Defensive and Competitive Bidding Lead and Signals Suit

Defensive and Competitive Bidding Lead and Signals Suit

DEFENSIVE AND COMPETITIVE BIDDING LEAD AND SIGNALS WBF TEAM CONVENTION CARD 15 June 2016 OVERCALLS OPENING LEADS: SUIT: A for att, K for count, 4th, 2nd from poor European Bridge Championships Budapest 2016 nd General: occasional 4 cards at 1 level, dble of 1. may be flat 12 NT: K&10 strong, 4th, 2 from poor suit Responses: 2 or 3 of theirs=unassuming cue; 4-jump-cue=splinter PARTNERS: 3rd/5th, (top of 4 if supported) JULIAN POTTAGE & TONY RATCLIFF Reopening: 1NT=10-14 over /, 11-14 over ./, no weak jumps (Wales) Also K from AK if switching to singleton Response of 2NT to 1M overcall has 4-card support and INV+ LATER LEADS: 3rd/5th through declarer. TAKE OUT DOUBLE OPENING LEADS (VS. NOTRUMPS IN BOLD) general approach and style: General style: normal; Responses: Cue forcing to agreement Underline leads against suit contracts if different BENJAMIN ACOL (4-card majors, weak NT) Re-opening position: May be a bit weaker. JUMP OVERCALL and DIRECT CUEBID AK KQ QJ JT Tx xx strong opening calls: General style: Extended Michaels cues (weak or strong) AKx KQx QJx JTx T9 xxx AKJx KQxx QJT9 JT98 T9x xxxx Jump overcalls: 6+ cards; weak; vul = weak , but sounder. 2.8 playing tricks any suit or 20-21 Balanced AKJTx KQJx KQTx KJT9 98x xxxxx Over nat or short 1.: 2. = /, 2NT = reds, 3. = /; 4.=strong or Over nat or short 1: 2 = /; 2NT = ./; 3= ./; 4=strong or AQJx KJ10x KQT9x KT98 Txx xxxxxx 2Game Force Over 1: 2 = /minor (then 2NT=game try & 3. for minor); 2NT = ./ AJxx Kxx Qxx Jxx Txxx Over 1: 2 = /minor (then 2NT=game try & 3. for minor); 2NT = ./ KJxxx Kxxx Qxxx Jxxx Txxxx Over 1/: jump cue of 3/ asks for stopper for 3NT Kxxxxx Kxxxx Qxxxx Jxxxx 2NT = 22 - 23 Balanced 1 NT OVERCALL SIGNALS WHEN FOLLOWING SUIT OR DISCARDING pre-emptive openings 15-17 in sandwich: responses as for opening 1NT 1 = odd, 2 = even, D = discourage, E = encourage, S = suit preference SUIT HIGH LOW 10-14 in protective over major: " " Weak 2/, all openings at 3 level or higher partners lead E/2 D/1 Ace att, Kcount, dummy wins K/A :att 11-14 in protective over minor: " " declarers lead 2 1 nat count / possible McKenney If you have bid two suits: the other two (higher ranking better) st If doubled, as opening 1NT (modified halmic) discarding E/2 D/1 (1 NAT att, later nat current count) VS. NT NT partners lead As suit ( but if dummy wins give count then use smith ) 2. = Majors , then 2 asks for longer major(bid 2H equal) declarers lead As suit above , but reverse smith at T2 unless count needed 2NT= Both m (as over 1M), or Major+minor strong (F to 4m) discarding As suit VS. PREEMPTS OTHER SIGNALS NT opening bids: Dble = take-out (of 4 usually has 4) First trump may have suit preference message(or reverse count) 1NT: Non-vul: 12-14 (11 poss) ; vul: 12-14 not a bad 12 VS. STRONG, ART 1.: SPECIAL FORCING PASS SEQUENCES “CRO” Dbl=; 1=; 1//NT = 2-suits colour/rank/odd Not if we have only bid 1 suit eg 1H,P,4H, else after we bid game: 2NT = 22/23 After Dbl and pass: next bid is USB 10+. Weak jump overcalls FP always at 5 level, & also 4 level if we are red. 3NT = Gambling 7card minor; 4NT=Specific ace ask. If we dbl your 1NT opener: first double by us at 2 level is neg & pass is F1if short OVER OPPONENTS TAKEOUT DBL: IMPORTANT NOTES THAT DON'T FIT IN ELSEWHERE special, artificial and competitive doubles: Redbl = 9+ ; seeking penalty(good suits) as usually ignore Dbl Bourke Relay: If opener repeats suit at 2 level, resp lowest new suit is ART, FG Neg dbles to 4, responsive dbles to 4, competitive dbles under the 2NT= raise to at least 3 of partners; Jump-shifts are raises with “Transfer” into opponent’s suit: is NOT a transfer but NAT, INV, Nonforcing bidder, game try doubles and no room, Lightner doubles of slams; If opponents open 1N & response is ART, our dble is either strong OR 5 card suit and 4 card support, F1. INVERTED MINORS: 1m-2m-2NT (nat, fg)-3. = range enquiry that suit (ie 2 way). (1) 1.