Selected Bibliography

Selected Bibliography

Fiction: From Film to the Internet James P. Zappen Selected Bibliography 1. Novels and Short Stories Asimov, Isaac. The Bicentennial Man and Other Stories. 1976. London: Victor Gollancz, Millennium, 2000. —. The Complete Stories. Vol. 1. 1993. London: HarperCollins Publishers, Voyager, 1997. —. I, Robot. 1950. New York: Random House, Bantam Spectra Book, 2008. —. “The Last Question.” Science Fiction Quarterly (November 1956): 6-15. Blake, Victoria, ed. Cyberpunk: Stories of Hardware, Software, Wetware, Revolution and Evolution. Portland, OR: Underland Press, 2013. Bradbury, Ray. Fahrenheit 451. 1953. New York: Simon and Schuster, Simon and Schuster Paperbacks, 2012. —. The Illustrated Man. 1951, 1997. New York: HarperCollins, Harper Perennial Modern Classics, 2011. Butler, Octavia E. Bloodchild and Other Stories. 1996. New York: Steven Stories Press, 2005. Chiang, Ted. Exhalation. New York: Alfred A. Knopf, Borzoi Book, 2019. —. The Lifecycle of Software Objects. Burton, MI: Subterranean Press, 2010. Danielewski, Mark Z. House of Leaves: A Novel. 2nd ed. New York: Random House, Pantheon Books, 2000. DeLillo, Don. Mao II. 1991. Penguin Group, Penguin Books, 1992. —. White Noise. 1985. New York: Viking Penguin, Penguin Books, 2009. Doctorow, Cory. Eastern Standard Tribe. New York: Tom Doherty Associates, Tor Book, 2004. http://craphound.com/est/?page_id=1574 —. Overclocked: Stories of the Future Present. Philadelphia: Running Press, 2007. —. With a Little Help. Amazon Edition, 2009. http://craphound.com/walh/e- book/browse-all-versions Egan, Jennifer. “Black Box.” The New Yorker (June 4 and 11, 2012). http://www.newyorker.com/magazine/2012/06/04/black-box-2 —. Look at Me: A Novel. 2001. New York: Random House, Anchor Books, 2002. —. A Visit from the Goon Squad. New York: Random House, Anchor Books, 2011. 1 Eggers, Dave. The Circle: A Novel. 2013. New York: Random House, Vintage Books, 2014. Electronic Literature Collection. Vols. 1-3. Electronic Literature Organization. 2006- 16. http://collection.eliterature.org/ Ferris, Joshua. To Rise Again at a Decent Hour: A Novel. New York: Little, Brown, 2014. Fitzgerald, F. Scott. The Last Tycoon: An Unfinished Novel. [Ed. Edmund Wilson.] New York: Charles Scribner’s Sons, 1941. —. The Love of the Last Tycoon: A Western. Ed. Matthew J. Brucolli. 1941, 1993. The Cambridge Edition of the Works of F. Scott Fitzgerald. Cambridge: Cambridge University Press, 2014. —. The Love of the Last Tycoon: A Western. Ed. Matthew J. Brucolli. 1941, 1993. New York: Charles Scribner’s Sons, Scribner Trade Paperback, 2003. Foer, Jonathan Safran. Extremely Loud and Incredibly Close. 2005. Boston: Houghton Mifflin Harcourt, Mariner Books, 2006. Gaiman, Neil. Trigger Warning: Short Fictions and Disturbances. New York: HarperCollins Publishers, William Morrow, 2015. Gaiman, Neil, and the Twitterverse. “Hearts, Keys, and Puppetry.” Narrated by Katherine Kellgren. BBC Audio. Ashland, OR: Blackstone Audio, 2010. Gibson, William. Neuromancer. 1984. New York: Penguin Group, Ace Books, 2000. —. Pattern Recognition. 2003. New York: Penguin Group, Berkley Books, 2004. Herbert, Frank. Destination: Void. 1966. Rev. Ed. 1978. Monument, CO: WordFire Press, WordFire Trade Paperback, 2017. Johnson, Adam. Fortune Smiles: Stories. New York: Penguin Random House, Random House, 2015. Joyce, Michael. afternoon, a story. 1987. Eastgate Systems, 2015 (CD, not yet compatible with 64-bit Windows 7). —. Twelve Blue. Eastgate Systems, 1996, and Postmodern Culture 7.3 (1997). http://www.eastgate.com/TwelveBlue/; and Electronic Literature Collection, Vol. 1. Electronic Literature Organization, 2006. http://collection.eliterature.org/1/works/joyce__twelve_blue.html Kelly, James Patrick, and John Kessel, ed. Rewired: The Post-Cyberpunk Anthology. San Francisco: Tachyon Publications, 2007. Liu, Ken. The Paper Menagerie and Other Stories. London: Simon and Schuster, Saga Press, 2016. 2 —. “Thoughts and Prayers.” Slate (January 26, 2019). https://slate.com/technology/2019/01/thoughts-and-prayers-ken-liu-short- story.html Marusek, David. Getting to Know You: Stories. 