Operating Income 4245

Operating Income 4245

TOEI ANIMATION CO., LTD. July 28, 2021 For FY Ended June 30, 2021 (April 1, 2021 to June 30, 2021) ©Reiko Hiroshima, jyajya, Kaiseisha, Zenitendo Production Committee, Troll, Poplar, Butt Detective Production Committee, Eiichiro Oda, Shueisha, Fuji Television, ABC-A, TOEI ANIMATION Akiyoshi Hongo, Riku Sanjo, Koji Inada, The Adventure of Dai Production Committee, TV Tokyo, SQUARE ENIX CO., LTD., TOEI ANIMATION 1 FY2022.3 First Quarter Results - Consolidated The third highest first quarter net sales/operating income/ordinary income in our history were achieved. In overseas licensing, the sales of both merchandising rights and game development rights were strong, offsetting a reactionary decline in the sales of theatrical movies for Saudi Arabia in the previous year, driving earnings. MG posting of large online distribution rights for China and app games is scheduled in the second quarter or later. (Million Yen) 16,000 6,000 12,000 4,500 8,000 3,000 4,000 1,500 0 0 Net Sales 2018.03 2019.03 2020.03 2021.03 2022.03 % v.s. Income 1Q 1Q 1Q 1Q 1Q prior year Net Sales 11,948 14,092 13,935 12,676 13,187 4.0% Cost of Sales 7,237 7,534 7,683 6,855 6,834 -0.3% SG&A 1,398 1,775 1,769 1,834 2,107 14.9% Operating Income 3,312 4,781 4,482 3,986 4,245 6.5% Ordinary Income 3,569 5,067 4,684 4,163 4,227 1.6% Net Income 2,606 3,711 3,379 3,192 3,048 -4.5% TOEI ANIMATION 2 FY2022.3 1Q Results Segment Breakdown - Consolidated FY2021.3 FY2022.3 % v.s. prior (Million Yen) 1Q 1Q year Net Sales 5,133 4,314 -16.0% FILM Segment Income 1,509 948 -37.2% Net Sales 7,000 8,491 21.3% Licensing Segment Income 3,390 4,264 25.8% Net Sales 412 331 -19.8% Sales of Goods Segment Income -75 -87 ‐ Net Sales 143 64 -55.1% Others Segment Income -34 -88 ‐ Net Sales 12,676 13,187 4.0% TOTAL Operating Income 3,986 4,245 6.5% * Numbers for each segment include intra-company sales. TOEI ANIMATION 3 FY2022.3 1Q Results Segment Analysis (1) (Film) FY21.3 FY22.3 Film ( 16.0% year on year) 1Q 1Q (Million Yen) • In movies, revenues decreased significantly due to 12,676 13,187 a reactionary decline following the production Net Sales revenue from several movies such as Sailor Moon Film 5,133 4,314 Eternal posted in the previous year. Movies 274 24 • In TV Anime, revenues increased significantly because of the increase in the number of TV titles TVs 359 871 to be broadcast and other reasons. DVDs 161 108 • In DVDs, revenues decreased significantly due to a reactionary decline following strong sales of Blu- Overseas 3,655 2,159 ray/DVD versions of ONE PIECE STAMPEDE in the previous year. Others 681 1,150 • In the Overseas segment, revenues decreased Licensing 7,000 8,491 significantly due to a reactionary decline from the 3,457 3,222 strong sales of the theatrical screening rights of Japan DRAGON BALL SUPER: BROLY in North America, in addition to the delivery of theatrical movies for Overseas 3,542 5,269 Saudi Arabia in the previous year. Sales of Goods 412 331 • In the Others segment, revenues increased Others 143 64 significantly due to the strong sales of domestic online distribution rights. * Numbers for each segment include intra-company sales. TOEI ANIMATION 4 FY2022.3 1Q Results Segment Analysis (2) (Licensing/Sales of Goods/Others) FY21.3 FY22.3 Licensing ( 21.3% year on year) (Million Yen) 1Q 1Q • In domestic licensing, revenues declined due to the slowdown of sales of game development rights of Net Sales 12,676 13,187 DRAGON BALL series compared to the strong sales from the previous year despite strong sales of licensing Film 5,133 4,314 for the tie-up promotion of ONE PIECE, etc. • In overseas licensing, revenues increased significantly Movies 274 24 due to the strong sales of the merchandising rights of DRAGON BALL series, ONE PIECE and DIGIMON series, TVs 359 871 in addition to sales of game development rights of DVDs 161 108 DRAGON BALL series and SLAM DUNK app games. Overseas 3,655 2,159 Sales of Goods ( 19.8% year on year) Others 681 1,150 • Although there are some early signs of a recovery Licensing 7,000 8,491 from the COVID-19 pandemic, revenues declined significantly due to a reactionary decline in novelty Japan 3,457 3,222 goods sales from the tie-up campaigns linked to the movies Toei Manga Matsuri (BUTT DETECTIVE) and Overseas 3,542 5,269 Sailor Moon Eternal in the previous year. Sales of Goods 412 331 Others ( 55.1% year