October 2007 Featured Game: Last Half of Darkness: Beyond the Spirit’S Eye

October 2007 Featured Game: Last Half of Darkness: Beyond the Spirit’S Eye

October 2007 Featured Game: Last Half of Darkness: Beyond the Spirit’s Eye Interviews: Articles: Zoetrope Interactive on Darkness Death Worm, Killer Worm 1 Within: In Pursuit of Loath Nolder and Killer Worm 2 Reviews: Delaware St. John: Seacliff Tragedy Resident Evil 4 The Blackwell Legacy Rogue Trooper Tale of Two Kingdoms Kingdom Hearts 2 The Museum of Broken Memories Nightmare Before Christmas Midnight Nowhere Walkthroughs: Nancy Drew: Ghost Dogs of Moon Lake Nancy Drew: Treasure in the Royal Tower It has been seven years since I read R. A. hours in terror while viewing often very graphic and Salvatore’s The Dark Elf Trilogy. Salvatore is the disturbing imagery? author of numerous well-known books that take place in the Forgotten Realms setting created for An article at Science Daily explores the topic from Dungeons and Dragons. The Dark Elf Trilogy the perspective of horror movies and discusses why chronicles the early years of Drizzt Do’Urden, one people might enjoy them. According to the article, of Salvatore’s most famous characters. In the one popular argument is that viewers may be excit- novels, Drizzt is a dark elf born into the Do’Urden ed, rather than frightened by the movies. Another family in the corrupt underground city of Menzo- viewpoint is that the audience may enjoy the relief berranzan. Even during his early childhood, he that comes when the protagonists overcome the shows remarkable prowess as a fighter. However, threat. In essence, the expected positive ending of his personality is at odds with the dark elf society. the experience is sufficient to endure the negative He has a sense of honor and principles that does aspects. The more recent explanation that is the not belong in a city that upholds treachery and highlight of the Science Daily article comes from the deceit. He does not belong in his own home. Yet Journal of Consumer Research. In their paper On the dark elves are a symbol of malice through out the Consumption of Negative Feelings, Eduardo B. the realms. Outside of Menzoberranzan, Drizzt Andrade and Joel B. Cohen argue viewers may will be met with fear and suspicion. Thus begins actually be experiencing different aspects of the his struggle to find acceptance and a place to call experience at the home. same time. The pos- itive and negative I remember reading part of the trilogy as I waited feelings associated for a friend to join me for breakfast. I set the book with the activity can aside when I saw him approach the table. He be evoked simulta- noticed the title of the series and inquired about neously. As such, the books. I tried to describe Menzoberranzan, viewers may per- the corrupt dark elf society, and Drizzt’s struggle. ceive the movie in a He was quick to ask me why anyone in their right positive way even mind might want to read about a city full of evil when they are fright- creatures. Why would anyone want to read about ened. This duality of such a dark and twisted place? As those of you experience can ex- familiar with Salvatore’s work and the Forgotten plain the willingness Realms setting may point out, there actually is to watch horror mov- quite a bit more depth to Drizzt’s homeland than ies. It can also be the evil nature of its denizens. More importantly, extrapolated to un- Salvatore’s trilogy hardly glorifies Menzoberran- derstand why peo- zan, especially since we are exposed to it from ple may participate the perspective of a dark elf that does not share in thrill-seeking activ- the beliefs of his people. ities such as ex- treme sports. The question may have been put forth with a limited understanding of the novels. Nevertheless, Turning to the gam- its overarching theme still merits discussion. ing world, we find Whether it is found in a fantasy novel, a survival- that horror-themed horror game, or a scary movie, why do people titles are a notable expose themselves to an unnatural, disturbing niche even though world? In the same vein of questioning, why are they may not be de- horror themes so common in entertainment media veloped in great and why do people enjoy exploring them? What numbers or enjoy could be so great about potentially spending the highest sales fig- Adventure Lantern Magazine / www.adventurelantern.com / September 2007 2 ures. Whether you are fighting to stay alive in a zombie-infested mansion, banishing restless spirits with a camera, or trying to Adventure Lantern uncover a mystery before hellish creatures devour your soul, games deliver horror in many different flavors. Sometimes the fear is concrete, it is the monsters chasing you; it is that distant growl you heard as you walked inside the building. Sometimes it Owner/Executive Editor: is more abstract, rising from the