ENGINEERING REPORT Time Code Summit – User Survey And

ENGINEERING REPORT Time Code Summit – User Survey And

ENGINEERING REPORT Time Code Summit – User Survey and SINCE 1916 Requirements for a New Time Label SMPTE ER-2:2017 Copyright © 2017 by the Society of Motion Picture and Television Engineers ®, Inc. (SMPTE ®) - All rights reserved. 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!"#$%&'()*+*,-./*0$*123*45!6317*58*95165:*;6!1<=3*>:?*13@3A6465:*3:B6:33=4* 445 Hamilton*>HGIJGL*M(&)G*;NE&IOL*:7*.-P-.* QR.ST*/P.U..--* !""#$%&'(,/01-05-23 SMPTE ER-2:2017 Time Code Summit Report 8.3.1 Time Code Falls Short ................................................................................................................. 21 8.3.2 Time Code Slates or Displays ...................................................................................................... 21 8.3.3 Multi Time Code Rates ................................................................................................................. 21 8.3.4 Drop Frame .................................................................................................................................. 21 8.3.5 Jam Sync ..................................................................................................................................... 21 8.3.6 Daily Jam Sync ............................................................................................................................ 21 8.3.7 Jam Sync Source ......................................................................................................................... 21 8.3.8 Jam Sync Period .......................................................................................................................... 21 8.3.9 Hour per Reel Code ..................................................................................................................... 21 8.3.10 Continuous Code ....................................................................................................................... 22 8.3.11 Sync MIDI to Time Code ............................................................................................................ 22 8.3.12 Sync Time Code to Word Clock ................................................................................................. 22 8.3.13 Time Code Distribution ............................................................................................................... 22 8.3.14 Master Sync ............................................................................................................................... 22 8.3.15 Remote Sync .............................................................................................................................. 22 8.3.16 Time Code Chase ...................................................................................................................... 22 8.3.17 Multiple Time Codes in a file ...................................................................................................... 22 8.3.18 Time Code Faults ....................................................................................................................... 22 8.3.19 EDL’s .......................................................................................................................................... 22 8.3.20 Frame Counters ......................................................................................................................... 22 8.3.21 Time Stamp Granularity ............................................................................................................. 22 8.3.22 Time Stamp sync to Time of Day ............................................................................................... 22 8.3.23 Variable Frame Rate .................................................................................................................. 22 8.3.24 User Bits ..................................................................................................................................... 23 8.3.25 Explicit Embedded Frame Rate ................................................................................................. 23 8.3.26 Frame Rate Support ................................................................................................................... 23 8.3.27 Physical Film Support ................................................................................................................ 23 8.3.28 Legacy Color Framing Support .................................................................................................. 23 8.3.29 Human Readable Time Label .................................................................................................... 23 8.3.30 ST 12 Compatibility .................................................................................................................... 23 8.3.31 Time Label as a Frame Counter ................................................................................................ 23 8.3.32 Equipment Creation Unique ID .................................................................................................. 23 8.3.33 Scene, Roll, Take Metadata ......................................................................................................

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