Chapter 2 the Momentum Principle

Chapter 2 the Momentum Principle

Chapter 2 The Momentum Principle 2.1 The Momentum Principle 52 2.1.1 Force 53 2.1.2 Impulse 55 2.1.3 Predictions using the Momentum Principle 56 2.2 The superposition principle 57 2.2.1 Net force 58 2.3 System and surroundings 58 2.4 Applying the Momentum Principle to a system 60 2.4.1 Example: Position and momentum of a ball 60 2.4.2 Example: A fan cart (1D, constant net force) 61 2.4.3 Example: A thrown ball (2D, constant net force) 63 2.4.4 Graphical prediction of motion 68 2.4.5 Example: Block on spring (1D, nonconstant net force) 69 2.4.6 Example: Fast proton (1D, constant net force, relativistic) 72 2.5 Problems of greater complexity 73 2.5.1 Example: Strike a hockey puck 73 2.5.2 Example: Colliding students 76 2.5.3 Physical models 79 2.6 Fundamental forces 80 2.7 The gravitational force law 80 2.7.1 Understanding the gravitational force law 81 2.7.2 Calculating the gravitational force on a planet 83 2.7.3 Using the gravitational force to predict motion 86 2.7.4 Telling a computer what to do 89 2.7.5 Approximate gravitational force near the Earth’s surface 91 2.8 The electric force law: Coulomb’s law 92 2.8.1 Interatomic forces 92 2.9 Reciprocity 93 2.10 The Newtonian synthesis 94 2.11 *Derivation of special average velocity result 95 2.12 *Points and spheres 96 2.13 *Measuring the universal gravitational constant G 97 2.14 *The Momentum Principle is valid only in inertial frames 97 2.15 *Updating position at high speed 98 2.16 *Definitions, measurements, and units 98 2.17 Summary 101 2.18 Review questions 103 2.19 Problems 104 2.20 Answers to exercises 112 Copyright 2005 John Wiley & Sons. Adopters of Matter & Interactions by Ruth Chabay and Bruce Sherwood may provide this revised chapter to their students. 52 Chapter 2: The Momentum Principle Chapter 2 The Momentum Principle In this chapter we introduce the Momentum Principle, the first of three fun- damental principles of mechanics which together make it possible to pre- dict and explain a very broad range of real-world phenomena (the other two are the Energy Principle and the Angular Momentum Principle). In Chap- ter 1 you learned how to describe positions and motions in 3D, and we dis- cussed the notion of “interaction” where change is an indicator that an interaction has occurred. We introduced the concept of momentum as a quantity whose change is related to the amount of interaction occurring. The Momentum Principle makes a quantitative connection between amount of interaction and change of momentum. The major topics in this chapter are: • The Momentum Principle, relating momentum change to interaction • Force as a quantitative measure of interaction • The concept of a “system” to which to apply the Momentum Principle 2.1 The Momentum Principle Newton’s first law of motion, “the stronger the interaction, the bigger the change in the momentum,” states a qualitative relationship between mo- mentum and interaction. The Momentum Principle restates this relation in a powerful quantitative form that can be used to predict the behavior of ob- jects. The validity of the Momentum Principle has been verified through a very wide variety of observations and experiments. It is a summary of the way interactions affect motion in the real world. THE MOMENTUM PRINCIPLE ∆pF= net∆t (for a short enough time interval ∆t) In words: change of momentum (the effect) is equal to the net force acting on an object times the duration of the interaction (the cause). As usual, the capital Greek letter delta (∆) means “change of” (some- thing), or “final minus initial.” The “net” force Fnet is the vector sum of all the forces acting on an object. We will study forces in detail in this chapter. Examples of forces include • the repulsive electric force a proton exerts on another proton • the attractive gravitational force the Earth exerts on you • the force that a compressed spring exerts on your hand • the force on a spacecraft of expanding gases in a rocket engine • the force of the air on the propeller of an airplane or swamp boat Time interval short enough We require a “short enough time interval” for the Momentum Principle to be valid, in the sense that the net force shouldn’t change very much during the time interval. If the net force hardly changes during the motion, we can use a very large time interval. If the net force changes rapidly, we need to 2.1: The Momentum Principle 53 use a series of small time intervals for