1 Dragon Age: Origins Side Quests FAQ Ostagar & Korcari Wilds · Last Will and Testment by examining the dead body near the cliff in Korcari Wilds Head west and you’ll see a dead body on the left side of the ruins, examine the body and pick up the letter, which is the last will of this dead guy asking to deliver the chest to his wife in Redcliffe. Head all the way to the north and you’ll find a camp near the first trails of the chasinds. Kill the darkspawns if there are any and examine the fire pit/camp fire to find the chest, when you go to Redcliffe seeking alliance with the Arl, go to the chantry and deliver to his wife, Jetta. · Pinch of Asses by picking up the pouch from the dead emissary in the bridge Head north and you’ll find a large group of darkspawns near the bridge, kill them and pick up the pouch from the emissary which will trigger the mission. Head west from the bridge and sprinkle the ashes on the rocks to call the spirit, kill it and pick up the equipments to complete the quest. · The Hungry Deserter from the Prisoner inside the cage in Ostagar Talk to the prisoner and he’ll ask you to bring some food in exchange for the key to the tranquiller chest. Talk to the guard and use persuasion to get the food, if you don’t have good persuasion skill then agree to pay 10 silvers and buy the key. But remember, he’ll only give the food if you have 10 silvers, take the food back to the prisoner and receive the key. PS: The chest can only be opened after everyone leaves for the battle. · The Mabari Hound from the Kennel Master or by picking up the plants in the Wilds If you have survival skills then talk to the kennel master and agree to examine the dogs to receive the quest. If you don’t then travel to the western part of the Korcari Wilds and you’ll find some white flowers with red center, pick them and give it to the kennel master. If you don’t have a mabari hound then completing this quest will get you one, but remember you need to do it before going to the meeting with Loghain. 2 Dragon Age: Origins · The Missionary by examining the dead body near the river in the entrance of the Korcari Wilds At the entrance of the wilds, you’ll find a dead body near the river, which contains a letter directing the location where the guy is supposed to meet his family. Follow the direction given in the letter to find the chest: - Look for tree leaning on a ruined building. - Pass under the fallen tree. - Pass a submerged tower on the right. - Look between a high arch and a mossy standing stone. - Walk along a path of roots and stones. - Look for two statues with a chest between them. To put it simple, this place is located where you’ll find Rigby’s hidden loot. Look around for a pack of wolves with an alpha wolf, kill them and open the chest behind them to complete the quest with some equipments. · Signs of Chasinds by locating all the trails of chasinds in the wilds After you trigger ‘Last will and testaments’ side quest, you’ll find several marked spots called, trails of chasinds in your map. The first one is located to the east of Wardens’ outpost, examining it will unlock another one or two. This goes on until you find all six or seven. Once you are done, head to the final/last marked place in the far end side of the map and you’ll find a camp filled with darkspawns unless you have already killed them while exploring the wilds, kill the darkspawns and loot the camp to find hidden loots. Lothering · A Fallen Templar by examining the dead templar on the Imperial Highway After dealing with the toll collectors, search the dead templar’s body in the highway and pick up the items. Go to the chantry inside the village and you’ll find a knight from Redcliffe, talk to him and give the items to complete the mission. · A Last Keepsake from the Chanter’s Board According to the chanter’s board, the boy’s mother got separated in the nearby forest; they fear she has been killed by the wild animals. Head to the east of the village and you’ll find some wolves feeding on a dead body, kill the wolves and collect the remains from the body. Return it to the chantry to complete the quest. · A Poisonous Proposition from Barlin inside the tavern 3 Dragon Age: Origins Barlin wants some poison to use in his traps, agree to get some poison and leave the tavern. Buy 3 flasks from the merchant and head to the east side of the village, kill the giant spiders near the river and collect the venom. Use the flask and venom and make 3 flasks for poison, take it back to Barlin for some coins. Remember, only Leliana can mix the extracted venom so if don’t have her then you can’t make the poison. · Bandits on the Roads from the Chanter’s Board When you arrive in Lothering, you’ll meet some bandits collecting tolls from travelers, kill them or scare them away and report it to brother outside the chantry to collect the reward. · Dereliction of Duty from the Blackstone Liaison You need to find three people who have deserted their duties and teach them a lesson: 1. Layson inside the rundown alley in Denerim. 2. Sammeal in front of the inn in Lake Calenhad. 3. Tornas near the entrance of Orzammar’s fortress. · More Than Just Plants from the Village Elder Miriam The village elder asks you to bring some poultices so that she can tend to the wounded travelers. You need to give 3 little poultices, you can either give her the ones you found or make new ones using Leliana. · Scarping the Barrels from the Blackstone Liaison You need to find the people, who promised to help Blackstone in times of need and send them to the Blackstone: 1. Patter Gritch inside the chantry in Lothering. 2. Dernal Garrison inside the house near the windmill in Redcliffe village. 3. Varel Baern inside the Eleven Alienage in Denerim. · Traps are a Girl’s Best Friend from Alison in Lothering You need a companion with basic trap making skill to initate this quest; if not then you cannot initate the quest. Once you have received the quest, go to Dane’s refuge and buy three traps, have them turned to spring traps and deliver them to Alison. · The Quanri Prisoner from the prisoner inside cage Talk to the prisoner and persuade him to join your cause, if you have Leliana then have her open the locks or talk to Revered Mother in the chantry and intimidate her release him. 4 Dragon Age: Origins · Weed Out the Bandits from the Chanter’s Board Travel to the northern side of the highway and you’ll see some bandits blocking the way and collecting tolls from the villagers, kill them and return to the chantry to complete the quest. · When Bears Attack from the Chanter’s Board Some of the bears are dwelling in the forest near the village and villagers fear they might attack in night times, so they asks you to kill them so that they sleep peacefully. Head to the far east of the village and you’ll see some bears near the river, kill them and return to the chantry. Redcliffe · A Missing Child from Kaitlyn Talk to Kaitlyn in the entrance of the chantry and she’ll ask to you look for her brother, Bevin. Head to the east side of the village and enter Kaitlyn’s house, approach the dresser to find Bevin. If you have good persuasion skill then ask him what he was doing and he’ll tell you he was looking for his grandfather’s sword, persuade him to give the key and send him back to the chantry. Pick up the sword from the chest and return to the chantry. · Brothers and Sons from the Chanter’s Board Some of the men, who left Redcliffe has not returned from their journey, the chantry wishes someone to look for them. Travel to the Battlefield in the world map and you’ll see a pack of wolves feeding on dead bodies, kill them and collect the belongings of the victims, especially the diary in the entrance of the area. Return them to the chantry to complete the quest. · Caravan Down from the Chanter’s Board There has been no report from the caravan from few days and according to the messenger it has been attacked by darkspawns on its way back. Travel to the Caravan in your world map and kill the darkspawns surrounding the area, then take the news back to the chantry for your reward. · Desperate Haven from the Chanter’s Board Some of the refugees have traveled to Haven and never returned, you need to go to the spot and see what happened to them. Travel to the spot in the world map and you’ll find a group of darkspawns attacking the refugees, kill them and safely escort the remaining refugees back to the village. 5 Dragon Age: Origins · Greasing the Wheels from the Blackstone Liaison You need to find five hooded mages in Denerim and tell them to return to their masters: 1.
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