THE OTTOMAN ASSAULT ON THE HOLY ROMAN EMPIRE 1526 -1683 TABLE OF CONTENTS 10.3 Leaders and Combat 1.0 Introduction 10.4 Towns and Combat 2.0 Game Components and Terms 10.5 Forts and Combat 2.1 Game Pieces 10.6 Fleet vs. Fleet Combat 2.2 Game Map 10.7 Siege Combat ith breech-loading rifles and the ith breech-loading rifles and the 2.3 Game Concepts, Terms and Abbreviations 11.0 Raids first “machine guns” in mass Wfirst “machine guns” in mass 3.0 Sequence of Play 12.0 Fort Repair Woperation, the Franco-Prussian War operation, the Franco-Prussian War 4.0 Supply 13.0 Winning the Game had a modern feel about it… but there had a modern feel about it… but there 4.1 Tracing Supply 13.1 Sudden Death Victory were still vestiges of the old ways. Both were still vestiges of the old ways. Both 4.2 Supply Sources 13.2 Victory Points sides made powerful, desperate, and 4.3 Foraging 14.0 Scenarios sides made powerful, desperate, and bloodily successful cavalry charges… 4.4 Out of Supply 14.1 The Year of Mohacs bloodily successful cavalry charges… “Deathrides” to the men within them. 5.0 Weather 14.2 The Shadow of the Vulture “Deathrides” to the men within them. 6.0 Transylvanian/Magyar Loyalty 14.3 Lash of the Turk Deathride, by noted designer Charles Vasey, Deathride, by noted designer Charles Vasey, 7.0 Attrition highlights the technology and command 14.4 The Last Bold Thrust highlights the technology and command differences between the two armies. 8.0 Replacements and Garrisons 15.0 Optional Advantage Marker rule differences between the two armies. 8.1 Garrisons 16.0 Designer’s Notes 9.0 Movement DEATHRIDE 16.1 Further Reading DEATHRIDE 9.1 Stacking includes Against the Odds #24 includes Against the Odds #24 9.2 Leader Holding Boxes Game Design: Andy Nunez Full color 22" x 34" map Full color 22" x 34" map 9.3 Fleet Movement 200 counters Game Development: Lembit Tohver 200 counters 9.4 Leaders and Interception Movement 12 page Rulebook Editing: Jack Beckman 12 page Rulebook 9.5 Forced March $29.95 ziplock, $34.95 boxed Language Consulting: Karoly Szigetvari 9.6 Overrun $29.95 ziplock, $34.95 boxed Playtesting: Brian Brennan, Frank Clark, 10.0 Combat James Istvanffy, Steve Mones, Isobel Priest, 10.1 Combat Resolution Marc Priest, Brian Rempel, James Richards, Paul Rohrbaugh, David Smith, Philip 10.2 Retreats Tohver 2 THE LASH OF THE TURK rules THE LASH OF THE TURK rules 3 READ THIS FIRST 1.0 INTRODUCTION 2.1 Game Pieces behind to maintain control). Forts and towns Kassim B. Kassim Bey – leader of the Combat UNITS not listed as being controlled in scenarios are Turkish raiding forces in the 1532 campaign We’ve organized the overall structure of the Lash of the Turk covers the significant Each counter in the game represents either Defense Movement considered neutral and can be grabbed for rules of this LPS simulation game to follow campaigns waged by the Ottoman Empire a military unit, or a game function marker. Attack IT Italian supply and VPs by any player bold enough to this game’s sequence of play in introducing against the Holy Roman Empire during Military units may be groups of soldiers, march into them. LK Landsknecht concepts. The rules themselves are written the sixteenth and seventeenth centuries. fleets of ships or leaders and their staffs or Nationality in a format known as the Case System. This For centuries the Ottomans fought against Wagon Supply Train . They are rated for Century DR/DRM Die roll/ Die roll modifier Lorraine Charles, Duke of Lorraine approach divides the rules into Modules (each the Austrian Emperor across the plains of *Century - Type commanded the Austrian field army in 1683 attack combat factor, defense combat factor Ottoman Represents the forces of the of which deals with a major important aspect Hungary using Hungarians, Transylvanians and movement for land units or fleets, use in both Turkish-dominated Ottoman Empire that of play). Modules are numbered sequentially and Wallachians as their chess pieces. Louis Louis II, King of Hungary was only and attack modifier, defense modifier and bordered what is now Hungary and Romania as well as possessing a title. Each Module is From the dismemberment of Hungary by 20 in 1526 movement for leaders as explained within and prosecuted a lengthy campaign to divided into Sections (that deal with a major Suleiman the Magnificent after the battle the rules. Game function markers help keep Type: M - Mercenaries control not only these areas but also the Lubomirksi Prince Jerome Lubomirski sub-topic inside the Module) which are also of Mohacs in 1526 to the rolling back of the track of the control status of towns, supply G - Garrison R - Raider Austrian capital of Vienna. of Poland, who was contracted to bring 3 numbered sequentially. Modules and Sec- Ottoman frontiers during the campaign of exhaustion of a hex, siege combat, out of H - Heavy