-1 (1) Dble = Xtra values; (2)V. short 1m-2m-4m = Roman Keycard Blackwood Single raise weak , Jump Raise: raise to 2.1/2 1.and transfer response :then x=weak NT, tfr suit :t.o. , INT=15-18 bid art min.nr Neg MODIFICATIONS ? cards dbl DESCRIPTION RESPONSES DEVELOPMENT OF LATER AUCTION in competition and with passed partner to p 1. 4 (3 4♥ Standard ACOL 1N= 7-9; 2N=16+ & 3+.s; 3N=12/15 & 3+.s After 1.-1any: 3 level shifts are splinter After 1 overcall: x = 4, 1 = 5, 1 = 4+ rare) Range 10-20 pts 2. = 9+ F1; 3. = 6-8; 3// = splinter After 1.-2NT: 3. is BARON(bid suits up line) After 1 overcall: x = 4, 1 = 5, 4/ = Nat After 1.-2.: 3. is nf, 2x=stopper, 2N FTG Fit Jumps 5/4 F1. (generally rule of 19) After 1N rebid 2♣ chkbk, 3m= 4 card mild slam 4th suit 1 : 10+ enquiry After overcalls: 1NT, 2NT, 3NT natural And same after 1♦-1M-1NT After x: 2NT = 4+.s10+, F1, ready for 3NT 1 4 4♥ " " 1N=6-9; 2N =16+ & 3+s; 3N=12/15 & 3+ 1-1N-2. is F1 & 1-1N-3. is 5/5 pre-empt As for 1.. Fit-jumps (F1 at 3 level, 4+s) 2= 9+ F1; 3 = 6-8; 3//4. = splinter After 1-2NT: 3. is BARON 1 4 4♥ 2NT = game with 4+ or 16+ with 3 After 1-2N: 3.=ask; 3N=.s(5,4) ; 4any=void Jump shifts at 2 and 3 level are nat 5, F1, " " 3 = raise to 4+, any void;3NT = raise with (& 4 is Exclusion KCB); if s agreed, 3N = with 4+ sing ; 4./ = sing ;4/5./5 Exclusion KCB serious slam try. 1-3-3NT asks for void & cue is raise to at least 3; 3 is pre-empt 1 4 2NT = game with 4+, or 16+ with 3 After 1-2N: 3.=ask; 3N=.s(5,4), 4any=void; As for 1 " " 3NT = raise, any void; 4.// = singleton if s agreed 3NT = serious slam try. 5./5/5 Exclusion KCB 1-3NT-4. asks for void; 1-1N-3.= ask 1N bal 3 12-14 ( good 11 poss) 2.=Stay; 2/= trans; After 1N-2.-2: 2= /weak, 2 inv 5/4; You dble 1N: reX=1 suit, 2.//= 2suits 2=range?;2N=minor(s); 3 bids short; 4.= Gerb After 1N-2N-3.: 3/ = sing, both minors After overcall: 2NT or higher = Lebensohl 2. y 0 20-21 bal or 8/9 tricks one suit 2=relay, 2/ etc 5+ +ve, 2NT= 9+bal, no ace After 2.-2-2NT: then as after 2NT opener Maybe game if longer suit 3///NT(=.) 6 cards with 2 of top 3 honours After 2.-2-2/: next bid= neg; jumps as 1/ 2 y 0 Game 2=relay, 2 etc 5+ +ve , 2NT= 7+ bal, no ace After 2-2-2: 3.=neg; after 2-2-2N as 2N 3///NT(=.) 6 cards with 2 of top 3 honours 2-2-3.: 3= neg or waiting with 4M ; 3M=5 2 6 (5) 4-10 (Normally 5-9) pts 2/3m = NAT, INV, NF; 2NT = ENQ; After 2-2NT: 3♣/♦=lower range, suit poor/good; After you dble: new suit rescue sign-off (4th seat 8-12) 3=pre-empt; 3/4m=NAT,FG; 4/5./5 3♥/♠=upper,suit poor/good; then new suit =cue ReX= strong if x = t.o. or 2 suit SOS if EKCB pen 2 6 (5) AS 2 ABOVE 2N=ENQ; 3♥/m NAT, INV, NF ; 4♥ NAT After 2-2NT: as 2♥-2NT; then new suit is cue As for 2; 2 Dble 4 is NAT 2N bal 22/23 3.=Stay for 5M; 3/=trans; 3 =both m; After 2N-3.: 3N=3&<4; 3=4M or <3, then If 3. Stayman is dbled: opener bid 5C suits 4 any: nat, slam try; 5N=F1 Grand try 3=<4, 3=4&<4, 3N=4&4/5 no slam. resp bids lowest suit he has not got at 3 level 3. 6/7 Pre-empt 3any nat, F1; ; 4M NAT, 5/5M EKCB SLAM METHODS: 4NT: RKCB: 5. = 0 or 3; 5 = 1 or 4; 5 = 2 or 5, not Q; 5 = 2 or 5, + Q; 3 6/7 Pre-empt 3M nat F1; 4.M NAT; 5./5M EKCB 5NT= 1 key + useful void (uv); 6. = 2 keys + (uv); 6 = 3 keys + (uv) 3 6/7 Pre-empt 3 nat F1, 4./ = cue, 4 NAT; 5.// After 5. or 5 response: relay asks for trump Q then return to trumps denies it (5NT if cheaper). EKCB 3 6/7 Pre-empt 4 nat, 4./ = cue, 5.// EKCB 4NT is nat, inv, non-f if preceded by a natural NT bid , then continuation responds to Blackwood 3N y 7m solid minor, little outside 4 = enq for sing (then 5m=sing in other m) 5NT continuation from 4NT is for specific kings then resp shows either king or other 2,asker seeks 4. 8 (7) pre-empt 4 = enq for sing, 4/ = Nat, 4NT = RKCB 5NT, no 4NT: GSF (return to trump suit is worst) 6c=1 of top 3, where room 6d= Axxxx or Kxxxx; in competition 5NT = pick a slam ( 5NT also pick a slam where final trump suit is in doubt) 4 8 (7) pre-empt 4/ Nat, 4NT= RKCB, 5.

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