KALEB NEKUMANESH Redmond WA, 98052

KALEB NEKUMANESH Redmond WA, 98052

7435 159th Pl NE, Apt C319 KALEB NEKUMANESH Redmond WA, 98052 LEVEL ARTIST / GAME DESIGNER (425) 761-9421 kalebnek.artstation.com linkedin.com/in/kalebnek [email protected] EXPERIENCE SKILLS 343 Industries (Microsoft), Campaign Level / Game Designer Level Art JUN 2019 - PRESENT Level Design - Designed spaces intended to feature gameplay, narrative moments, and Gameplay Design exploration for the campaign of Halo Infinite Organic World Building - Design and sculpt terrain and gameplay assets to fit the gameplay, story, and artistic needs of the space Video Editing - Worked on various levels from concept to polish Graphic Design - Wrote design documentation for the purpose of pitching to leads and Quality Assurance directors Leadership - Worked with art, narrative, and design leads to ensure the levels are hitting the goals of all the teams involved Public Speaking - Playtested and iterated on levels and combat encounters Customer Service - Built combat encounters around several POIs in the Halo Infinite Technical Writing Campaign Project Management Independent Game Development, L evel Art / Game Design AUG 2017 - PRESENT SOFTWARE EXPERIENCE - Directed a team of up to 15 people at a time to develop a vision for an independent game developed in Unreal Unreal Engine - Designed and scripted gameplay systems in Unreal Blueprints CryEngine - Performed level design using BSP brush methods and iterated based on Unity playtest data Houdini - Sculpted and designed terrain to support gameplay and environments SpeedTree - Led a testing team to test and report bugs (Included setting up a weekly auto-build system, a bug database, writing test cases, set up automated 3D Studio Max testing for applicable areas, and developing a standard for testers to report their bugs in Unreal Engine) Quixel Suite World Machine & Creator ReelTime VR, V R Video Editor / Virtual World Artist Adobe Creative Suite DEC 2018 - MAY 2019 Microsoft Oce - Filmed and edited several VR shows for publication on online streaming sites - Developed 3D virtual environments in Unreal Engine for use in green LANGUAGE PROFICIENCY screen compositing - Created virtual production and camera system in Unreal Engine for live Unreal Blueprints projects Python - Designed 3rd person co-op narrative puzzle game in Unreal Engine Lua C# Oculus (Facebook), CoreOS Test Team Lead / VR Analyst JUN 2018 - DEC 2018 PROJECTS - Work on VR Platforms to analyze and test both software and hardware - Analyzed issues with OTA and firmware updates HALO INFINITE: - Utilized log and telemetry information to identify, locate, and report the Campaign Level Designer source of technical and design issues Campaign Game Design (Lua) - Led a small team of analysts to test the operating system of a VR Product TERRITORY: - Trained new testers to learn the VR product Unreal Level Artist - Coordinated testing eorts with both internal and external teams of the client Virtual Production Engineer - Wrote internal technical documentation for the use of onboarding and reference PROJECT LIANE: Director, Producer Colorado Grill, D igital Media Designer Unreal Level Artist APR 2013 - JUL 2018 Sandbox Designer (Blueprint) - Created technical pipeline for other teammates to obtain and track work - Communicated with owners and stakeholders to discuss digital marketing plans and updates TRAPPIST LANDING: - Managed a small team of designers to get projects completed that Editor follow general guidelines Quality Assurance - Managed Facebook, Instagram, and Google Accounts Early Level Design (Unity) - Reviewed analytical data to improve posts and products Early Game Design (C#) - Built and maintained digital signage for in-store menus - Developed videos, created graphics, and took photos for print and web MELNODD: Unreal Level Artist Game Design Teacher Assistant, C enter for Advanced Research and Technology Sandbox Designer (Blueprint) OCT 2014 - SEP 2015 - Worked with the teacher to structure lessons and projects ECOTERRA PROJECT: - Provided support to students and the teacher Unity Level Artist - Presented lectures on Project Management and Game Design CERTIFICATIONS VOLUNTEER PROJECTS Interactive Media Design, Center for Advanced Research Game Development Advisor, Center for Advanced Research and Technology and Technology 2019 - PRESENT Digital Video Production, Center for Advanced Research Judge, Tiger ROP Video Contest and Technology MAR 2018 - APR 2018 High School Diploma, Teacher AIDE, Clovis North High School - Digital Media Lab Clovis North High School SEP 2014 - OCT 2014 .

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