on year) Others 143 64 • Revenues declined significantly due to a reactionary decline after the BUTT DETECTIVE * Numbers for each segment include intra-company sales. and ONE PIECE events that took place in the previous year. TOEI ANIMATION 5 FY2022.3 First Quarter Results Review FY21.3 FY22.3 % v.s. Net Sales +- Businesses with sharp increases in revenues (Million Yen) 1Q 1Q prior year 1) Licensing Overseas [1,726] 2) TV [511] 3) Film Others [468] Net Sales 12,676 13,187 510 4.0% Businesses with significant declines in revenues Costs of Sales 6,855 6,834 -20 -0.3% 1) Film Overseas [-1,495] 2) Movies [-250] 3) Licensing Japan [-235] Gross Profit 5,821 6,352 530 9.1% Cost of Sales / Gross Profit SG & A 1,834 2,107 272 14.9% Gross profit to net sales: 48.2% (Gross profit to net sales last year: 45.9%) Operating Income 3,986 4,245 258 6.5% Gross profit to net sales improved as a result of an increase in the ratio of sales in the Non-Operating Income 226 229 2 1.1% profitable overseas licensing business. Non-Operating Expense 50 246 195 385.8% SG & A SG&A [+272] Ordinary Income 4,163 4,227 64 1.6% 1) Personnel expenses [+107] (from 485 in the previous FY to 593 in Extraordinary Gain and Loss - 8 8 - current FY) 2) Ad expenses [+95] Net Income Before Tax 4,163 4,219 56 1.4% (from 102 in the previous FY to 198 in the current FY) Income Taxes 798 893 95 11.9% Non-operating Income and Expense Income Taxes Adjustment 171 278 106 61.9% Non-operating Income and Expense [+2] Miscellaneous revenue [+38] Minority Interest - - - - Non-operating expense [+195] Foreign exchange loss [+181] Net Income 3,192 3,048 -144 -4.5% Extraordinary gain and loss Extraordinary loss [8] Loss on valuation of investment securities TOEI ANIMATION 6 Trends in Domestic Licensing for Major Titles Sales of DRAGON BALL series did not reach the level of the previous year. Sales of ONE PIECE increased from the previous term due to the strong sales of the tie- up campaigns and the merchandising rights. Overall, the sales of game development rights is weaker than the previous term. Trends in Domestic国内版権売上高の推移 Licensing Revenues Othersその他 DRAGONドラゴンボール BALL ONEワンピース PIECE 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 19/03 FY19.3期 20/03FY20.3期 21/03FY21.3期 22/03 FY22.3期 Trends ドラゴンボール国内版権売上高の推移in Domestic Licensing Revenues for DRAGON BALL Trendsワンピース in Domestic Licensing国内版権売上高の推移 Revenues for ONE PIECE 売 売 上 上 Net SalesNet 高 高SalesNet 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 18/03 FY18.3期 19/03 FY19.3期 20/03 FY20.3期 21/03FY21.3期 22/03 FY22.3期 19/03 FY19.3期 20/03 FY20.3期 21/03FY21.3期 22/03 FY22.3期 ドラゴンボールGames (SNS・アプリ・家庭用ゲーム) ドラゴンボールToys and others( 玩具他) ワンピースGames (SNS・アプリ・家庭用ゲーム) ワンピースToys and others(玩具他 ) TOEI ANIMATION 7 Trends in Film Overseas Revenues declined significantly due to a reactionary decline after the delivery of theatrical movies for Saudi Arabia in the previous term. Just as in the previous term, a posting of net sales of large online distribution rights for China was postponed into the second quarter. Sales of the online distribution rights in the Asian region, except for China, have grown. Trends海外 in映像 Net Sales売上高の推移 of Film Overseas Breakdown of事業内訳 Net Sales by Business 売 売 上 上 高Sales Net 高Sales Net 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 19/03 FY19.3期 20/03 FY20.3期 21/03FY21.3期 22/03 FY22.3期 19/03 FY19.3期 20/03 FY20.3期 21/03FY21.3期 22/03 FY22.3期 North Online Distribution Online Distribution 北米 Europe欧州 Asiaアジア Latin中南米 America 配信(中国除く) 配信(中国) Otherその他映像 Film America (except China) (China) * Due to consolidated accounting for subsidiaries, the left graph shows consolidated figures while the right graph shows our non-consolidated figures. TOEI ANIMATION 8 Trends in Licensing Overseas Revenues increased significantly because sales of merchandising rights have grown, in addition to the strong sales of existing app games. There was remarkable progress in the sales of merchandising rights because demand in overseas markets was captured using the overseas network, which is our strength, and the supervising system. Renewal contracts for app games and new licensing contracts are scheduled while revenues are expected to decrease in the second quarter onward due to the expected reactionary decline following the demand generated by people staying home in the previous term.

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