2007. New York: Random House, Del Ray Book Trade Paperback, 2008. McIntosh, Will. “Bridesicle.” Asimov’s Science Fiction (January 2009). Morrissey, Judd. The Jew’s Daughter. http://www.thejewsdaughter.com/; and Electronic Literature Collection, Vol. 1. Electronic Literature Organization, 2006. http://collection.eliterature.org/1/works/morrissey__the_jews_daughter.html Moulthrop, Stuart. Deep Surface, or Let’s Play Risk. Electronic Literature Collection, Vol. 2. Electronic Literature Organization, 2011. http://collection.eliterature.org/2/works/moulthrop_deepsurface.html Palmer, Suzanne. “The Secret Life of Bots.” Clarkesworld 132 (September 2017). http://clarkesworldmagazine.com/palmer_09_17/ Pelevin, Victor. The Helmet of Horror: The Myth of Theseus and the Minotaur. Trans. Andrew Bromfield. Edinburgh: Canongate, 2006. —. A Werewolf Problem in Central Russia and Other Stories. Trans. Andrew Bromfield. New York: New Directions, 2003. Shteyngart, Gary. Super Sad True Love Story: A Novel. New York: Random House, Random House Trade Paperbacks, 2010. Tiptree, James, Jr. (Alice Bradley Sheldon). Her Smoke Rose Up Forever. San Francisco: Tachyon Publications, 2004. Tolkin, Michael. The Player: A Novel. New York: Grove Press, 1988. Vonnegut, Kurt. Welcome to the Monkey House: A Collection of Short Works. 1968. New York: Random House, Dial Press Trade Paperbacks, 2010. Wallace, David Foster. Infinite Jest: A Novel. 1996. New York: Little, Brown, Back Bay Books, 2006. West, Nathaniel. Day of the Locust. 1933. Glendale, CA: Bibliotech Press, 2016. Yu, Charles. How to Live Safely in a Science Fictional Universe: A Novel. 2010. New York: Random House, Vintage Books, Vintage Contemporaries, 2011. 2. Books and Essays boyd, danah. It’s Complicated: The Social Lives of Networked Teens. New Haven: Yale University Press, 2014. Carr, Nicholas. The Shallows: What the Internet Is Doing to Our Brains. New York: W. W. Norton, 2011. 3 Hayles, N. Katherine. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago: University of Chicago Press, 1999. —. How We Think: Digital Media and Contemporary Technogenesis. Chicago: University of Chicago Press, 2012. —. My Mother Was a Computer: Digital Subjects and Literary Texts. Chicago: University of Chicago Press, 2005. Hicks, Heather J. “‘Whatever It Is That She’s Since Become’: Writing Bodies of Text and Bodies of Women in James Tiptree, Jr.’s ‘The Girl Who Was Plugged In’ and William Gibson’s ‘The Winter Market.’” Contemporary Literature 37.1 (1996): 62- 93. Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006. Keen, Andrew. The Cult of the Amateur: How Today’s Internet Is Killing Our Culture. New York: Doubleday, Currency, 2007. Lanier, Jaron. You Are Not a Gadget: A Manifesto. New York: Alfred A. Knopf, 2010. Lessig, Lawrence. Code: Version 2.0. New York: Perseus Books Group, Basic Books, 2006. —. Remix: Making Art and Commerce Thrive in the Hybrid Economy. New York: Penguin Press, 2008. Levy, David. Love and Sex with Robots: The Evolution of Human-Robot Relationships. New York: HarperCollins, Harper Perennial, 2007. Lévy, Pierre. Becoming Virtual: Reality in the Digital Age. Trans. Robert Bononno. New York: Plenum Press, Plenum Trade, 1998. —. Collective Intelligence: Mankind’s Emerging World in Cyberspace. Trans. Robert Bononno. Cambridge, Massachusetts: Perseus Books Group, Helix Books, 1997. Nass. Clifford, with Corina Yen. The Man Who Lied to His Laptop: What Machines Teach Us about Human Relationships. New York: Penguin Group, Current, 2010. Pariser, Eli. The Filter Bubble: How the New Personalized Web Is Changing What We Read and How We Think. New York: Penguin Group, Penguin Press, 2011. Shirky, Clay. Cognitive Surplus: Creativity and Generosity in a Connected Age. New York: Penguin Press, 2010. Surowiecki, James. The Wisdom of Crowds. New York: Random House, Anchor Books, 2004. Tapscott, Don, and Anthony D. Williams. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin Group, Portfolio, 2006. 4 Thompson, Clive. Smarter Than You Think: How Technology Is Changing Our Minds for the Better. New York: Penguin Group, Penguin Press, 2013. Turkle, Sherry. Alone Together: Why We Expect More from Technology and Less from Each Other. New York: Perseus Books Group, Basic Books, 2011. —. Life on the Screen: Identity in the Age of the Internet. New York: Simon and Shuster, 1995. Vaidhyanathan, Siva. The Googlization of Everything (and Why We Should Worry). Berkeley: University of California Press, 2011. Weinberger, David. Too Big to Know: Rethinking Knowledge Now That the Facts Aren’t the Facts, Experts Are Everywhere, and the Smartest Person in the Room Is the Room. New York: Perseus Books Group, Basic Books, 2011. Zittrain, Jonathan. The Future of the Internet and How to Stop It. New Haven: Yale University Press, 2008. 3. Resources and Commentary Aarseth, Espen J. Cybertext: Perspectives on Ergodic Literature. Baltimore: The Johns Hopkins University Press, 1997. Baudrillard, Jean. For a Critique of the Political Economy of the Sign. Trans. Charles Levin. 1972. St. Louis: Telos Press, 1981. —. Simulacra and Simulation. Trans. Sheila Faria Glaser. 1978. Ann Arbor: University of Michigan Press, 1994. Bell, Alice, Astrid Ensslin, and Hans Rustad, ed. Analyzing Digital Fiction. Routledge Studies in Rhetoric and Stylistics. New York: Taylor and Francis,

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    9 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us