accuracy. This is the same issue we met with the position update relation, rf = ri + vavg∆t , where we need to use a short enough time interval that the velocity isn’t changing very much, or else we need to know the average velocity during the time interval. Since ∆pp==f – pi Fnet∆t (“final minus initial”), we can rearrange the Momentum Principle like this: UPDATE FORM OF THE MOMENTUM PRINCIPLE pf = pi + Fnet∆t (for a short enough time interval ∆t) or, written out: 〈〉pxf,,pyf pzf = 〈〉pxi,,pyi pzi + 〈〉∆Fx,,Fy Fz ()t This update version of the Momentum Principle emphasizes the fact that if you know the initial momentum, and you know the net force acting during a “short enough” time interval, you can predict the final momentum. It’s an interesting fact of nature that the x component of a force doesn’t affect the y or z components of momentum, as you can see from these equations. The Momentum Principle written in terms of vectors can be interpreted as three ordinary scalar equations, for components of the motion along the x, y, and z axes: pxf = pxi + Fnet, x∆t pyf = pyi + Fnet, y∆t pzf = pzi + Fnet, z∆t Note how much information is expressed compactly in the vector form of this equation, pf = pi + Fnet∆t . In some simple situations, for example, if we know that the y and z components of an object’s momentum are not changing, we may choose to work only with the x component of the momen- tum update equation. The Momentum Principle has been experimentally verified in a very wide range of phenomena. We will see later that it can be restated in a very gen- eral form: the change in momentum of an object plus the change in mo- mentum of its surroundings is zero (Conservation of Momentum). In this form the principle can be applied to all objects, from the very small (atoms and nuclei) to the very large (galaxies and black holes), though understand- ing these systems in detail requires quantum mechanics or general relativi- ty. Historically, the Momentum Principle is often called “Newton’s second law of motion.” We will refer to it as the Momentum Principle to emphasize the key role played by momentum in physical processes. You are already familiar with change of momentum ∆p and with time in- terval ∆t . The new element is the concept of “force.” 2.1.1 Force Scientists and engineers employ the concept of “force” to quantify interac- tions between two objects. The net force, the vector sum of all the forces act- ing on an object, acting for some time ∆t causes changes of momentum (Figure 2.1). Like momentum or velocity, force is described by a vector, ∆pF= net∆t since a force has a magnitude and is exerted in a particular direction. Mea- suring the magnitude of the velocity of an object (in other words, measur- ing its speed) is a familiar task, but how do we measure the magnitude of a Figure 2.1 The bigger the net force, the force? greater the change of momentum. 54 Chapter 2: The Momentum Principle A simple way to measure force is to use the stretch or compression of a a spring. In Figure 2.2 we hang a block from a spring, and note that the spring is stretched a distance s. Then we hang two such blocks from the spring, and we see that the spring is stretched twice as much. By experimentation, we find that any spring made of the same material and produced to the same specifications behaves in the same way. Similarly, we can observe how much the spring compresses when the same blocks are supported by it. We find s 2s that one block compresses the spring by the same distance s , and two blocks compress it by 2 s (Figure 2.3). (Compression is considered nega- tive stretch, because the length of the spring decreases.) We can use a spring to make a scale for measuring forces, calibrating it in terms of what force is required to produce a given stretch. The SI unit of Figure 2.2 Stretching of a spring is a mea- force is the “newton,” abbreviated as “N.” One newton is a rather small sure of force. force. A newton is approximately the downward gravitational force of the Earth on a small apple, or about a quarter of a pound. If you hold a small apple at rest in your hand, you apply an upward force of about one newton, compensating for the downward pull of the Earth. s The spring force law 2s A “force law” describes mathematically how a force depends on the situa- tion. In this chapter we’ll learn about various force laws, including the grav- itational force law and the electric force law.

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