troops S – Siege Guns regiments of horse in 1683 tions are introduced by some text that briefly 1683, hundreds of thousands of lives were supply or disrupted status of combat units, Raid During the part of a turn designated as describes the subject covered by that particu- lost as the two empires ground against each M Mercenary infantry unit the turn’s weather, Victory Points (VPs) Raid Phase, the active player moves his raider lar Module or Section. Finally, the majority other. By using counters to represent the accumulated and the number of replacement units and makes raid attacks. Mehmet Mehmet Giray, king of the Tartars, of each Section consists of Cases. These are military units of both sides, players will points available for each player. Austro- who joined in the siege of 1683 for glory and the specific, detailed rules that govern play. recreate four important campaigns: 1526, Rounding Whenever a unit’s combat Hungarian units have a blue background plunder. Each Case is also numbered sequentially. The 1529, 1532 and 1683, as they contest over Infantry Cavalry Artillery factor is halved (or quartered) round up numbering follows a logical progression based a map representing Hungary, Wallachia, with a light beige stripe, Austro-Hungarian any fraction to the next whole number. Mustapha Kara Mustapha, Vizier of upon the number of the Module of which Transylvania and parts of Austria, Bulgaria Allied units have a blue background with Odds ratios are always rounded in favor of Mehmed the Cases are a part. A Case with the number and Serbia. a two tone stripe. Ottoman units have an the defender. Movement allowance can be orange background with a light beige stripe. rounded up or down depending on rules Philip Philip was the Palgrave , nephew of 7.51, for example, is the first Case of the fifth the Elector Palatine, in 1529 Section of the seventh Module of the rules. Ottoman Allied have a orange background Ship Wagon condition to the next whole number. Each Module can have as many as ninety- 2.0 GAME COMPONENTS with a two tone stripe. Turn A full turn consists of both sides PL Polish nine Sections and each Section can have as AND TERMS LEADERS resolving loyalty, supply, moving, attacking, PS Austrian Peasant Vigilantes (think mobs many as ninety-nine Cases. The numbering 2.2 Game Map Each copy of Lash of the Turk is composed and raiding. Each turn represents one week with pitchforks and torches!) system is designed as an organizational aid. of the following: The map covers a roughly square area where Defense Modifier of actual time. The weather can also change Use it to determine where a Case is located in these campaigns actually took place. A Attack each turn, depending on a DR. R Raider type unit. Usually cavalry units, but the rules. One 22 by 34 inch map Modifier Movement includes Austrian Peasants (PS) hexagonal grid overlays the map to regulate Victory Winning the game depends on One sheet with 216 9/16” counters movement, and the courses of rivers have accumulation of Victroy Points. The type of Rogendorf William Von Rogendorf, Marshal 3.1.4 Century been altered slightly to conform to the sides victory can be altered by the death of certain 4 pages of tables (2 player Aid Charts) Name Salm Nicholas, Count Salm The example above is the number of the of the grid in the interests of playability. The leaders. fourth Case of the first Section of the third This rules booklet terrain features on the map are representative Sobieski John III Sobieski, King of Poland Module of the rules. of the actual terrain over which the conflict The following abbreviations are used on the Players will also need two six-sided dice to raged and their effects are further explained counters: SP Spanish play the game. If any of these components in the rules and on a chart. If a hex has more MARKERS Learning to Play the Game Agha The Agha Khan of the Jannisaries Strmbrg Ernest Starhemberg are missing or damaged please contact: than one terrain type, the highest movement Begin by familiarizing yourself with all of the Against the Odds point (MP) cost to enter is paid, and the BA Bavarian Suleiman Sultan of the Ottoman Empire components listed for this game. Then skim terrain most advantageous to the defender is 1520-1566 BO through the charts and rules, reading all the PO Box 165 used for combat. Bohemian titles of the Modules and Sections. Set up a SX Swedish Charles Charles V, Holy Roman Emperor game scenario or portion of a scenario (after Southeastern, PA 19399-0165 USA Note: The locations of the Mohacs battlefield Advantage Bridge Control Disrupted during most of Suleiman’s reign Thokoly Imre Thokoly, puppet King of reading the applicable Module) and play a and Count Dracula’s (Vlad the Impaler) Attn: Lash of the Turk Hungary trial game against yourself.
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