Allowed to Start. It Must Be Resumed (Or Created) After a User Gesture on the Page

Allowed to Start. It Must Be Resumed (Or Created) After a User Gesture on the Page

allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu lime_media_AudioManager.init @ mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Main.hx:37: Idle timeout is set to: 180000 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 CompilerCondition.hx:24: {js => 1, source-header => Generated by Haxe 3.4.7, thx.core => 0.43.0, jquery_ver => 11204, openfl => 6.5.3, thx_color => 1, away3d => 5.0.4, uglifyjs_overwrite => 1, lime_html5 => 1, BabylonHx => 0.0.0, no- compilation => 1, zip => 1.1.0, openfl_html5 => 1, thx.culture => 0.5.0, lime-html5 => 1, thx.format => 0.6.0, openfl-html5 => 1, howlerjs => 1, lime_opengl => 1, uglifyjs => 0.0.91, haxe_ver => 3.407, thx_core => 1, as3hx => 1.0.6, js_es => 5, js-es5 => 1, js_es5 => 1, actuate => 1.8.7, dce => std, true => 1, html5 => 1, lime => 5.9.1, no_compilation => 1, web => 1, dragonbones => 5.1.0, lime-opengl => 1, tools => 5.9.1, haxe3 => 1, thx.color => 0.19.1, thx_format => 1} mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:564: ### Enable stencil: true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_color_buffer_float mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_color_buffer_half_float mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_disjoint_timer_query_webgl2 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_float_blend mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_texture_compression_bptc mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_texture_compression_rgtc mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_texture_filter_anisotropic mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: EXT_texture_norm16 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: KHR_parallel_shader_compile mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: OES_texture_float_linear mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_compressed_texture_s3tc mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_compressed_texture_s3tc_srgb mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_debug_renderer_info mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_debug_shaders mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_lose_context mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: WEBGL_multi_draw mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:585: OVR_multiview2 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureCubeLodFnName , textureCubeLodEXT mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureLODExt , mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxTexturesImageUnits , 16 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxVertexTextureImageUnits , 16 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxCombinedTexturesImageUnits , 32 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxTextureSize , 16384 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxCubemapTextureSize , 16384 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxRenderTextureSize , 16384 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxVertexAttribs , 16 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxVaryingVectors , 30 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxFragmentUniformVectors , 1024 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxVertexUniformVectors , 4096 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: standardDerivatives , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: astc , null mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: s3tc , [object WebGLCompressedTextureS3TC] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: pvrtc , null mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: etc1 , null mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: etc2 , null mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureAnisotropicFilterExtension , [object EXTTextureFilterAnisotropic] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: maxAnisotropy , 16 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: uintIndices , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: fragmentDepthSupported , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: highPrecisionShaderSupported , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: drawBuffersExtension , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: colorBufferFloat , [object EXTColorBufferFloat] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureFloat , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureFloatLinearFiltering , [object OESTextureFloatLinear] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureFloatRender , [object EXTColorBufferFloat] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureHalfFloat , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureHalfFloatLinearFiltering , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureHalfFloatRender , [object EXTColorBufferFloat] mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: textureLOD , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: depthTextureExtension , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: vertexArrayObject , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:818: instancedArrays , true mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Engine.hx:823: BabylonHx - Cross- Platform 3D Engine | 2021 | www.babylonhx.com | GL version: WebGL 2.0 (OpenGL ES 3.0 Chromium) | GL vendor: WebKit | GL renderer: WebKit ?key=4180e204b959ba92f941704e5af1851b&msname=msid:1 Access to XMLHttpRequest at 'https://analytics-api.railnation-game.com/AnalyticsConfig.json' from origin 'https://s301.railnation.de' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource. mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 TrackingClient.hx:68: TrackingClient.loadCompressionTable: error on load: Http Error #0 analytics-api.railnation-game.com/AnalyticsConfig.json:1 Failed to load resource: net::ERR_FAILED mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 onGetPreRegisterState>> 0 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 changeToFont mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 SWRVE HTTPS GLOBALS: https://s301.railnation.de/web/rpc/ mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 SWRVE HTTPS WORLD SELECTION: https://lobby.rail-nation.com/ mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Websocket WSS mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Socket.hx:126: ### Browser location protocol: https: mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Socket.hx:130: ### Using secure socket. mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 WebSocket; Connecting to s301.railnation.de on port 443 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 WebSocket; Socket Connected mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 Locale.hx:107: mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: screen,==,mBtCloseRadar mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: screen,==,mBtCenter mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:60: MODULE_TYPE_SCENARIO,module element not found,mScenario mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: screen,==,mBtScenario mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: screen,==,mBtScenarioBubble mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: mStatusModule,==,mBtOptions mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: mAvatarModule,==,mEndSitterMode mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 AbstractModuleGameoverlay.hx:97: BUTTON NOT FOUND: screen,==,mBtHide mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 WebGL: INVALID_OPERATION: uniform4fv: location is not from current program openfl__$internal_stage3D_opengl_GLProgram3D.setPositionScale @ mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 StartCreatorNewRound.hx:31: #### StartCreatorNewRound : createScreens mainlinehaxern.js?ver=24e6a24d6d1b09486095bed9bc9215eb:1 StartCreatorNewRound.hx:32:

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