Analysis of the Impact of Webcast on Consumers' Purchase Decision

Analysis of the Impact of Webcast on Consumers' Purchase Decision

E3S Web of Conferences 235, 01053 (2021) https://doi.org/10.1051/e3sconf/202123501053 NETID 2020 Analysis of the Impact of Webcast on Consumers' Purchase Decision ZiMu Zhang1 1RDFZ Chaoyang Branch School, Beijing,China Abstract—With the outbreak of the Internet celebrity economy, coupled with the rapid expansion of the live broadcast industry and technology, the new Internet economy has shown a diversified development pattern. This article has conducted an in-depth study of the impact of webcast on consumer purchasing decisions. The author believes that the goods brought by celebrities is a relatively new industry with potential for development. Especially in the post-epidemic era, the goods brought by celebrities on the Internet will be promoted by more and more brands and capital; but as an industry with only about ten years of development history. In the industry, the industry norms and guidelines are largely missing, and we can only find a few legal provisions to restrict it. As a sales model that is directly related to consumers, consumers, sellers and Internet celebrities should all be protected by corresponding laws. Despite the existence of irregular management, the intervention of the platform can make the three parties reach a certain degree of balance. between people closer. And now the Internet celebrities we are talking about have also emerged. According to Sun 1 INTRODUCTION Zhibing (2015), “Influencer” refers to a person who has become popular by netizens because of an event or Internet celebrities want to use social media to obtain fan behavior in reality or online life, or a person who has been traffic, they must ensure that they output valuable content. popular for long-term continuous output of professional At the same time, live broadcasting also needs rich forms knowledge[2]. to meet the needs of viewers. People's use of fragmented time has also prompted the era of Internet celebrities to Internet celebrities are classified into multiple sections, complete a variety of "Internet celebrities +" in the among which self-media, e-commerce, and live broadcast process of change. Among them, "Internet celebrities + are the mainstream orientations. Although there is no live broadcast" has started from the initial fan rewards and clear classification of Internet celebrities in academia, brand promotion, and now uses live broadcast marketing according to Ni Henghu (2018) and Baidu Baike (2019), to enable consumers to "watch while buying". The time the reasons for their fame can also be roughly divided into: period for consumers from understanding the product to First, they become famous because of their artistic talents, completing the purchase behavior has been greatly such as writers, Internet celebrities [3], southern schools shortened. With the help of live broadcast, Internet Sanshu, Tang's third young master, etc. rely on his self- celebrities not only increase sales, but also enhance the study under the control of his interest in a certain art and interaction with fans, which affects fans ’ emotional culture, thus forming his unique skills and fan group in a attachment to online celebrities. certain art field. Second, he is famous for being funny. Such Internet celebrities mainly display themselves in front of the audience, and their speech and behavior are mostly unexpected, so as to bring joy to the audience and 2 LITERATURE REVIEW attract target groups that need entertainment. Third, unexpected fame. Such Internet celebrities often become famous because of their own topicality and charm that A. Definition and classification of internet attract the public, and they have not been actively hyped cerlebrities and displayed [4]. Therefore, such Internet celebrities often have shining points, and are highly concerned by the The emerging concept of Internet celebrities has been public's curiosity, such as the milk tea sister Zhang Zetian. hotly discussed recently and has attracted great public Fourth, it became famous because of Internet celebrities. attention. And 2010 is the time when China's real internet Such Internet celebrities often have capital and team celebrity era is coming[1]. Due to the rapid development backgrounds, and they can often enter the public eye with of the Internet and imitating the foreign Twitter model, a higher quality and standard. Therefore, most of the Sina continued to ferment the benefits of Weibo in 2014. Internet celebrities pushing hands need the team to Numerous celebrities gather on Weibo, allowing people to support a large number of topics, so as to attract the pay attention to their lives and make the connection [email protected] © The Authors, published by EDP Sciences. This is an open access article distributed under the terms of the Creative Commons Attribution License 4.0 (http://creativecommons.org/licenses/by/4.0/). E3S Web of Conferences 235, 01053 (2021) https://doi.org/10.1051/e3sconf/202123501053 NETID 2020 attention of the public and attract the attention of netizens ‘rational’ decision theory, ‘bounded rational’ decision [5]. theory, prospect theory, preference construction theory, ecological rationality theory, and dual system theory [12]. First, it is the proposal of rational decision theory. B. Definbition and classification of webcast Nobel Laureate Samuelson (PA Samuelson) proposed in Webcasting is also a product of the rapid development of his earliest paper "On the Pure Theory of Consumer the Internet, which has strongly promoted and changed Behavior" that the consumer demand curve can be derived the way of disseminating video. Internet celebrities also from the preferences "shown" by market purchases. There regard live broadcasting as one of their powerful ways to is no need to resort to marginal utility theory or increase popularity and achieve economic goals. indifference curves. The theory of consumer purchase Nowadays, the definition of webcast is not clear, but it is decision is gradually developed based on the soil of not difficult to understand literally, so Tan Chang (2018) economics. This theory believes that in the choice of two proposed that webcast is provided by a webcaster without commodities, consumers tend to follow two assumptions: recording or recording, relying on the Internet and mobile one is that consumers are more inclined to choose phones or computers [6]. Live broadcast tools such as live products with greater utility, and the other is that broadcast on the web live broadcast platform, consumers' decisions are rational. The interpretation of simultaneous live broadcast, multi-party display, and reason is that consumers can clearly measure and instant interaction with the audience through bullet understand the true utility of commodities [13]. Expected screens or comments [7]. Utility Theory (EU Theory) comes from "Game Theory and Economic Behavior" co-written by Johnvon Lei Yuting (2017) classifies the diverse characteristics Neumann & Oskar Morgenstern (2012). Which of webcasting into the following four categories. First, introduces the expected utility theory. Expected utility micro-live broadcast. The micro-live broadcast format, refers to the weighted average of the utility of multiple which was born in 2010, is a live broadcast format that results that the customer may get under uncertain users watch or live broadcast using mobile terminals such conditions. From this, the expected utility theory has as mobile phones and tablet computers. The audience can concluded that if the consumer's purchase decision- watch real-time content for chat interaction or rewards, so making process conforms to the utility axiom, then it must that the flat interactivity of the live broadcast can be fully choose the product with the largest expected utility. demonstrated. Second, social live streaming [8]. As the Deeper research has corrected the deficiencies of EU name suggests, social live broadcast is a form of live theory in the expected utility axiom. Savage (1954) broadcast for social purposes. With the advancement of proposed Subjective Expected Utility, the SEU theory. He technology, remote interaction and social interaction have used subjective probability instead of objective become more convenient, and social live broadcast is a probability to improve EU's theoretical model. Based on powerful medium among them. And the use of YY, Huya this, the EU and SEU theories conclude that rational and other social live broadcast software makes online people make consumer purchase decisions under social networking more intimate, and can also seek uncertain conditions, and come to a rational decision financial benefits for the host by giving gifts. Third, the theory [14]. game is broadcast live [9]. Game live broadcast is a live broadcast method with games as the main subject. Share Second, the ‘bounded rational’ decision-making the game process of the game anchor by sharing the game theory was put forward. After the rational decision theory screen on live platforms such as Huya and Douyu. Many was put forward, many psychologists and economists gamers who play the same game will learn technology or have carried out repeated and deeper research, and their get entertainment through game live broadcasts. As a research results show that the consumption hypothesis of result, a large number of game anchors have been tapped "rational people" using expected utility theory is and have a good fan base. Fourth, diversified live incomplete with actual consumer purchases. meets the. broadcasting. Diversified live broadcasts involve diverse When

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