
TEACHERS CURRICULUM RESOURCE GUIDE SIX ACTIVITY PLANS UPPER PRIMARY & SECONDARY WWW.AFL.COM.AU/SCHOOLS WWW.AFL9S.COM.AU 1 AFL 9s: ACTIVITY PLANS WELCOME FOREWORD A critical component of the AFL’s strategy is to enhance the A variety of activities and learning experiences have been presence of Australia’s indigenous game in primary and provided for students to acquire, practise, refine and perform secondary schools by providing opportunities for all students fundamental movement skills in a range of movement to participate and engage with the game. A key element of situations that vary from simple to complex and challenging. achieving this is by providing teachers with engaging and This allows opportunities for students to practise, apply and user-friendly resources. This curriculum resource guide, transfer movement concepts and strategies. which has been developed by teachers, will provide you p with the knowledge and confidence to teach and facilitate Each Activity Plan provides a variety of activities that you the AFL’s newest game. can pick and choose for your program. p AFL 9s is the perfect game to play at school. The modified Video links to how to teach the skills and rules of the game. rules enable teachers to set up safe, fun competitions p Extension Activities: Come Try Day, Gala Day for both boys and girls. The modified rules and scoring and match fixtures. systems facilitate and allow for fair play, safety and inclusive participation. It focuses on developing thinking players p Introduction to Stretching: Muscle of the Day. through problem-solving using physical activity. Importantly, the resource has been shaped and is reflective The game format is versatile in that it can be modified to suit of the Health and Physical Education propositions of the the skill level and confidence of your students and available Australian Curriculum that are informed by a strong and facilities. Importantly, AFL 9s is ideal for students to further diverse research base for a futures-oriented curriculum. develop their motor and coordination skills while participating The resource: in a team sport. p Values movement. The resource provides a vast range of activities to develop the acquisition of movement skills, concepts and strategies. p Focuses on educative purposes. The skills and teaching games for understanding approach p Takes a strengths-based approach. enables students to confidently, competently and creatively participate in a range of physical activities. p Develops health literacy. AFL 9s can be easily integrated into lunchtime programs, p Includes a critical inquiry approach. PE/sport lessons and house sport at your school. Information about other Australian Football Programs Some of the features of this resource include six and resources can be found on the AFL Schools website user-friendly Activity Plans based on the major skills afl.com.au/schools. needed to play AFL 9s. If you require any assistance in relation to AFL 9s or any other Australian Football program or resource, please contact AFL Development staff in your respective area. MARK RIDDIFORD AFL SCHOOLS & COMMUNITY ENGAGEMENT MANAGER WWW.AFL.COM.AU/SCHOOLS WWW.AFL9S.COM.AU 2 OVERVIEW OF ACTIVITY PLANS SESSION 6: SESSION 1: SESSION 2: SESSION 3: SESSION 4: SESSION 5: PLAYING HANDBALLING KICKING MARKING DEFENCE OFFENCE THE GAME p Cross the River p Combined WARM-UP/ with Skill p Leader Ball p Bouncing p End Zone p Octopus INTRODUCTORY p Introduction to Development ACTIVITY Handballing (see below) p Spare Cone p p Kick Tennis Team Tag p Activity p Kicking Four Corners p Partner Kicking p 2 v 1 p Learning SKILL p Pairs Passing Whistle Drill p 4 v 2 Tag & Marking Keepings Off the Rules DEVELOPMENT p p 3 v 1 Goalkicking p Jail Break p Stand the Mark p Jail Break Keepings Off p Defend the Cone p Positional Play p p p p PLAY A GAME p 5 Pass Game p Kicking & Play a Game AFL 9s AFL 9s AFL 9s & Shoot Handballing p Reflection p Reflection p Reflection p Reflection p Reflection p Reflection WARM-DOWN p Muscle of p Muscle of p Muscle of p Muscle of p Muscle of p Muscle of the Day the Day the Day the Day the Day the Day EXTENSION AFL 9s GALA DAY DRAW FOR MATCH FIXTURES ACTIVITIES CLICK HERE: FOR AFL STATE SCHOOL MANAGERS’ CONTACT DETAILS WWW.AFL.COM.AU/SCHOOLS WWW.AFL9S.COM.AU 3 AFL 9s: ACTIVITY PLANS RULES & INFORMATION FIELD OF PLAY WHAT IS AFL 9s An AFL 9s field is rectangular in size and divided into three zones – Forward, Midfield AFL 9s is a fast, free-flowing game and Defensive zones. At the start and restart of play, the nine players on each team that involves nine players on each must be divided so that three players of each team are in each zone. After each team playing on a smaller field. start/restart of play, there are no restrictions