The Battle of Sole Bay (re-enactment) Continuing his series of wargames articles following the military career of James Stuart (King James II of England), Simon MacDowall delves into the Anglo-Dutch Wars (1652-1674) when most of the action was at sea. He describes the challenges faced by a group of naval wargaming novices staging a re-creation of the Battle of Sole Bay (28 May, 1672) when James Stuart, then the Duke of York, personally commanded the English fleet. The Anglo-Dutch Wars The English have a long history of close cooperation, friendship and alliance with the Dutch. Yet it was not always so. In the mid-17th century the English and Dutch were bitter rivals for trade, colonies and control of the seas. With their stranglehold over the lucrative spice trade from modern Indonesia, the Dutch Republic was in the ascendancy in the mid- 17th century. This led to the First Anglo-Dutch war with Cromwell’s England which ended with English naval dominance in the North Sea. In the decades following the restoration of King Charles II of England. Louis XIV of France was also concerned at the growing power and wealth of the Dutch and decided to do something about it. This led to an alliance between Charles II and Louis XIV, and renewed war with the Dutch United Provinces. The Second Dutch war (1665 – 1667) was a bit of a disaster for England. It started out well enough when the Dutch colony of New Amsterdam in America was captured before hostilities had formally begun. It was renamed New York in honour of James, Duke of York. James himself commanded the English fleet of more than 100 ships at the Battle of Lowestoft (1665), winning a decisive victory over a similar sized Dutch fleet. For England it went downhill from there. At the Four Days’ Battle (1666) — probably the longest naval engagement in European history — the Dutch sunk or captured 23 English ships, losing only four themselves. Then, in 1667, Admiral Michiel de Ruyter led the Dutch up the Medway to destroy the English fleet at Chatham. The stern of the Royal Charles — flagship of the English fleet — can still be seen today displayed in the Rijksmuseum in Amsterdam. Medway, or Chatham, was the worst defeat ever suffered by the Royal Navy and it ended the war with advantage to the Dutch. Hostilities broke out again in 1672. Charles II of England (Scotland was a separate country at that time) and Louis XIV of France had a plan to attack the Dutch United Provinces by land and sea. The French army with would advance north to attack by land. Meanwhile the English fleet commanded by James Duke of York, would rendezvous with the French fleet off the Suffolk coast at Southwold — more or less the closest place on the English coast to Holland. After resupplying and refitting they would sail east to blockade the Dutch ports. The Dutch, however, did not wait passively for this to happen. Admiral de Ruyter sailed overnight to attack the English and French before they set off. The first Dutch sails (or more probably lanterns) were sighted at 2:30 am when the 93 ships of the allied fleet were at anchor, many of the 35,000 sailors were on shore leave and James Duke of York was tucked up in bed at the Sutherland House. This building still stands today in Southwold serving as an up-market restaurant and hotel, said to be haunted by one of James’ abandoned mistresses. The patch of coast off Southwold is still called Sole Bay even if erosion makes it hard to picture it as a proper bay today. The Battle of Sole Bay The Dutch had the wind behind them as they moved in on the Anglo-French fleet at anchor in the early hours of 28 May, 345 years ago (old Julian calendar). The English and French not only had had to get their sailors back on board but would have struggled against the wind to get away from shore where the shallower draught Dutch ships had an advantage. Getting in close to shore was one of de Ruyter’s favourite tactics. As the fleets manoeuvred for position, the French warships broke away to the south, followed by a Dutch squadron. They fought an entirely separate inconclusive action. This gave the Dutch a numerical superiority over the remaining English ships. Why the French did this is not known. It may well have been that Louis XIV had ordered his admiral, Jean II d’Estrées, to support the English but not to lose any ships. The fighting was intense. The Duke of York’s flagship, HMS Prince, was attacked by several vessels, including fireships. She was so badly damaged that James was forced to transfer his flag to HMS St Michael. When the latter also succumbed to severe damage, he and his staff were rowed through the thick of the action to HMS London. The 100-gun HMS Royal James fought a fierce action with the much smaller Groot Hollandia, two fireships and the 82-gun Dolphjin. Eventually a third fireship grappled the Royal James, setting her on fire. The battle ended in stalemate; the Dutch lost the Stavoren (captured) and the Jozua (sunk), sustaining roughly 1600 casualties, including Lieutenant Admiral Willem Joseph van Ghent. A third Dutch ship exploded shortly after the battle while undergoing repairs. The English lost the HMS Royal James (burnt) and the HMS Royal Katherine (captured), although the Royal Katherine was recaptured after the Dutch prize crew discovered the ship’s brandy store and drank themselves senseless! English losses were approximately 2500, including Admiral Edward Montagu, the Earl of Sandwich, who drowned when the Royal James was sunk. His body later washed up on shore near Thorpeness, identified by the Star and Garter insignia on his coat. The French ship Superbe was heavily damaged and the French suffered about 450 casualties. Although the battle was relatively indecisive, the Dutch prevented the Allies from blockading their home ports, so it was a strategic Dutch victory. A Wargame Proposition When one of our group expressed a desire to re-fight the Battle of Sole Bay, his almost throw-away comment was met with a great deal of interest. All of us live near the East Anglian coast and my home is only 3 miles away from Sole Bay. There was one slight problem. None of us had ever fought a naval wargame before and the number of ships we had between us was precisely zero. With close to 90 ships on each side, the Battle of Sole Bay had three times as many ships as fought at Trafalgar. Was it feasible to contemplate doing this from scratch? “Wouldn’t it be great to do it in Southwold, overlooking the bay?” Said Ernie Fosker — the original proponent of the idea. I live very close by so that could work but my inland wargames room did not exactly overlook Sole Bay. We all agreed that it would be a very good idea but one which unfortunately was unlikely to happen. Weeks later I was in Southwold’s Lord Nelson pub which is only a few metres from the coast where the original battle took place. There, I overhead a conversation between two people involved with Southwold’s Sailor’s Reading Room. Overlooking Sole Bay, the Sailor’s Reading Room was built in 1864 as a refuge for fishermen and mariners when not engaged at sea, as an endeavour to keep them out of the pubs and encourage them in Christian ideals. Displays of a seafaring nature line the walls and fill glass cabinets, including a mural of the Battle of Sole Bay and several large model ships which fought in the action. The snippets of conversation I picked up were about the military history of the area and so very gently I butted in, relaying our desire to re-create the battle of Sole Bay in miniature in an appropriate venue overlooking the bay. It turned out that one of the pair was Laurence Vulliamy, a local resident who had been a producer and director on BBC’s Time Team series. He was intrigued by the idea of re-creating the battle in the Sailors’ Reading Room and before we knew it they had opened their doors to us, offering up the snooker table with boards on top to re-fight the battle. It just so happened that 28 May 2017 was the 345th anniversary of the battle — if we chose to ignore the differences between the Julian and Gregorian calendars. Modern Southwold is a holiday destination and 28 May fell on a Sunday of a bank holiday weekend (long weekend for North American readers). Many tourists would be in town and an event like ours would attract visitors interested in understanding more about local history. So a proposition was born. We could use the Southwold Sailors’ Reading Room overlooking Sole Bay for our game in exchange for making it open to the public and providing a running commentary. It seemed like a great deal. The only problem was that we had no ships and no experience with naval wargames — let alone staging one which would be held in the public eye. Where to Start? We had two criteria. Whatever rules we used had to be very simple — easy for novices to understand and easy to explain to the public. Secondly our fleets had to be relatively quick to raise and paint by a group of complete naval novices just dipping our toes into the salt water.
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