX 3: EFFECTS BY CLASS AND Section Three: Damage System ....................................................... 21 CHARACTERISTIC ......................................................... 67 Damage Calls ........................................................................... 21 Effects by Class ........................................................................ 67 Damage Types ......................................................................... 21 Effects by Characteristic ........................................................... 68 Damage Effects ........................................................................ 21 Other Effects ............................................................................ 23 Immunities ................................................................................ 24 APPENDIX 4: DEFINITIONS AND GLOSSARY ............. 69 Section Four: Spell System .............................................................. 25 Lammie Properties .................................................................... 69 Magic Types ............................................................................ 25 Visibility and condition of lammies ......................................... 74 Casting Spells .......................................................................... 25 Definition of Terms .................................................................. 75 Spell Cards ............................................................................... 26 Glossary of Terms .................................................................... 77 Item Spell Cards ...................................................................... 26 Sigils ........................................................................................ 27 APPENDIX 5: INDEX ...................................................... 81 Wedges .................................................................................... 27 Rites ......................................................................................... 27 Spell Lists ................................................................................ 29 Standard Incantation ................................................................ 29 Light Incantation ...................................................................... 29 Dark Incantation ...................................................................... 29 Spellcasting .............................................................................. 30 Enchanting ..............................................................................

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