unknown. Your mind weaving Ugur Sener the story in ways that go beyond what is presented on the screen… Chief Editor: Wendy Nellius As Andrade and Cohen’s research explores the reasons people Editor: watch horror movies, we can question why many players enjoy Thaumaturge horror-themed games. While I cannot presume to understand why other gamers play horror games, at a personal level, my News Editor: reasons are parallel to the idea of feeling the positive and nega- Gnome tive aspects of the experience at the same time. One of the elements that almost inseparably come with horror themed-video Copy Editors: games is a sense of mystery. As you experience the most Gnome suspenseful encounters in a game, knowing that you are finally La Primavera Southern Belle about to uncover a part of the mystery can create quite a unique Patricia Kahora sense of euphoria. Interview by: Another powerful component of the experience is the knowledge Wendy Nellius that you are not just a member of the audience. In a well-execut- ed game, the danger can seem more real if you are actively trying Reviews by: to keep the protagonists alive. If the game has succeeded in G. Gordon Brown making you care about your character, helping them survive can Nuggy be quite exhilarating. The anticipation of ultimately overcoming Thaumaturge the danger can be sufficient to put the fear aside and continue Ugur Sener Vhayste fighting. Wendy Nellius You play horror games with the knowledge that your character Short Story by: may not be able to overcome each threat. You may not be a Ugur Sener valiant hero, but simply someone desperately struggling to stay alive. You may not be ‘the chosen one’ blessed with godlike Walkthroughs by: powers, but simply a man lucky enough to survive the initial Southern Belle onslaught. One misstep and your character can easily meet a gruesome death. Those chasing you may barely flinch at your Halloween Graphics by: puny weapons. Even when there is no real danger, you may be Thaumaturge on the verge of discovering a terrible truth that is better left undisturbed. The dark mysteries and the fear you must overcome can make your experience more memorable. Though the remem- brance can be haunting rather than pleasant… Whatever reasons you may have to play horror-themed games, they can offer a rather unique experience. And it is in recognition For all your questions and comments of this distinct form of gaming that we present you Adventure about the magazine, you can send an Lantern’s second Halloween edition. If you dare, step in and e-mail to the editor at: enjoy the issue. Tread carefully through the pages. The shadows [email protected] beckon… To subscribe to our magazine and re- Until next month, ceive and update when a new issue is Ugur released, send an email to:[email protected]. Make sure the subject line of your email includes the word “Subscribe”. Adventure Lantern Magazine / www.adventurelantern.com / September 2007 3 CONTENTS Interviews · Interview with Zoetrope Interactive on Darkness Within: In Pursuit of Loath Nolder...............................................................................7 Reviews · Last Half of Darkness: Beyond the Spirit’s Eye........................................11 · Delaware St. John: The Seacliff Tragedy.................................................14 · Tale of Two Kingdoms..............................................................................18 · The Museum of Broken Memories...........................................................22 · The Blackwell Legacy...............................................................................24 · Midnight Nowhere.....................................................................................27 Articles · Death by Annelid: And you thought your cat had worms Death Worm, Killer Worm 1 and Killer Worm 2........................................30 Reviews · Resident Evil 4..........................................................................................34 · Rogue Trooper.........................................................................................36 · Kingdom Hearts 2.....................................................................................39 · Nightmare Before Christmas....................................................................42 Walkthroughs · Nancy Drew: Treasure in the Royal Towerl.............................................44 · Nancy Drew: Ghost Dogs of Moon Lake.................................................49 · The Cabin..................................................................................................55 Adventure Lantern Magazine / www.adventurelantern.com / September 2007 4 In the News... Well chaps and chappettes (or whatever you ladies want to call yourselves) it’s been one interesting month for us adventure

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