on player movement around the field. Best of all, it’s ‘touch football’ with The playing field can be any size. The largest dimensions allowed in AFL 9s are no tackling or bumping, making 1OOm x 5Om. it suitable for people of any age or skill level. Importantly, AFL 9s Fields (indoor and outdoor) can be modified to suit player ability. Any playing surface is easy to play, not too physically can be used. These include: demanding and provides an p Synthetic grass. environment where fun, enjoyment p and safety are a priority. Grass. AFL 9s UMPIRES’ COURSE p Indoor soft and hard courts. Online course that students AFL 9s has many applications in p the community, particularly in Hockey fields. can watch or particpate in. school and social environments. Fundamentally, AFL 9s enables TEAM SET-UP people of all ages and ability p Divide class into two teams. Nominate three backs, three centres and three levels to participate in male, forwards per team. female or mixed competitions. p Forwards should wear an arm / wrist band to identify them. The game is played between two p Interchange players remain behind the boundary line and can replace players on teams of nine with interchange the field on the coach’s signal. players. The field has a maximum length of 1OOm (which can be modified depending on the age START & RESTART OF PLAY and ability level of participants) p The game starts with a ball-up. and is divided into three zones: a p After a goal, play is restarted in the centre of the field via a ball-up. mid-zone and two scoring zones. p If a behind (one point) is scored, the ball is required to be kicked back into play Teams score by kicking the football from between the goals by a defender. into their attacking scoring zone to p For beginners, the ball should be balled up in the centre after every point. designated forwards who are the only players permitted to score. A mark is awarded irrespective of OUT OF BOUNDS the distance the ball has travelled and if the ball hits the ground When the ball goes out of bounds (ball completely over the line) by hand or foot, the it is an automatic turnover. nearest opponent shall kick the ball back into play. AFL 9s is a semi-contact version If there is any doubt as to which team last touched the ball before it went out of of the game which requires bounds, the umpire shall call a ball-up five metres in from the boundary line. players to implement a touch in place of a tackle. POSSESSION A player may stay in possession of the ball for a maximum distance of 2Om involving AFL 9s EXPLAINED one bounce unless: LEARN THE RULES p The player is touched with one or two hands (touch). OF THE GAME p Directed to dispose of the football by the umpire. Note: At primary school level, it is recommended that the maximum distance is shortened. GAINING POSSESSION OF THE BALL There are two clear options for changeover of possession. The playing ability of your players should be the primary consideration when deciding which rule you choose. Advanced level – a turnover occurs when the ball touches the ground as a result of a kick, handball or marking attempt and when the ball goes out of bounds. WWW.AFL.COM.AU/SCHOOLS WWW.AFL9S.COM.AU 4 AFL 9s: ACTIVITY PLANS RULES & INFORMATION Beginner level – play continues when the ball hits the ground. Players cannot make contact when going for the ball. BUMPING/TACKLING/BARGING There is to be no contact or spoiling. Players cannot: p At the beginner level, players cannot win possession of the ball unless they are standing up. p Hold an opponent with their hands. p Knock the ball out of an opponent’s hands. p If the ball goes out of bounds, the opposing team gains possession of the ball from where the ball went out. p Push the player in the side. p Steal the ball from another player. p Players may attempt to intercept the ball in flight, however, must not make contact with an opposing player. p Deliberately bump another player. p Smother an opponent’s kick by trying to block the kicking p A player is not permitted to touch an opponent unless motion at the point of impact. the player is in possession of the ball. p Barge, fend off or shepherd opponents. p Players are not permitted to dive on the ball; a free kick p Touch the ball while another player has possession. will be awarded against any player doing so. BALL TOUCHING THE GROUND DISPOSSESSING THE (ADVANCED LEVEL) PLAYER IN POSSESSION When a player in possession of the ball is touched by an A turnover occurs anytime the ball touches the ground, with opponent but deemed to have ‘no prior opportunity’, the possession being given to the opposing team of whoever umpire will call “touch” and the player must kick or handpass touched the ball last.
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