LEARN/ Ofamming

LEARN/ Ofamming

4d 03: • , f • . 1 , 41 !RI 47.030 ;0:1 LEARN/ OfAMMING - FOR FU liND THE FUTURE HOW TO ORDER YOUR BINDERS UK and Republic of Ireland: Send £4.95 (inc p & p) (1R£5.95) for each binder to the address below: Marshall Cavendish Services Ltd, Department 980, Newtown Road, Hove, Sussex BN3 7DN Australia See inserts for details, or Vol. 2 No 23 write to INPUT, Times Consultants, PO Box 213, Alexandria, NSW 2015 BASIC PROGRAMMING 50 New Zealand: See inserts for details, or write to INPUT, Gordon and Gotch (NZ) Ltd, PO Box 1595, Wellington YOU HUM IT—I'LL PLAY IT 701 Malta: Binders are available from local newsagents. How to turn any tune into a computer program BASIC PROGRAMMING 51 MORE SORTING METHODS There are four binders each holding 13 issues. For more speed and efficiency PERIPHERALS BACK NUMBERS Back numbers are supplied at the regular cover price (subject to availability). BULLETIN BOARDS 71.2 UK and Republic of Ireland: 1111 INPUT, Dept AN, Marshall Cavendish Services, Newtown Road, Hove BN3 7DN The computerized information exchange Australia, New Zealand and Malta: Back numbers are available through your local newsagent. GAMES PROGRAMMING 23 ON-SCREEN FLIGHT SIMULATOR 716 Take over the controls at 2,000 metres up COPIES BY POST Our Subscription Department can supply copies to any UK address regularly at £1.00 each. APPLICATIONS 13 For example the cost of 26 issues is £26.00; for any other quantity simply multiply the number of issues required by £1.00. Send your order, with payment to: Subscription Department, Marshall Cavendish Services Ltd, ' DGS, MAPS EA Newtown Road, Hove, Sussex BN3 7DN Please state the title of the publication and the part from which you wish to start. No messing about with paper—plan them on the screen HOW TO PAY: Readers in UK and Republic of Ireland: All cheques or postal orders MACHINE CODE 24 for binders, back numbers and copies by post should be made payable to: Marshall Cavendish Partworks Ltd. QUERIES: When writing in, please give the make and model of your computer,as well as the Part No., page and line where the program is rejected or where it does not work. We can only answer specific queries– and please do not telephone. Send Special sound effects based on a simple command your queries to INPUT Queries, Marshall Cavendish Partworks Ltd, 58 Old Compton Street, London W IV SPA. INDEX The last part of INPUT, Part 52, will contain a complete, cross-referenced index. For easy access to your growing collection, a cumulative index to the contents INPUT IS SPECIALLY DESIGNED FOR: of each issue is contained on the inside back cover. The SINCLAIR ZX SPECTRUM (16K, 48K,128 and +), COMMODORE 64 and 128, ACORN ELECTRON, BBC B PICTURE CREDITS and B+, and the DRAGON 32 and 64. Front cover, Paul Chave/Ian Stephen. Pages 701, 706, Phil Dobson. Pages 702, 703, 704, 705, 706, Berry Fallon Design. Page 709, Paul Chave/Spectrum. Page In addition, many of the programs and explanations are also 710, Sporting Pictures. Page 712, Will Stephen. Page 715, Kevin O'Brien. Pages suitable for the SINCLAIR ZX81, COMMODORE VIC 20, and 716, 718, Paul Chave/ Ian Stephen. Page 720, 727, Peter Reilly. Page 721, Grant Simon. Page 723, Grant Simon/Ian Stephen. Page 724, Tudor Artists. Pages TANDY COLOUR COMPUTER in 32K with extended BASIC. 728, 730, Jeremy Gower. Programs and text which are specifically for particular machines are indicated by the following symbols: © Marshall Cavendish Limited 1984/5/6 All worldwide rights reserved. SPECTRUM 16K, The contents of this publication including software, codes, listings, 48K,128, and + COMMODORE 64 and 128 graphics, illustrations and text are the exclusive property and copyright of Marshall Cavendish Limited and may not be copied, reproduced, ACORN ELECTRON, transmitted, hired, lent, distributed, stored or modified in any form BBC B and B+ UDRAGON 32 and 64 whatsoever without the prior approval of the Copyright holder. friM: T TANDY TRS80 Published by Marshall Cavendish Partworks Ltd, 58 Old Compton Street, London WIV 5PA, ZX81 VIC 20 COLOUR COMPUTER England. Printed by Artisan Presss, Leicester and Howard Hunt Litho, London. MUSICAL NOTATION A MUSICAL RULER KEY SIGNATURES ADDING RHYTHM PLAYING A TUNE The real beauty of computer music so cannot play chords. Vertical lines called is that the machine plays it for you. STANDARD MUSICAL NOTATION `bar lines' divide up the music horizontally Find out how to transcribe any Music is usually written on one or two groups into groups of notes called `bars'; each bar has written music into a program that of five horizontal lines, called 'staves' (the