Pass Go and Collect $200

Pass Go and Collect $200

A Reader’s Theater Script brought to you by Bound to Stay Bound Books Pass Go and Collect $200: The Real Story of How Monopoly Was Invented Written by Tanya Lee Stone; Illustrated by Steven Salemo ; Script Adaptation by Katherine Harrison, TBA Committee Member Readers: Narrator 1 Narrator 2 Narrator 3 Narrator 4 ____________________________________________________________________________ Narrator 1: What kind of Monopoly player are you? Narrator 2: Do you save your money until you land on Park Place or Boardwalk? Do you buy up all the properties you can? Narrator 3: Do you always want to be the banker? Do you and your friends like to make the game last for days - or find ways to play a shorter game? Narrator 4: With over one billion players across 111 countries, Monopoly is recognized today as one of the world’s most popular games. Narrator 1: Have you ever wondered how it was invented? Or how rich and famous that person became? Was the inventor of Monopoly the ultimate winner? Narrator 2: We need to look back more than a hundred years to find out. Narrator 3: Elizabeth Magie - or Lizzie, as she was called - was a woman of many talents. Narrator 4: She was smart, made people laugh easily, wrote poetry and short stories, and enjoyed acting. Narrator 1: Perhaps the most important thing about Lizzie Magie, though, was that she took issues of fairness quite seriously. Narrator 2: In the late 1800s, a small number of wealthy people began to buy as much land as they could and build houses and apartment buildings. Narrator 3: The more land the owners controlled, the higher the rent increased. Narrator 4: This created a situation in which the landlords could become wealthier while renters, or tenants, stayed poor. Narrator 1: Lizzie thought this was a terrible arrangement, but it gave her a great idea. Narrator 2: She created a game to show people how unjust this landlord-tenant relation could be. Narrator 3: The winner was the player with the most land and money at the end of the game. Narrator 4: The other players usually went broke in the process. Narrator 1: Her complicated game was designed for grown-ups, but she believed kids were smart enough to play, too. Narrator 2: Lizzie hoped kids would see the unfairness of the rules. Narrator 3: Lizzie Magie kept improving her game. She and two friends manufactured a small number of them. Narrator 4: Pretty soon, lots of people were playing her game. Narrator 1: In 1909, Lizzie Magie showed her game board to the Parker Brothers game company. Narrator 2: They admired her game, but thought it was too challenging and educational. They turned her down. Narrator 3: Lizzie’s game continued to attract new players. Narrator 4: Devoted fans kept making their own changes to the game. The most lasting changes happened in Atlantic City, New Jersey, in 1930. Narrator 1: Ruth Hoskins, a young Quaker teacher, and her friends renamed most of the properties after Atlantic City streets and neighborhoods. Narrator 2: St. Charles Place, Ventnor Avenue, and Boardwalk. Narrator 3: Around this time, the Great Depression struck. Narrator 4: By 1932, one in four Americans had lost their jobs. One of them was a man named Charles Darrow. Narrator 1: He and his wife were taught to play Monopoly by some friends. Narrator 2: Charles loved the game and decided to make his own board. Narrator 3: You know how some people have a knack for taking something great and making it even better? Well, that’s what Charles Darrow did. Narrator 4: Charles started selling sets to friends. Nearly broke, he thought it might be a good way to earn money for his family. Narrator 1: Each game took about eight hours to make. Soon, Charles Darrow advertised his version, claiming credit as its inventor. Narrator 2: He persuaded a big department store and a famous toy store to stock his Monopoly sets for Christmas. Pretty soon, other stores signed on. Narrator 3: Parker Brothers heard that Charles Darrow’s Monopoly game was quickly becoming a big hit. Narrator 4: Charles signed a contract with Parker Brothers that included naming him as the game’s inventor. Narrator 1: Uh-oh...trouble? Narrator 2: You know that Charles didn’t invent Monopoly. Narrator 3: Lizzie Magie did! Narrator 4: Parker Brothers had a big problem. Narrator 1: The company needed to own Lizzie’s patent to be able to sell Monopoly. Narrator 2: Did Lizzie sell? Who is credited for inventing the game? Narrator 3: Find out the rest of the story behind Monopoly. A story of boldness, imagination, and ruthless competition. Scripts are to be used for educational purposes and to promote reading for pleasure, not for commercial purposes . .

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    3 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us