
Envisioning Digital Landscape Archaeology Introduction The project is aimed at the study, analysis, interpretation and reconstruction of the archaeological landscape and environment with a digital multidisciplinary approach able to integrate environmental and spatial sciences, computing, history and archaeology. In fact landscape studies involve all the relations between humans and environment through the analysis of different societies, ecological, cognitive, environmental and cultural models. The Duke and international teams of students and professors will work together fully immersed in a very comprehensive digital and cultural workflow for landscape documentation, interpretation and communication. Research and training activities will be based on the following case studies: the landscape of Pontignano (Siena) and the Etruscan and Roman city of Vulci (Italy). Finally, some of the digital models processed during the summer school will be implemented in the DiVE at Duke. Format: 4 weeks summer course (lectures, lab and fieldwork), Dates: September-December 2013, introduction, advertisement, preparatory seminars. Spring semester 2014: Class on Etruscan and Italic Archaeology. Additional preparatory seminars. May-June, 2014: Lab and fieldwork activities in Italy (offered for credit through GEO-U). Locations: Duke University, Siena, Vulci (Tuscany, Latium, Italy) Activities: lab sessions, geophysical prospections, aerial photo-interpretation, 3D modeling, UAV (unmanned aerial vehicle) photo-scanning, laser scanning, archaeological landscape survey, introduction to archaeological excavations. Scope: Summer course and fieldwork on digital landscape archaeology specifically designed as an experiential learning activity for undergraduate students in different disciplines (archaeology, anthropology, computer science, environmental studies). Data available on site: 40.000 oblique and 5000 vertical photos, Quickbird, Ikonos and Landsat satellite imagery, GIS with 11.000 archaeological sites (Tuscany); several thousands of hectares of geophysical data; historical and digital cartography for the regions of interest. Additional Goals 1) To develop an interdisciplinary and international teaching and research network and field school for landscape and environmental archaeology, establishing a structural collaboration with the Department of Computer Science and Nicholas School at Duke and the University of Siena and Grosseto in Italy. 2) To expand the Duke-UNC Consortium for Mediterranean Archaeology and enhance archaeology curricula in the departments of Classical Studies/Classics, Art and Art history, Archaeology, and Anthropology at both Duke and UNC. The fieldwork component supports archaeology curricula at Duke and UNC. Co-Conveners Maurizio Forte, Professor of Classical and Visual Studies at Duke University. He has BA, MA and PhD in Archaeology and a Diploma of Specialization in Classical Archaeology. He is a pioneer in the field of digital and virtual archaeology with research projects in Italia, China, Ethiopia, Mexico, Egypt, Peru, US and Greece. Editor and author of the first publication of Virtual Archaeology (1996), published in 7 international editions. In collaboration with Stefano Campana has founded the “From Space to Place” initiative, an international itinerant conference on remote sensing in archaeology, which is scheduled every 2 years since 2004 in different locations (and in 2014 it will be organized at Duke University). He is currently directing the project 3D-Digging at Catalhoyuk (Turkey). Pankaj K. Agarwal, is the RJR Nabisco Professor of Computer Science and a Professor of Mathematics at Duke University. He was the Chair of the Department of Computer Science from 2004 to 2010. His research interests include geometric computing, spatial databases, ecological modeling, geographic information systems, terrain modeling, sensor networks, computational molecular biology, and robotics. A Sloan Fellow, an ACM Fellow, and a National Young Investigator, Dr. Agarwal has authored four books and more than three hundred research articles. He serves on the editorial boards of a number of journals and on the advisory boards of several institutes and centers. Stefano Campana, is one of Italy’s most active and inventive young professors, specializing in landscape archaeology, remote sensing, GIS and ubiquitous communication for purposes of research, recording and conservation. His work is focused on the understanding of past landscapes from prehistory to the present day, with particular emphasis on Late Antiquity and the Early Middle Ages. The principal context for his work has been Tuscany) but he has also participated in and led research work in the UK, Turkey, Palestine and Turkmenistan. He currently leads a research team of eight archaeologists in the Laboratory of Landscape Archaeology and Remote Sensing at the University of Siena. Sonia Silvestri, joined the Nicholas School (Duke University) in 2011, where she teaches “Introduction to Satellite Remote Sensing” and “Remote Sensing of Coastal Environments”. Her research in the field of Remote Sensing focuses on: - Remote Sensing applied to vegetation mapping, soil studies, hydrology, tidal morphology – Remote sensing of coastal water quality - Hyperspectral imagery analysis – Lidar Remote Sensing – Remote Sensing in Archeology and paleo- environmental studies. Introduction Landscape Archaeology studies all the relations between humans and environment through the analysis of different societies, ecological, cognitive, environmental and cultural models. The course/workshop is aimed at studying multidisciplinary aspects of these relations, with particular emphasis in the recognition and analysis of human settlements and environment throughout the applications of digital spatial technologies, remote sensing and interdisciplinary methodologies. The format of the workshop is based on multidisciplinary activities and working groups, so that the students can be fully immersed in a very comprehensive digital and cultural workflow for landscape documentation, interpretation and communication. These kinds of activities on site and involving the use of different technologies is not doable along the academic semester and opens new research and teaching perspectives. Field practicum The practicum will be offered as a 4 weeks of summer school organized in different working sessions involving archaeological survey landscape observation and archaeological data recovery, data processing in labs and the use of high tech equipment of data capturing (laser scanners, geophysical instruments, aerial digital photography, DGPS and 3D photogrammetry). An integrated team of undergraduates, graduate students, faculty and specialists working simultaneously at interdisciplinary level produces new knowledge, new research questions otherwise not achievable; in other words creates a supra-disciplinary activity. Moreover, the acquisition of specific high tech and methodological skills with specific hardware and software is extremely beneficial for students’ education since it opens new perspectives for future jobs, professional and academic positions and with a strong impact for interdepartmental research and teaching and curricular structure. All the tools, technologies and equipment available for the workshop will be provided at no additional costs by the DIG@Lab at Duke (directed by Maurizio Forte), by the Lapetlab of the University of Siena and Grosseto (directed by Stefano Campana) and by the Nicholas School. Archaeology is an extraordinary territory of experimentation since it is able to combine different methodological approaches in a unique data workflow. The analysis, documentation and interpretation of multistratified landscapes embrace a 4D vision even of contemporary societies, rising new social and cultural questions about past, present and future. For example in many cases land subdivision, urban orientation, agricultural practice, use of environmental resources reflect situations of the past and help us to better understand how to approach human and natural relations with current landscapes. Advanced ways of teaching and education at interdisciplinary level involves an integrated use of technologies combined with an adequate methodological approach. This approach can attract students not only from the humanities, but also from environmental sciences and computing. In fact fieldwork activities and the application of advanced technologies on site are extremely beneficial for undergraduate education and creates new curricular perspectives. The course on landscape archaeology will be organized according to the following sessions: field data capturing and documentation; post-processing and digital interpretation; virtual communication; archaeological fieldwork. All these processes will approach the study of landscape at multi-scale level: intra-site (for example a Roman villa, an Etruscan tomb); inter-sites (sites of same age or context); holistic (a portion of landscape and related environmental context). The students will interact with digital data on site but also at Duke, when they will come back after the fieldwork. In fact some of the models will be implemented for the DiVE (Duke Immersive Visualization Environment) and special lab sessions will be organized at the Levine Science Research Center in the Spring 2014. By the conclusion of this practicum workshop, each student will have acquired skills in the following areas: understanding the theoretical and methodological principles utilized
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