Levelling Up: Case Studies Case

Levelling Up: Case Studies Case

case studies 2 0 1 8 Levelling Up: The Quest for Digital Literacy J u ne AUTHORs ANNALISE HUYNH NISA MALLI Policy Analyst + Designer Senior Policy Analyst Annalise is a Policy Analyst Nisa Malli leads research + Designer at the Brookfield for the Brookfield Institute Institute. She is interested on creating a more inclusive in how careful research, innovation-driven economy design, and design thinking including access to education approaches for policy can reach people who and training, technology, and wouldn’t otherwise be a part of decision-making economic opportunity. Previously, she has worked processes. As an illustrator and UX enthusiast, on emerging technology, digital services, and she enjoys using visual design to effectively public sector innovation for federal and municipal communicate complex information and data. governments and managed a nonprofit digital Annalise holds a Bachelor of Arts in Politics and literacy program for seniors and newcomers. Governance from Ryerson University. Nisa holds an MA in Public and International Affairs from the University of Ottawa, where she [email protected] researched open government and digital citizen engagement and a BFA in Writing from the @hausofhuynh University of Victoria. [email protected] CONTRIBUTORS: @nisamalli Andrew Do, Policy Analyst Lindsay Smail, Designer The Brookfield Institute for Innovation + For more information, visit Entrepreneurship (BII+E) is a new, independent brookfieldinstitute.ca and nonpartisan institute, housed within Ryerson University, that is dedicated to making Canada the /BrookfieldIIE best country in the world to be an innovator or an entrepreneur. @BrookfieldIIE BII+E supports this mission in three ways: The Brookfield Institute for insightful research and analysis; testing, piloting Innovation + Entrepreneurship and prototyping projects; which informs BII+E’s leadership and advocacy on behalf of innovation 20 Dundas St. W, Suite 921 and entrepreneurship across the country. Toronto, ON M5G 2C2 ISBN: xxx levelling up: case studies introductiOn igital literacy is a fundamental component Pulled from 90+ interviews with Canadian digital of 21st-Century literacy and vital for civic literacy and education programs, policymakers, and social participation, accessing public academics, and industry experts, these case studies Dservices, and succeeding in a digitizing were selected to illustrate the diversity of program economy. Supporting the development of digital models, delivery approaches, skills taught, and literacy at all ages, there has been an exciting client groups served. Though they do not cover growth of programs across Canada, both within the Canada’s geographic breadth in full or comprise formal educational system and delivered by for and all of the many promising models and leading non-profit actors alongside it. For people who live organizations active in this space, they showcase in urban centres with disposable income and high some of the exciting work happening across literacy and numeracy, it is relatively easy to access the country. For more program examples and training to upskill in their profession or transition overviews of leading national organizations, please into the tech sector. However, the landscape is see the full report. fragmented, difficult for some learners to navigate within, and some people are falling through the Across the country, we found a broad range of cracks: unsure what skills they are missing, how both non- and for-profit programs inside and to develop them, and how to make sure they outside the formal education system, and deep aren’t left behind. In Canada, low levels of digital but scattered curricula spanning from beginner literacy continue to overlap with other aspects of computing to cutting-edge programming socioeconomic marginalization and there is a risk languages, virtual reality (VR), and machine that those that are being left behind will be further learning, along with creative animation and marginalized. illustration, video and sound editing, game design, and wearable technology. We found: programs This collection of case studies is a companion piece that require learners to bring their own laptops to Levelling Up: The Quest for Digital Literacy, and software, while others allow students to keep which maps Canada’s digital literacy education and equipment after class; short, intensive bootcamps training programs from early childhood education that cost more than three-year college programs, to seniors and from “Introduction to Windows” to and programs that charge no fees at all; programs machine learning, video game design, and other for seniors, and programs for children as young as advanced skills and digital professions. It examines three years old. Taken together, these case studies how learners are building pathways through highlight a small swath of the diversity of digital programs, the challenges they face in developing literacy education and training in Canada, the digital literacy, and the role of organizations within complex pathways and barriers that learners face, the digital literacy sector. It highlights trends and local models and approaches, some of which in curriculum and pedagogical approaches and may have the potential to scale or be adopted and exciting program models across the country. adapted elsewhere. Levelling up: case studies 1 LIST OF CASE STUDIES Case 1: ABC Internet Matters, ABC Life Literacy Case 6: Fireside Analytics Inc. Canada Online, in Canada and the US Toronto, Ontario Online data analytics courses, offered through A pilot program teaching basic digital literacy skills partnerships with IBM Canada and a number of to low-income seniors in social housing. high schools in Canada and the US. Case 2: Atwater Library and Computer Centre Case 7: First Nations Technology Council FiiT Montreal, Quebec programs A non-profit library that offers introductory and British Columbia intermediate classes, tutoring, a drop-in computer A program that offers introductory and advanced centre, and a multimedia program for youth and training for Indigenous students interested in seniors in partnership with other community careers in the tech sector. organizations. Case 8: Les Labs Inc. Case 3: Code, Create, Teach, Kids Code Jeunesse x Montreal, Quebec Lighthouse Labs An organization that offers coding bootcamp National programs and part-time digital literacy education A national initiative that offers an introduction for adults and youth. to computational thinking and coding in the classroom for Canadian educators. Case 9: NextBillion Online, in Canada and the US Case 4: Dames Making Games A free online mentorship program for people with Toronto, Ontario disabilities interested in learning about or working A non-profit video game arts organization that in the tech sector. runs a range of programs and events for people who identify as women, non-binary, femme, and Case 10: STEM Learning Lab Inc. queer and are interested in games. Calgary, Alberta A company that promotes student engagement in Case 5: Digital Skills and Innovation for the science, technology, engineering, and math (STEM) Global Economy (EID100), Ryerson University fields by engaging educators and students through Toronto, Ontario in-class and after-school programs. An undergraduate course that offers an introduction to digital design tools and methodologies to non-computer science students. Levelling up: case studies 2 c a s e 1 : aBc inteRnet MatteRs n 2016, ABC Life Literacy piloted the ABC Location: ABC Internet Matters, a program of ABC Internet Matters program to empower and Life Literacy, was delivered in Toronto, Whitby support Canadians who are not comfortable and Oshawa, Ontario, in 2016. ABC Life Literacy Iwith using the internet. The program aimed is otherwise a national organization, delivering to help learners develop a deeper understanding programs in cities, towns, and villages across of what the internet is, how it can be accessed Canada. affordably, and how it can be used for everyday tasks that support the users, their families, Program type: Workshops outside of the formal workplaces, and communities. The pilot targeted education system seniors and residents in social housing, bringing workshops to the participants. Target participants: Low-income seniors with low levels of digital literacy Skills, abilities, and software taught: “The interest and awareness piece is + Building awareness of what the internet makes possible important; it’s a big explanation for why + Building interest in the internet and technology people are not online at all. To some degree, + Increasing confidence when it comes to talking the barrier can be cost, but often the issue is about and using the internet that learners need to understand why this will help them. Through this work, we’re Number of participants: 90 learners in 2016 aiming to build up the value proposition of the internet.” Instructor/participant ratio: Approximately 1 instructor/15 learners —Carissa Di Gangi, Senior Manager, ABC Life Literacy Canada DELIVERY MODEL “Technology changes so quickly. The ideal ABC Internet Matters uses a facilitated, three-hour outcome for us is to alleviate [learner] workbook-based workshop with an encouraging, discussion-friendly approach. All sessions were anxiety and have them think about how delivered by ABC Life Literacy staff in the common technology and computers can be used in rooms of senior residence homes, and low to no their day to day lives, and where to find technology support was required.

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