JOSÉ RUVALCABA LLUSTRATOR ODELER CONCEPT ART RAPHIC ESIGN Jruva.Artstation.Com I

JOSÉ RUVALCABA LLUSTRATOR ODELER CONCEPT ART RAPHIC ESIGN Jruva.Artstation.Com I

JOSÉ RUVALCABA LLUSTRATOR ODELER CONCEPT ART RAPHIC ESIGN Jruva.artstation.com I . 3D M . G D jruva.daportfolio.com Illustrator. Knowledge in various art theories ranging from composition to color. Concept Art creation. Character Design. Landscapes. Weapons. etc. 3d Modelling Low + High Poly. Texturing. Great adaptation to various visual [email protected] styles. Knowledge in Graphic Design for publicity. Knowledge in concepts. practices and workflow of game development. SCRUM worker. +523338220414 PROFESSIONAL EXPERIENCE GAME PRODUCTION 2009 – 2011 ♦ Graphic designer. Columnist Magazine Content planning. Article writing. Page layout. Page design. Content supervision. FESTIVAL ANIMARTE 2010 2010 ♦Event Manager Audiovisual college expo/festival Main Organizer. Search and contacting of experts for various audiovisual fields such as film. graphic design. programming and game devs to impose workshops and conferences. Schedule organization. Staff organization. Fund raising & management. BARBARIC GAMES 2011 – 2012 ♦ 2D Artist Indie team Character Concept art. Vehicle Concept Art. Texturizing. Level design planning. ELYON GAMES 2012 - 2014 ♦2D Artist Indie company. Graphic design company Concept Art. Character planning. Asset creation. Props Creation. General art supervising. “LIONBOAR” 2015-16 ♦Shading Artist. FX Artist Animated Short. 6 mins. Animator. Special Effects animation and coloring. Shading. 2D Lighting. 3D Texturing. Community Manager and Festival/email management. Directed by Josué Martin Aguilar in collaboration with UNIVA & UNIAT EDUCATION UNIAT/3DMX DIGITAL DESIGN UNIVERSITY 2009-2013 BA Integral Videogame Development. Art major KNOWLEDGES LANGUAGES Spanish (mother tongue). English (advanced) APTITUDES Advanced: Illustration. Concept Art. Character Design. 3D Modeling. Digital sculpting. 3D Texturing General: Animation. Graphic Design. SCRUM. Basic: Post-production, Audio-editing, Photography and Photograph Editing SOFTWARE Advanced: Photoshop. 3DS Max. Sketchbook Pro. Opencanvas. Paint Tool SAI General: Zbrush, Vegas, Toon Boom, Illustrator, Unity, Keyshot Basic: : Painter, Krita, Medibang, Clip Studio Paint, After Effects, Premiere, Sculptris, Mudbox, Maya, UDK Unreal Engine, GameMaker Studio, Dreamweaver, TV Paint,.

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