Song and Silence: a Guidebook to Bards and Rogues

Song and Silence: a Guidebook to Bards and Rogues

TABLE OF CONTENTS TABLE OF CONTENTS Step 5: Craft the Trap ..................................30 Repairing and Resetting Mechanical Introduction…………...………… 4 Traps ............................................................30 What This Book Is And Is Not..........................4 Variant: Helpful “Traps” .................................31 How to Use This Book .....................................4 90 Sample Traps ...........................................32 Variant: What Disabling a Device Means .......32 Chapter 1: Prestige Classes .......5 New Ways to Use Skills ...................................36 Dread Pirate ......................................................5 The Fine Art of Hiding .................................36 Requirements .................................................5 Concealed Weapons ....................................37 Class Skills ....................................................6 Variant: Tougher Tumble Checks ................37 Class Features ...............................................6 Feats.................................................................38 Dungeon Delver ...............................................7 Acrobatic ......................................................38 Requirements .................................................7 Alluring ..........................................................38 Class Skills ....................................................7 Arterial Strike ................................................38 Class Features ...............................................8 Athletic ..........................................................38 Fang of Lolth ....................................................8 Charlatan .......................................................38 Requirements ................................................8 Chink in the Armor .......................................38 Class Skills .....................................................9 Dash ..............................................................38 Class Features ...............................................9 Disguise Spell ..............................................38 Fang Scarab .................................................10 Expert Tactician ...........................................38 Outlaw of the Crimson Road ...........................10 Extra Music ...................................................39 Requirements ................................................11 Fleet of Foot ..................................................39 Class Skills ....................................................11 Flick of the Wrist ............................................39 Class Features ..............................................11 Green Ear ......................................................39 The Outlaw’s Code .......................................12 Hamstring .....................................................39 Royal Explorer ..................................................13 Jack of All Trades ..........................................40 Requirements ................................................13 Lingering Song ..............................................40 Class Skills ....................................................13 Multicultural ................................................40 Class Features ..............................................13 Obscure Lore ................................................40 The Minutes of the Royal Explorers Persuasive ....................................................40 Society .......................................................13 Pyro ...............................................................40 Spymaster .........................................................14 Quicker Than the Eye ...................................40 Requirements ................................................14 Requiem ........................................................40 Class Skills ....................................................15 Shadow ..........................................................40 Class Features ..............................................15 Snatch Weapon ............................................40 Temple Raider of Olidammara .......................16 Subsonics ......................................................40 Requirements ................................................17 Trustworthy ....................................................40 Class Skills ....................................................17 Class Features ..............................................17 Chapter 3: Bard and Rogue Thief-Acrobat ....................................................18 Equipment . 41 Requirements ................................................18 Bards and Their Instruments ..........................41 Class Skills ....................................................19 Variant: Vocalists and Instrumentalists ......41 Class Features ..............................................19 Types of Instruments ...................................41 Vigilante ............................................................20 Undead Bards ..................................................42 Requirements ................................................21 Weapons ........................................................51 Class Skills ....................................................21 New Weapons ..............................................51 Class Features ..............................................21 Thief Gear ........................................................53 Virtuoso ............................................................22 Magic Items ..................................................55 Requirements ................................................23 Class Skills ....................................................23 Chapter 4: Organizations for Bards Class Features ..............................................23 and Rogues . 59 Ten Thieves’ Guilds .........................................59 Chapter 2: Skills and Feats .......25 The Traditional Thieves’ Guild ....................59 A Primer on Poisons ........................................25 The Mob .......................................................61 Do-It-Yourself Traps ........................................25 Neighborhood Gang ....................................63 Step 1: Figure Out the Concept ...................25 Assassins’ Guild ..........................................64 Step 2: Determine the Trigger and Reset ...26 Thieves Behind the Throne ..........................66 2 Step 3: Figure Out the Numbers .................28 Spy Network .................................................67 Other Ways to Beat a Trap ........................29 Smuggler Cartel ...........................................67 Step 4: Figure Out the Cost .........................30 Thieves’ War! ................................................68 TABLE OF CONTENTS Monster-Based Guild ..................................69 Remnant Guilds and New Guilds ...............70 Bardic Colleges ................................................71 College of Concrescent Lore ........................71 Talespinners’ League ...................................72 College of Arcanobiological Studies ...........73 Lamenters’ Order .........................................73 Watchers for the Coming Sunset ................74 Ranks of the Watchers for the Coming Sunset .....................................74 Conservatory of the Ineffable Chord ...........75 League of Boot and Trail ..............................75 Explorers and the League .........................76 Chapter 5: You and the World Around You ...............77 The Rogue ........................................................77 Role in the Campaign ..................................77 Role in the Game .........................................78 Motivation ....................................................78 Relations with Other Classes ......................80 The Bard ...........................................................81 Role in the Campaign ..................................81 Role in the Game .........................................82 Motivation ....................................................82 Relations with Other Classes ......................83 Special Combat Options .................................84 Unusual Flanking Situations .......................84 Sneak Attacks ...............................................86 Garrote Attacks ............................................86 Chapter 6: Spells . 88 New Assassin Spells .......................................88 New Bard Spells ..............................................88 New Spells .......................................................89 TABLES Table 1-1: The Dread Pirate ..................................5 Table 1-2: The Dungeon Delver ............................7 Table 1-3: The Fang of Lolth ................................9 Table 1-4: The Outlaw of the Crimson Road .....12 Table 1-5: The Royal Explorer ..............................14 Table 1-6: The Spymaster ....................................15 Table 1-7: The Temple Raider of Olidammara.....................................................17 Table 1-8: The Thief-Acrobat ...............................20 Table 1-9: The Vigilante .......................................21 Table 1-11: The Virtuoso .....................................22 Table 2-1: Craft (Poisonmaking) DCs ................25 Table 2-2: Base Cost and CR Modifi ers for Mechanical Traps ............................................26

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