Wild Cow Riding: "Ride as ride can" for 8 seconds. A bull rope or some sort of rope may be used and shall be provided by the ranch team. Points will be awarded for the difficulty of the cow and also for the degree of aggressiveness, control, and exposure demonstrated by the rider. If the rider believes that he has been fouled he must yell “foul” in the first 3 seconds of the ride and then continue to make best ride possible throughout the 8 second ride. A re-ride may be awarded at judge's discretion. Team Sorting: 1. All team members must be horseback. All riders may cross the starting line at any time but only one rider may sort at a time. 2. A group of cattle will be held behind the starting line. Cattle will be numbered and must be sorted in numerical order. The announcer will call the starting numbers as the team approaches the starting line. Time begins when the first rider crosses the start line. Example: if 4 and 10 are called, cattle to be sorted will be 4 then 10. 3. Without loping in the herd the team will have two (2) minutes to sort their assigned two (2) out of the herd, across the line and through the fence obstacle. Sorted cattle must be held across the line. Any wrong cattle (or sorted cattle crossing back) to cross the line will result in a NO TIME. 4. Time is called when both head have crossed the line and pushed through the fence obstacle in numeric order. Fastest time on two (2) head of if 2 time expires, the team with the most cattle across the line in numerical order wins. Wild Cow Milking: 1. A five (5)-man team including will all start on foot, holding the cows lead rope. 2. Cow will be released from a bucking chute wearing a halter with a lead rope. When cow clears gate, leaving the chute, flagman will drop his flag, the time. 3. Two minute time limit. 4. The team must get the cow across the starting line before milking the cow. The muggers hold the cow, while the milker milks her into a standard 12 oz. longneck bottle. Anyone of the contestants may milk the cow. The milker may pass the bottle to another man to run to the judge. Runner must hand the bottle to the judge. If the milk will not leave the bottle, or if contestant turns the bottle upside down, the team will receive a No-Time." The judge will turn the bottle upside down and allow 10 seconds for milk to leave the bottle. The team with the fastest time wins. TEAM BRANDING: 1. A five (5) man team, all mounted, including a roper, three flankers, and a brander. 2. A steer will be released from the roping chute. Time will start when steer clears the chute and the judge drops his flag. 3. The team will have a two (2) minute time limit to drag their steer across the starting line lay him down and “brand” him on his Left side. 4. After the steer is flat on its side the branding iron is removed from the bucket, the steer branded on its ribs on the left side, and the iron returned to the bucket after branding each steer. The brander may help flankers lay the steer down, however the iron must stay in the bucket until the steer is laying on the ground. Time stops when branding iron is returned to the bucket. 5. The winner is the fastest time. 6. There is a 2 minute time limit. Ranch Bronc Riding: Ride as ride can for 8 seconds. A standard working saddle must be used. A Competition Rodeo Bronc saddle can be used but the rider will be deducted 10 points. No hobbling of stirrups allowed. The hors must be saddled as he would be for everyday use. If a catch rope is carried on the saddle it must be attached as it would be for everyday use. A regular bucking horse halter with one rein must be used and provided by the ranch team. Points will be awarded for the difficulty of the horse and also the degree of aggressiveness, control, and exposure demonstrated by the rider. If a rider believes he has been fouled he must yell “foul” in the first 3 second of the ride and then continue to make the best ride possible throughout the 8 second ride. A re-ride may be awarded at the judge’s discretion. .
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