Theory of Motions -Abstract Volume 1- Alexander Sonnenfeld

Theory of Motions -Abstract Volume 1- Alexander Sonnenfeld

Theory of Motions -Abstract Volume 1- Alexander Sonnenfeld Translated by Dan Leach and Patricia & Timothy Werner www.alexandersonnenfeld.com Index 1. Introducing 1.1 Regarding the Paper of this Work 1.2 System of S-notation 2. Acoustic Motions 2.1 Motion Direction 2.2 Motion Value 2.3 Motion Intensity 2.3.1 Tonal Principle 2.3.2 Variable Principle 2.4 Motion Characteristic 2.4.1 Linear Characteristic 2.4.2 Non-Linear Characteristic 2.5 Grouping 2.5.1 Double Grouping 2.5.2 Triple Grouping 3. Anatonie 3.1 Anatonic Stages 3.2 Anatonic Code 3.3 Anatonic Course 4. Dynamic Motion 4.1 Motion Direction 4.1.1 Open Motion 4.1.2 Close Motion 4.1.3 Open & Close Motion 4.1.4 Close & Open Motion 4.1.5 The Transformer 4.1.6 Reverse Transformer 4.2 Motion Duration 4.3 Motion Intensity 4.4 Motion Characteristic 4.4.1 Linear Characteristic 4.4.2 Non-Linear Characteristic 4.5 Grouping 5. Combination 6. Glossary 7. Videos & Downloads All rights reserved by Alexander Sonnenfeld (2016) Foreword You are about to encounter a favorable mix of music theory at its most formal – music notation – and a musical genre that remains to be an opposing force to any established musical form – turntablism. You will also see a remarkably successful example of turning theory into useful practice. Whether the reason that you read this is because you are a DJ, a music scholar, a tutor, a hip-hop fan, a contemporary culture reader, a system designer, or just plain interested, you will be struck by the extensiveness of Alexander Sonnenfeld’s S-Notation system for transcribing scratch performances. He has developed the system during several years, and it has been a privilege to follow its maturation to what it has become. Theorizing and studying DJ-made music was for long a relatively lonely endeavor: in 1997, when I started my university degree project on understanding what scratching DJs really do, there were few sources of information to fnd, and none academically reliable, and there was little general interest in hip-hop music as a scholarly subject. During my doctoral studies, the number of published studies increased a bit, although most had focus on technology and the interface. In my 2010 thesis entitled “The acoustics and performance of DJ scratching. Analysis and modeling”, there is a chapter (5.3) devoted to music notation. It is very short. By the year 2007, only four systems based on traditional notation had been published: Doc Rice (1998), Hansen (1999), Radar (2000), and Webber (2007). These systems were simple compared to S-Notation which was introduced in 2009. Two graphical systems were suggested by A-Trak (2000), and Raedawn`s & Carluccio’s TTM (2000); TTM resembled guitar tablature notation. Why then do we need to fnd a notation format? The music and culture of hip-hop do not really encourage one such, if we read Katz (2012). According to a small study in my thesis, only 23% of the asked DJs had ever used one (Hansen, 2010). Sophy Smith (2006) gave fve main functions of turntable notation: 1) for communicating musical ideas, 2) for documentation, 3) for composition, 4) for making scratching a legitimate musical practice, and 5) for analyzing and understanding. The thesis you are about to read addresses all, although one can hope that the fourth item should be unnecessary! But it is also worthwhile to fip the question: why should there not be a notation format? Music notation is despite its many and known shortcomings the acknowledged method for addressing Smith’s points above for (nearly) all other instruments in the world of music. Although my personal academic interest barely stretches beyond the scratching activity of a DJ – and this is also where I consider S- Notation to be most applicable and effcient – the system leaves headroom for other kinds of instruments and musical directions. These can be within the scope of NIMEs (New Interfaces for Musical Expression), within the concept of controllerism, or any other derivative of DJ-made music than scratching. Finding purposeful notation that can cover what traditional notation misses is still a major concern in musicology. With S-Notation, we have a new contender to be reckoned with, and which is waiting to be scrutinized. The other direction this thesis takes is to incorporate the whole notation system in the larger context of tutoring and skill practice. In my doctoral work I stated that despite that DJing and scratching had been widely popular since the 1980s, there were few books on learning how to DJ, and I speculated it was because hip-hop was opposing the established culture, so that a scholarly take on hip-hop would fail. However, there have been other ways of learning, most notably self-produced teaching material published freely within the DJ communities, instructional videos from competitions, DJs and companies (e.g., Technics DMC World, 2005; DJ Q-bert, 2003, 2005; Scratch DJ Academy, 2003; Shure, 2001; Vestax, 1997). In following years a great number of educational books were published (see for instance, Brewster and Broughton, 2002; Frederikse and Sloly, 2003; Sloly and Frederikse, 2004; Webber, 2007; DJ Chuck Fresh, 2004; Slaney, 2006; Steventon, 2006; Wood, 2006). However, these handbooks mostly give advice on general aspects of being a DJ, and very little has been published on the actual skill learning itself. As far as I can judge, this is the frst systematic approach comparable to classics such as Arban’s for trumpet players or Jeanjean’s Vademecum for clarinetists. One reason that this approach is benefcial is that the playing techniques of scratching are very well defned, almost as made for studying. Some of the work in Hansen (1999) involved classifying the different techniques as they were described in various sources at the time (e.g. in videos, internet communities, and by performers). The classifcation was based on looking at which controllers that were operated in the combination of hand movements. Basically, there are single- and two-handed techniques, where two-handed means one hand controls the crossfader and one hand the record movement. Based on the reported fndings, a typical (two-handed) technique would • have precisely defned gestures, • consists of a forward–backward movement of the vinyl record in combination with a synchronized crossfader movement, • have a duration corresponding to less than an eighth-note, • have the sound turned on–off a couple of times, silence the record direction change with the crossfader, • have a record movement span of 30-40 degrees, manipulate a single-onset, vocal sound sample, play the sample from the start. Interestingly, the defnition or naming of a technique is never dependent on what sample is chosen, on the playing position in the sample, on the size of the record movement, on using the crossfader, line fader or line switch, or even on the duration of the scratch. Instead, failing to attune these parameters will render a sound that cannot be recognized as the aimed-at technique. On the other hand, producing a sound that resembles a technique, but doing so by other means than the defned gestures (such as using a multi-onset sound to produce tone attacks instead of using crossfader movements), is not an acceptable way to play the technique. Thanks to the beauty of the notation, the detailed description of the method, and not least the convincing examples of using it in daily practice, the thesis you soon will start reading will surely get a future status as a classic in modern music tuition. Hopefully it will aid the aspiring DJ musicians to acquire skills that will again move the whole culture forward, and it will provide material for academics like myself to indulge in! Happy reading! Kjetil Falkenberg Hansen, Ph.D and Senior researcher, KTH Royal Institute of Technology Stockholm, Sweden 1. Introducing Over the years, playing pre-recorded audio samples has become an integral part of music culture. What was once the guitar or drums is now, for many, the turntable or MIDI controller. The DJ is the most common representative of live performance of sample-based music, spinning genres such as hip hop, house, trap and dub. The DJ’s skills can range from compiling and mixing records, to the more technically demanding turntablism and controllerism. The focus of this paper is turntablism. This term describes the manipulation of a record on a turntable in sync with the faders on a mixer to produce rhythmical sounds. The DJ manually adjusts the speed and direction of the record while muting and unmuting the sound using the crossfader and line-fader of a DJ mixer. Despite having millions of fans, turntablism has rarely been a subject for academia and cannot be studied at music university. This is due to its short history compared to other classical forms of musicianship and the lack of scientifc analysis, educational books and academics who are profcient musicians and who also play professionally. As such, the practical and theoretical development of turntablism has only been explored by self- taught non-academics and there still remains a great deal to be said. The following paper, entitled The Theory of Motions, is also written by someone who is self-taught. Presented here are the frst foundations for the analysis of turntablism based on a specially designed music theory and playing method. At this point we might legitimately ask the question: if computers can trigger audio samples to play whatever and whenever we want, so why do we need a turntablist to do it by hand and why create a notational system for it? Like any instrumentalist, the turntablist uses human motor skills to create sounds and this lends the artform value that extends beyond the capabilities of a computer.

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    35 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us