the same duration as any other bar, though singular is 'staff). Various note symbols are each one may be internally divided into any remembers your favourite tunes placed on or between the lines of the staves, number of notes, as long as its total their height indicating the pitch, the order duration is the same as other bars. Music has two main elements—pitch and indicating the order of notes in the piece (they rhythm. The first article on music (pages 669 are played from left to right) and the shape of PITCH INFORMATION to 675) dealt mainly with pitch, which the the symbols indicating the notes' durations. The keyboard program in the last article computer provided subject to which keys you Notes which line up vertically are played turned the computers' keyboards into some- pressed, with you adding a touch of rhythm. together to sound as chords, but the programs thing resembling a musical instrument. While This article not only adds a predetermined in this article play only one voice at a time and the programs worked very well, they are rhythm to the music that the computer plays, inevitably limited because of the small num- but also explains how you can turn any piece ber of keys on a computer keyboard compared of sheet music into the DATA that your with the total number of notes you can use— computer needs to play the written tunes. not to mention the difficulty of fingering them. But there is no reason why you should It can be very confusing, and time- in the table and it's probably easier to use these be confined to the same limits when you use consuming, to translate each note on a sheet of for the Spectrum (where the numbers are tunes in your own programs. music into the pitch and duration values for simple) or the Dragon and Tandy (which use You can quite easily convert any piece of your computer, especially if you cannot read letters). The number for the Commodores written music into the numbers that your music. But there is an easy method. and Acorns are more complicated so it's easier computer needs for each of these notes with- If you look at the diagram, you can see that to use the general scale and then convert them out needing very much knowledge of music: pitch values from 1 to 37 are marked beneath in the program. To find out what to mark on just use the 'musical ruler' described later on each note. These are the basis for the numbers each line, compare the numbers on the dia- in this article. But, first, here is a brief you need in your program. gram to the table, and read off your explanation of some of the basics behind You could refer to this diagram whenever computer's equivalent number. written music. you wanted to 'transcribe' a tune, but even that would mean a lot of time spent compar- SHARPS AND FLATS UNDERSTANDING THE NOTES ing your sheet music to the diagram and Unless you convert only pieces of music Fig. 1 shows a typical piece of written music. finding the right note. A much easier method written in C Major, you will at some time This would just play each note available on a is to have a measure of some sort which you need to transcribe sharps and flats—and these keyboard in a rising succession—a 'chroma- can place over any note on a musical staff, and do not have the same pitch as the natural note. tic' scale. just read off its pitch value for your computer. By looking at the key signature, you can see The large symbols at the extreme left of the what, if any, flats or sharps the tune uses (how staves are called 'clefs': the top one is called A PITCH RULE to understand key signatures is explained the 'treble clef and the lower one the 'bass To make this, all you need to do is to mark a later in this article). Any sharps or flats mean clef'. The clefs simply give the note symbols piece of paper with a musical scale. Luckily, you need to change the values on your ruler. on the staves a pitch—without a clef, the pitch this only takes a minute or so, although you Sharps and flats are the black keys on the of any note on a staff is indeterminate. probably need a different scale for each piece drawing of the keyboard, and their pitch Note symbols are placed either between of music, as the size of the staves can vary. numbers are provided. So, for example, the two lines, or squarely over a line. First, place your paper over the staff, and pitch number of the lowest C sharp is 2 (using Notes above or below the staves are related copy onto it the staff lines showing the the general scale of pitch numbers in the table, to the staves by means of leger lines'; so the possible positions of a note.

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