FREE JUSTICE SOCIETY OF AMERICA: BAD SEED PDF Jesus Merino,Bill Willingham,Matthew Sturges | 128 pages | 25 May 2010 | DC Comics | 9781401227142 | English | New York, NY, United States Justice Society of America: The Bad Seed - Bill Willingham, Matthew Sturges - Google книги Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — Justice Society of America, Vol. Justice Society of America, Vol. Matthew Sturges Goodreads Author. The JSA feels the strain when battling a monstrous collection of villains who've mounted an all-out war on the team to collect a bounty placed on the head of everyone in the group except Stargirl. The rift between members continues to deepen as suspicions of a traitor are revealed. Get A Copy. Paperbackpages. More Details NelsonJennifer Pierce Other Editions 1. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Justice Society of America, Vol. Be the first to ask a question about Justice Society of America, Vol. Lists with This Book. Justice Society of America: Bad Seed book is not yet featured on Listopia. Community Reviews. Showing Average rating 3. Rating details. More filters. Sort order. Start your review of Justice Society of America, Vol. Apr 04, Fizzgig76 rated it liked it Shelves: graphic- novels-and-trade-paperbacks. When the Justice Society discovers their base watchdog Obsidian has been nullified and they are targeted by a group of supervillains put together to destroy them, the JSA realizes that they could have reached the end days. The danger of the villains outside the team might not be the only threat. Within the team is a growing rift about how the team should be handled and what the goals of the JSA Justice Society of America: Bad Seed someone in the t Reprints Justice Society of America 2 September January Within the team is a growing rift about how the team should be handled and what the goals of the JSA are…but someone in the team might not be just what they seem! The Justice Society has always been Justice Society of America: Bad Seed family…to a ridiculous point. First you have to believe that all these characters are descendants or have descendants that are superhuman and the second factor you have to consider is that they are good. There are two storylines going in the collection. The one storyline involves the mysterious attack of a group of supervillains who have been hired to hurt the JSA but not to hurt Stargirl. You have the characters getting in repeated fights with minimal success, but both times, the throw-down is ended by Dr. Fate which seems a bit like a cop-out to me the second time. The second storyline involves betrayal within the JSA which leads to two different ideologies. The storyline is a bit of a Columbo-esque mystery. You already know who attacks Mr. Terrific, but you have to question why. Willingham and Sturges did amazing things with Fables, but it feels like they are just kind of finding their feet here. Justice Society of America has direction, but it needs to really be focused…and I hope it will happen. Jun 13, Brian rated it liked it. The book was alright. Jan 10, Nathaniel rated it did not like it. Alas poor Justice Society, I knew it well I was always aware of the fact that Geoff Johns's departure from the JSA title was going to be a tough act to follow. He built a family and a home and a warmth unlike anywhere else in the DCU. I was excited at the prospect of Bill Willingham, whose series Fables was already a classic, taking his own spin on these characters. If he could bring the scope and the care that he brought to Fables to the DCU, it may just have been Justice Society of America: Bad Seed special. What I wasn't expecting was such shallow unrefined dreck. There used to be characters here. There used to be characterization. There used to be a sense of family. Instead it's run of the mill drivel. The old timers are drawn in broad strokes as if by an author who didn't like them to begin with, but can't escape an impending deadline. Dialog is interchangeable tripe. The conversations feel like the ravings of a thirteen year old fan boy who has no sense of finesse and style. The "twist" is telegraphed so far out that when it happens it's a rote process at the end of another slog. The whole thing stinks like Willingham was busy with Fables, and forgot to write the script for JSA, and just scrawled a rough outline for his artist before going back to his passion project. Villains are throwaway and indistinguishable. The sense of ominousness at the JSA team "splitting up", whatever the hell that means, is laughable at best. The cheap shot of trying to drive tension by "killing" Mr. Terrific because you can get away with killing the black guy, right? I wanted to give this two stars when I first sat down to write it, but I can't. It's just bad. It's not fun. It's heartbreaking. Feb 09, Travis rated it it was ok Shelves: Justice Society of America: Bad Seed. There's some good ideas here, but Justice Society of America: Bad Seed cast is so big half of them don't get to do anything besides throw the occasional punch. Characterization is weak, or feels really forced as this is the arc that leads to the JSA splitting into two teams. The 'traitor amongst us' thread Justice Society of America: Bad Seed bad, but we are only given two suspects and on of them is made to look so guilty that you know it's not him. Plus, I like legacy characters, but if you are going to create one for a really obscure golden age hero, then pu There's some good ideas here, but the cast is so big half of them don't get to do anything besides throw the occasional punch. Plus, I like legacy characters, but if you are going to create one for a really obscure golden age hero, then put some effort into making them characters, instead of just types. The big brawl was a fun bit of action, but I don't get the 'The boss said don't hurt Stargirl' bit. Did that get explained after I quit reading? And why did DC waste so much time on Magog? The least interesting member of the huge roster and he got the spotlight and was put in charge of the spin- off team. The JSA deserved better than this. Aug 18, Shannon Appelcline rated it it was ok Shelves: comicscomics-dc. A very disappointing introduction for Willingham. The JSA as a whole seems badly out of character, pushing toward the predetermined goal of the team splitting up. It's all very heavy-handed. Beyond that the super-duper fight in two parts adds little to the story and only a few characters get characterization. The mystery of the traitor within would have been interesting if it weren't so darned obvious. Jan 30, Michael rated it liked it Shelves: graphic-novelsreview. This is a bit below Justice Society of America: Bad Seed slice of Bill Willingham. The first issue is fine and has a lot Justice Society of America: Bad Seed on, including a huge knock down drag out brawl, told in a portentous tone. It never quite Justice Society of America: Bad Seed off in the rest of the issues though. The JSA roster is certainly very bloated at the moment but the deliberately divisive bickering seems shoe-horned in and just gets a bit annoying. Slings & Arrows The team was initially popular, but after the popularity of superhero comics waned in the late s, the JSA's adventures ceased with issue 57 of the title March This allowed for annual cross-dimensional team-ups of the teams between and These series explored the issues of aging, generational differences, and contrasts between the Golden Age and subsequent eras. The Crisis on Infinite Earths limited series merged all of the company's various alternate realities into one, placing the JSA as World War II -era predecessors to the company's modern characters. As part of DC Comics' relaunch of its entire line of monthly books an unnamed version of the team appears in the Earth 2 Vol 1 —Earth 2 World's End —and Earth 2: Society — Comics' historian Les Daniels noted that: "This was obviously a great notion, since it offered readers a lot of headliners for a dime, and also the fun of watching fan favorites interact. Hibbardand Bernard Sachs. The first JSA story featured the team's first meeting, with a framing sequence for each member telling a story of an individual exploit. In the next issue, the team worked together on a common case, but each story from there on still featured the members individually on a mission involving part of the case, and then banding together in the end to wrap things up. Thus, the Flash was replaced by Johnny Thunder after 6, and Green Lantern left shortly thereafter for the same reason.
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