Configuration Space CMSC425.01 Fall 2019 Administrivia

Configuration Space CMSC425.01 Fall 2019 Administrivia

Motion planning: Configuration Space CMSC425.01 Fall 2019 Administrivia • Exam review • Hw1 graded, Hw2 soon Navigation problems • Navigating from place to place • Dense crowd navigation • Coordinated team movement • Pursuit • Moving complex/articulated shape • Piano movers problem(rigid) • Skeleton (articulated) Navmesh 1. MarK navigable space • Use agent height/width/slope 2. Triangulate navigable area • Tile with triangles 3. Connect with graph • Connect in and out points 4. Search with algorithm • DijKstra's or A* Review: smoothing bounding • Step 2: Simplify boundaries • Simplify polygon "map" • Recursive refinement of straight line Review of triangulation: how do efficiently? • Step 3: Triangulate "map" • Cover with set of triangles • Bridge holes vn vi 1 vi − • Cut ears (!) ear v0 vi+1 v1 bridging v2 chord chord (a) (b) (c) Beyond Navmesh Navmesh: moving circle Generalizing: jointed polygon 1. MarK navigable space 1. Define a navigable space • Use agent height/width/slope • Jointed characters • Configuration space! 2. Triangulate navigable area 2. Find optimal paths in the • Tile with triangles space 3. Connect with graph 3. Create a road networK • Connect in and out points 4. Search with algorithm 4. Search the networK • DijKstra's or A* Defining robot configuration R • Multiple degrees of freedom • 3DOF – translate/rotate ℛ(�, �, �) (region covered by robot) • 4DOF – translate/rotate/bend ℛ(�, �, �, �) (1, 3, 0) (4, 2, 30◦, 60◦) 60◦ • 6DOF – rigid object in 3D R R (6, 2, 45◦) R 30◦ • Human – 244 45◦ (0, 0, 0, 0) (0, 0, 0) R R Reference pose Reference pose (a) (b) Defining workspace S • Boundary of space + obstacles • In same DOF space as robot • Defines free and forbidden ranges of values of R • �*+,,(�, �) • �*/+0122,3(�, �) Motion planning in configuration space • Path from �, � ∈ �*+,,(�, �) • if we have ℛ(�) → ℛ(�) • with all configurations in free space Workspace Configuration Space Forbidden (Loosely interpreted) Forbidden Free C ( ,S) • One path can be Free forb R better than another based on length, maximum bend, etc C ( ,S) free R (a) (b) Building configuration space Robot and obstacle Step 1: Establish buffer distance Workspace Workspace Robot Obstacle Building configuration space Step 2: Move shape around Step 3: Create extended obstacle obstacle (green) by midpoint Workspace Workspace Building configuration space Step 4: Reduce robot to point Workspace • Robot becomes point • Obstacle become C-obstacle • Path finding reduces to finding a path for a single point around extended obstacles In higher dimensions Step 6: Rotate and repeat Creates solid in 3D space (0-180 degrees) Workspace • ℛ = (�, �, �) • 3D space • (Howie Choset CMU) Creating in higher dimensional space • Expensive! • 5DOF or 7DOF arm? • Robot base with arm? 10DOF • Sample space, fit surface, approximate Formalizing: Minkowski sums • Motivation • ℛ(�) is region of ℛ translated to p • � is an obstacle region • � � = � ∶ ℛ � ∩ � ≠ ∅ Definitions • Minkowski sum • � ⊕ � = � + � ∶ � ∈ �, � ∈ � • Negated region • −� = −� ∶ � ∈ � • Sum with point • � ⊕ � = � ⊕ {�} Claim: �(�) = � ⊕ (−ℛ) • “Proof”: If robot R intersects obstacle P when at location q (R(q) in P) Then we have for r in R that p = q+r (P ) P ( ) C ⊕ −R P p P p Then we can deduce q = p – r q q The points q are those that r R −R compose C(P) r R − (a) (b) Algorithm: Computing Minkowski sum • Input: two polygons • Output: polygon of M-sum v4 P v3 P Q u1 ⊕ u1 u3 u3 • Algorithm: p u v1 p + q • TaKe each edge in CCW direction 2 u 2 v • Sort by angle v4 2 v3 • Combine q v1 Q v2 b e f a A c B h g d 1 2 4 3 C A BB C Finding paths in polygonal configuration space • Version 1: Navmesh • Others? Finding paths in polygonal configuration space • Version 1: Navmesh • Others? • Version 2: Game designer draws … Finding paths in polygonal configuration space • Version 1: Navmesh • Others? • Version 3: Grid (a) (b) (c) Finding paths in polygonal configuration space • Version 1: Navmesh • Others? • Version 4: Multiresolution grid (a) (b) (c) Finding paths in polygonal configuration space • Version 1: Navmesh • Others? • Version 5: Visibility graph (a) (b) Finding paths in polygonal configuration space • Version 1: Navmesh • Others? • Version 6: Medial axis ( c ) (a) (b) (c).

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