620_88566_Ghostwalk3.qxd 4/2/03 4:46 PM Page 2 GHOSTWALK Monte Cook and Sean K Reynolds DEVELOPER ART DIRECTOR Stan! Dawn Murin EDITORCOVER ART Thomas M. Reid Brom INTERIOR ARTISTS EDITORIAL ASSISTANCE Thomas Baxa, Dennis Cramer, Del Laugel, Bill McQuillan, Michael Dutton, Emily Fiegenschuh, Jennifer Clarke Wilkes Jeremy Jarvis, David Martin, Puddnhead, Vinod Rams, Wayne Reynolds, MANAGING EDITOR Scott Roller, Ron Spencer Kim Mohan GRAPHIC DESIGNERS CREATIVE DIRECTOR Dawn Murin, Sean Glenn Richard Baker GRAPHIC PRODUCTION SPECIALIST Erin Dorries RPG CATEGORY MANAGER Anthony Valterra PRODUCTION MANAGER Chas DeLong DIRECTOR OF RPG R&D PROJECT MANAGER Bill Slavicsek Martin Durham VICE PRESIDENT OF PUBLISHING CARTOGRAPHER Mary Kirchoff Todd Gamble Playtesters: ROB BANE, KRISTIE CRAWFORD, DAVE GERVAIS, LISA GORDON, CURT GOULD, DQNIEL KAUFMAN, BRIAN LARABEE, TYSON MOYER, ALEX WEITZ, JENNIFER CLARKE WILKES Special Thanks: JOSHUA C.J. FISCHER, TYSON MOYER, JONATHAN TWEET, WILLOW TONER, JAMES WYATT ® Resources: Sources for this work include the FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo; Magic of Faerûn by Sean K Reynolds, Angel Leigh McCoy, and Duane Maxwell; Masters of the Wild by David Eckelberry and Mike Selinker; Sword and Fist by Jason Carl; Defenders of the Faith by Rich Redman and James Wyatt; Tome and Blood by Bruce R. Cordell and Skip Williams; Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo; and Oriental Adventures by James Wyatt. Based on the original DUNGEONS &DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS &DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® product contains no Open Game Content. No portion of this work may be reproduced without written permission. To learn more about the Open Gaming License and the d20 System® License, please visit www.wizards.com/d20. U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. T Hosfveld 6d P.O. Box 707 1702 Groot-Bijgaarden Renton WA 98057-0707 Belgium Questions? 1-800-324-6496 + 620-88566-001-EN 32-70-23-32-77 9 8 7 6 5 4 3 2 1 First Printing: June 2003 DUNGEONS & DRAGONS, D&D, d20 System, the d20 System logo, DUNGEON MASTER, WIZARDS OF THE COAST, and the Wizards of the Coast logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. d20 is a trademark of Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks of Wizards of the Coast, Inc. Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Publishing. Distributed in Canada to the book trade by Fenn Ltd. Distributed worldwide by Wizards of the Coast, Inc. and regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. ©2003 Wizards of the Coast, Inc. Printed in the U.S.A. Visit our website at www.wizards.com/dnd 620_88566_Ghostwalk3.qxd 4/2/03 4:46 PM Page 3 The Ghostwalk . 110 Contents Creatures of the Undercity . 113 Introduction . 4 The Spirit Wood . 113 The Ghostwalk . 4 The Hidden Palace Glen . 114 The City of Manifest . 4 The Monastery of Kreel . 114 The Ghostwalk Campaign . 4 Howling Vale . 114 To Live and Die and Live in Manifest . 6 Chapter 3: The Ghostwalk Campaign . 115 Chapter 1: All About Ghosts . 7 Starting a Ghostwalk Campaign. 115 Rules for Ghosts . 7 Thematic Campaigns in Manifest . 115 Souls and Ghosts . 7 PCs in Manifest . 117 Ghost Traits . 8 Adventures . 117 The Undercity . 118 CONTENTS Physical Death and Ghosts . 10 TABLE OF The Faces of Death . 11 The Enemies of Manifest. 118 Adventuring and Ghost Levels. 12 The Organizations. 119 Possession . 14 Monsters . 119 Ghost Powers . 15 Yuan-Ti . 120 New Classes. 16 Undead. 120 Eidolon. 16 Beyond the Veil . 131 Eidoloncer. 17 The True Afterlife . 131 Arboreal Guardian . 19 The Land of the Dead . 126 Bone Collector . 21 The Soulwaters . 126 Deathwarden Chanter . 23 The Wandering Isles. 127 Ghost Slayer . 26 The Veil Island. 129 Skills . 27 Deeran’s House . 129 Feats. 28 The Isle of the Five . 131 Changes to the Rules. 40 Fortress of Trun . 132 Equipment . 42 Inserting Manifest into an Existing Campaign . 134 New Magic. 45 Spell Descriptions . 49 Chapter 4: Countries . 135 Magic Items . 62 Bazareene. 135 Hikirian Peninsula . 138 Chapter 2: The City of Manifest. 74 Salkiria . 139 The History of Manifest . 74 Sura-Khiri . 143 Magic in Manifest . 78 The Demiplane Known as Coil . ..
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