Viewport V4 June 2009

Viewport V4 June 2009

ViewPort v4 June 2009 Copyright © 2009 by myDancebot.com ViewPort Manual by Hanno Sander 3 Table of Contents ForeWord .............................................................................................2 Part I Welcome............................................................................................................ 6 Part II Introduction............................................................................................................ 8 2.1 Overview............................................................................................................... 9 2.2 Parallax............................................................................................................... Propeller 10 2.3 Uses............................................................................................................... 11 2.4 About............................................................................................................... myDanceBot 12 Part III Getting............................................................................................................ Started 13 3.1 Installation............................................................................................................... 14 3.2 Load............................................................................................................... a Tutorial 15 3.3 Views............................................................................................................... 16 3.4 Advanced............................................................................................................... Views 17 3.5 View............................................................................................................... IO Port Status 18 3.6 View............................................................................................................... and Change Variables 19 3.7 Connect/Disconnect............................................................................................................... 20 Part IV Integrating............................................................................................................ your Program with ViewPort 21 4.1 Overview............................................................................................................... 22 4.2 Integrate............................................................................................................... ViewPort into spin code 23 4.3 Configure............................................................................................................... ViewPort Settings 24 4.4 Source............................................................................................................... Code for Tutorial 1 25 Part V Reference............................................................................................................ (Windows Application) 26 5.1 Menus............................................................................................................... 27 5.2 Menus............................................................................................................... Part 2 28 5.3 Folder............................................................................................................... Structure 29 5.4 Tutorials............................................................................................................... 30 5.5 Connection............................................................................................................... Properties 31 4 5.6 Communication............................................................................................................... Protocol 32 5.7 View............................................................................................................... Customization 33 5.8 Welcome............................................................................................................... View Files 34 5.9 Data............................................................................................................... Widget 35 5.10 Configuration............................................................................................................... Wizard 36 5.11 Configuration............................................................................................................... Wizard Part 2 37 5.12 Channel............................................................................................................... Types 38 5.13 Graph............................................................................................................... Configuration 39 5.14 Widget............................................................................................................... Development Kit 40 5.15 DSO............................................................................................................... Widget 41 5.16 LSA............................................................................................................... Widget 42 5.17 Fuzzy............................................................................................................... Logic Control Panel Widget 43 5.18 Fuzzy............................................................................................................... Logic Concepts 44 5.19 Terminal............................................................................................................... 45 5.20 Spectrum............................................................................................................... Analyzer Widget 46 5.21 XY............................................................................................................... Widget 47 5.22 Debugger............................................................................................................... 48 5.23 OpenCV............................................................................................................... 49 Part VI Reference............................................................................................................ (Propeller Objects) 50 6.1 Overview............................................................................................................... 51 6.2 Conduit............................................................................................................... 52 6.3 QuickSample............................................................................................................... 53 6.4 Fuzzy............................................................................................................... Logic Engine 54 6.5 PropCVFilter............................................................................................................... 55 6.6 PropCVCapture............................................................................................................... 56 6.7 Terminal............................................................................................................... 57 6.8 Configuration............................................................................................................... Strings 58 6.9 Configuration............................................................................................................... String Part 2 59 Part Problem............................................................................................................ Solving 60 VII 5 Part Glossary............................................................................................................ 62 VIII Part IX How............................................................................................................ To Buy 64 ViewPort Part I Welcome 7 Part I: Welcome 1.1 Welcome ViewPort Development Studio:³Build Advanced Projects" Welcome to ViewPort, the best tool for building advanced projects with the Parallax Propeller. What is ViewPort The ViewPortTM Development Studio combines a graphical application with software for the Parallax PropellerTM microcontroller to help you build advanced projects more quickly. Variables used in a Propeller program are shared over a high speed serial connection with ViewPort to allow you to control and monitor the program as it runs. This is known as SCADA (Supervisory Control And Data Acquisition). Data can be graphed, measured, or logged. Various controls allow you to change variables in your program as it's running. ViewPort can be integrated into any spin program - it requires one cog and a single line of code at the start of your program. It's easy to get started with plenty of tutorials, videos and documentation. It is also configurable and extensible so you can customize it to your needs. How can ViewPort help me · debug spin code with debugger and by viewing variable values over time · pc-based controller- control an embedded system from your desktop · tuning and calibrating constants, for example tuning a PID controller · interfacing with other hardware by viewing timing in logic analyzer mode · take measurements with the DSO, LSA, Spectrum Analyzer, Data Logger... · SCADA prototype tool to integrate PC with real time data acquisition and control · teaching tool for interfacing with hardware like sensors, motors... · robot design platform to monitor internal robot state as you control it · fuzzy logic engine and graphical editor · video capture and vision processing with OpenCV Features: · High Speed connection to Propeller Memory · Change and Monitor

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