PDabble Games Presents the Magestry™ Player’s Rulebook nd 2 Edition (Draft L – Last Updated May 13, 2017) This book is undergoing minor editing. A Live-Action Roleplaying Game Set in the By Paul Dabkowski Credits Design: Paul Dabkowski Development: Paul Dabkowski and Randall Dederick Editing: Dr. Ed Goodman, Meg Plumb, and Dave Tanguay Artwork: Angela Dabkowski, Graham Sternberg, Lena M’Sadoques, Ross Sullivan-Wiley Photography: Mike Kinnally, Monica Bushor ( Bushor Photography ), Randall Dederick, and Steve Hall Cartography: Angela Dabkowski Web Design: Randall Dederick and Mark Dey Online Character Generator and Database: Mark Dey Rules Revision Team: Ryan Cahill, Anthony Coppola , Paul Dabkowski, Jarad Demick, Mark Dey, Peter Dey, Sean Dey, Mike Faulk, Mike Kinnally, Myk Meyer, Jeff Mitchell, Tom Sadler, Zak Smith, Graham Sternberg, Dave Tanguay, Dan Timbro, Mark Vadney Table of Contents Introduction……………….……….….2 Chapter 8: Adventuring…………………40 Chapter 1: Creating a Character……....7 Chapter 9: The World of Magesta…..…..48 Chapter 2: Races……………………..10 Chapter 10: Magic…………………..…..54 Chapter 3: Skills……………………..13 Chapter 11: Alchemy and Toxicology….60 Chapter 4: Effects……….…………...21 Chapter 12: Prestige Classes…………….63 Chapter 5: Equipment………………..28 Chapter 13: Complete List of Skills……..67 Chapter 6: Combat…………….……..32 Chapter 14: Rewards……………………119 Chapter 7: Dying and Playing Dead…37 Glossary…………………………………120 All the information that you need to create and play a Magestry character is contained within the pages of this book. Enjoy! You must be at least fourteen years of age to play Magestry. Persons under the age of eighteen must have written permission from a parent or guardian to play Magestry . A person under the age of 16 must be accompanied by a player of at least 18 years of age. Magestry does not discriminate for any reason, but we do reserve the right to suspend any person’s event participation for any reason. Play Nice! Magestry Player’s Rulebook is Copyright © 2003 and 2014 PDabble Games. Permission is granted to print this document for personal use only . All Other Rights Reserved. ‘PDabble Games,’ ‘Dabbleverse,’ ‘Magestry,’ Magestic,’ ‘Magestream,’ ‘Magesdeep,’ and the Dabbleverse logo are Trademarks owned by PDabble Games. Artworks, except for maps, are Copyright © 2003 by their respective artists, used with permission. All maps are Copyright © 2009 PDabble Games. 1 Introduction What is Live Action Role-Playing? function of the skills that you will be using. We’ve tried to Role-playing is simply acting. Whether you are performing a make the skill statements as self-explanatory as possible, and Shakespearian play in your community theater, or only using a we will go over all safety rules and policies before each game. silly voice to impersonate your favorite cartoon character, you You can download the Magestry Player’s Rulebook for free are assuming a role that is different from yourself and you are or find out how to purchase a hard copy of the Magestry role-playing. Player’s Rulebook at Magestry.com. You should bring a copy Live Action Role-Playing (LARP) is improvisational acting of the rulebook to each event so you can refer to it if you have in which you assume the role of an imaginary character. It has any questions. the flavor of tabletop role-playing; except, instead of 2. Once you are comfortable with the rules, you must create a controlling the actions of some fictitious character that exists character. The next few chapters of this book will guide you on paper, you become your fictitious character and are through the character creation process. immersed in an environment that has been created to 3. After your character has a unique personality and the proper accommodate that character along with many others. Unlike skills, you must purchase or construct an appropriate costume tabletop role-playing games that are organized by one and weapon(s). storyteller, live action role-playing games involve a cast of 4. Register for an event (of course). See “Registering for an many players who help to bring a story to life. Your job in a Event” later in this section. live action role-playing game is to react to the story in a way that is appropriate to the character you have created. What You Need to Play We have compiled the following checklist for you. The What is Magestry? following are things you should bring to each event: Magestry is a live action role-playing game that takes place on -Costume and in the imaginary world of Magesta. Magesta is just one of -Weapon(s) (assuming you use one) many worlds in the Dabbleverse™ Campaign Setting by -Spell packets (assuming you use them) PDabble Games™ (PDabbleGames.com). Its lands are very -Hard copy of the Player’s Rulebook (purchased from us or similar to those of planet Earth, but it is a more fantastical printed off of the internet) setting. Magesta possesses many of the elements from classic -Warm sleeping bag fantasy literature (elves, goblins, magic, etc.), but there are -Extra clothes also many elements unique to the Dabbleverse. -Extra socks and footwear Magestry has a system of rules that has been designed to -Rain gear (something that doesn’t appear modern) give the player ultimate flexibility in building and playing his -Food (registration fee does not include a full meal plan) or her character; however, we hope that each player will be -Personal hygiene items more focused on having fun and on role-playing well than on -Weapon repair kit (duct tape, scissors, extra foam) character advancement. For the enjoyment of all the players of -Cabin/campsite props Magestry, we are interested in the personalities, backgrounds, -Bug spray and first aid kit and ambitions of each character on Magesta. You don’t have -Glow sticks or lantern to have the most powerful character to have the most fun. -Pencil and paper Magestry is more than just a game; it is a family. Everyone -Emergency Flashlight (should be small and concealed) in the family enjoys playing with good role-players, so don’t be shy about putting on your best act. You will be rewarded Event Schedule for a well developed and well played character. Join the Each event will typically begin with some degree of set up. Magestry family and play it up! Usually, events will require hours of set up, and anyone who helps will be rewarded with Brownie Points (discussed further Who Can Play? in “Chapter 14: Rewards”). After this set up, players will Anybody who is 14 or older can play Magestry. We do not begin to line up for check-in. At check-in, each player will discriminate for any reason, not even physical disability. The sign a waiver, pay for the event if the payment had not been only two things that will stop us from accepting a player are if made in advance (see section below about pre-registration), all the space for an event is full or the player has been receive his or her updated character information, have his or suspended from the game for behavioral reasons. A player that her weapons and armor tested for safety, have his or her armor is under the age of 18 must have permission from a parent or rated, and be assigned a sleeping arrangement. During check- guardian to play each event, and a player that is under the age in, the cast (NPCs) will meet in another location to receive of 16 must be accompanied by another player that is at least plot information and finalize the plans for the event. While the 18 years old. cast is meeting, all new players will gather near the check-in area for a final rules instruction where any questions will be Getting Started clarified. There are a few things you must do before you begin playing After check-in and the NPC and new player meetings are Magestry: completed, all players (cast included) will gather near the 1. Read and understand the rules and policies. We understand check-in area for a general meeting. At this meeting, important that there are a lot of rules, and we don’t expect you to rules and policies will be repeated, any rules changes will be memorize them all. We do, however, expect you to know the 2 announced, and we will inform you of which people to find in fleeing from another character (in-game) and you do not feel case of an emergency. After the general meeting: Game On! safe running, simply slow down and tell the other player, The game will run non-stop for the entire event. This “Out-of-game: I’m running.” This signifies that you are means that you are in-game all the time; yes, even to sleep. If continuing to run in-game while the situation stays safe and you feel that you must go out-of-game for any reason, please happy out-of-game. If you are the character following the go to plot central and tell the director there. Also, it is crucial player that says this, please slow down as well. Stay an equal that you tell us if you need to leave the premises while the distance behind. You may still pursue the person for as long as game is still on. We may have a plot planned for your you wish. NOTE: You cannot state out-of-game that you are character, and sending out cast members to find a player that running and then remain still; you must at least continue isn’t even on the premises is a waste of everyone’s time. More walking. importantly, we need to know where you are in case of an emergency.
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