1 Diamond Calculator 3.2 beta User manual 7 July, 2009 OctoNus Software 2 1 Content DIAMOND CALCULATOR 3.2 BETA.............................................................................................................. 1 1 CONTENT ................................................................................................................................................... 2 2 WHAT IS DIAMCALC AND WHO BENEFIT FROM IT..................................................................... 7 3 WHAT IS NEW IN THE DIAMCALC 3.2? ............................................................................................. 9 3.1 INCLUSIONS RENDERING ....................................................................................................................... 9 3.2 NON CONVEX (CONCAVE) CUT RENDERINGS ARE SUPPORTED ............................................................. 10 3.3 IMPORTING NON CONVEX CUTS FROM BINARY STL ............................................................................ 10 3.4 STARS EFFECT..................................................................................................................................... 11 3.5 EXPORT MOVIES FOR IPOD / IPHONE USING DC QUICKTIME EXPORTER ............................................. 12 3.6 CREATING LAYER THROUGH THREE POINTS IN THE CUT DESIGNER .................................................... 14 3.7 NEW BUTTONS UNDO, REDO AND NEW ARE AVAILABLE IN THE CUT DESIGNER ............................... 14 3.8 DIAMCALC DEMO VERSION ................................................................................................................ 15 3.9 СUSTOM PREFORM / RECUT ................................................................................................................ 16 3.10 NEW VIEW MODES ARE AVAILABLE IN THE MAIN DIAMCALC WINDOW............................................... 17 ETAS and DETAS........................................................................................................................................ 17 Statistics diagrams....................................................................................................................................... 18 3.11 NEW PANORAMA ZONES CONTROL...................................................................................................... 19 3.12 ZOOM ZOES CONTROL ......................................................................................................................... 21 3.13 DISABLE DISPERSION OPTION SUPPORTED FOR HDR IMAGES.............................................................. 22 3.14 NEW FEATURES IN IMPORT OF TRANSMISSION SPECTRA ..................................................................... 24 3.15 10-DEGREE STEP LATITUDE GRIDS FOR THE DETAS GLOBE................................................................ 26 3.16 MAKING PANORAMA, OBSERVER AND PAPER IMAGE LIGHTER OR DARKER BY MULTIPLY COEFFICIENT 27 Panorama .................................................................................................................................................... 27 Paper image ................................................................................................................................................ 28 Observer ...................................................................................................................................................... 28 3.17 LOADING OF DMC FILES WITH DLL CUTTING; AN IMPROVEMENT...................................................... 29 3.18 BATCH CONVERSION TO STL.............................................................................................................. 29 3.19 CREATING CUSTOM GIRDLE IN THE CUT DESIGNER ............................................................................ 30 3.20 GRAYSCALE MODE FOR OBSERVER ..................................................................................................... 30 3.21 HIGH-QUALITY RAY TRACING MODES AVAILABLE IN HDR RENDERING.............................................. 31 3.22 JPEG, PNG, BMP, TIFF FILES FORMATS ARE SUPPORTED ................................................................. 32 3.23 PAPER AUTO DISTANCE MODE............................................................................................................. 33 3.24 RENDERING OF THE DIAMOND COVERED BY THE PAPER...................................................................... 33 3.25 HDR SUPPORTS STANDARD LIGHTS: OFFICE, DISCO, JEWELRY SHOP, ASET AND OTHERS ................. 34 3.26 DIFFERENT DEFAULT FILES PATHS FOR DIFFERENT DIALOGS SET BY THE USER ................................... 34 3.27 SAVING SCALE, STONE ENVIRONMENTS, RENDERING AND MOVIE SETTINGS IN DMC FILE .................. 35 3.28 CUSTOM COLOR SPACES FOR HDR IMAGES IS AVAILABLE................................................................. 35 3.29 NEW TONE-MAPPING........................................................................................................................... 36 3.30 MEMORY REQUIREMENTS FOR HDR PANORAMAS ARE REDUCED ....................................................... 36 3.31 THE REAL RADIUS OF HDR PANORAMA .............................................................................................. 36 3.32 GAMMA CORRECTION FOR HDR IMAGES ............................................................................................ 37 3.33 SCENARIOS ......................................................................................................................................... 37 4 VISUAL PRESENTATION OF A DIAMOND ...................................................................................... 38 4.1 MODEL TYPES (WIREFRAME AND RENDERING).................................................................................... 38 Draft mode (wireframe)............................................................................................................................... 39 Photorealistic (standard render) ................................................................................................................. 39 HDR Photorealistic (hdr image) ................................................................................................................. 39 Ray trace...................................................................................................................................................... 40 ETAS............................................................................................................................................................ 41 DETAS......................................................................................................................................................... 41 Statistic diagram.......................................................................................................................................... 42 Draft modes with reflection ......................................................................................................................... 42 3 4.2 HDR RENDERING EFFECTS.................................................................................................................. 43 Bloom effect................................................................................................................................................. 43 Stars effect ................................................................................................................................................... 43 Lighting panorama with high dynamic range (HDR).................................................................................. 44 Lighting with generated panorama (zones and light sources)..................................................................... 44 Paper sheet environment ............................................................................................................................. 45 Observer model ........................................................................................................................................... 45 4.3 SETTING DIAMOND POSITION .............................................................................................................. 46 4.4 SETTING ONE OR TWO SIMULTANEOUS VIEWS OF A DIAMOND............................................................. 47 4.5 SELECTING LIGHT SOURCE .................................................................................................................. 48 4.6 EXPORT MOVIES FOR IPOD / IPHONE USING DC QUICKTIME EXPORTER ............................................. 50 5 PHOTOREALISTIC HDR RENDERING OPTIONS........................................................................... 52 5.1 GETTING STARTED WITH PHOTOREALISTIC RENDERING OPTIONS ........................................................ 52 5.2 THE RENDERING TAB.......................................................................................................................... 55 General options ........................................................................................................................................... 55 Stars Generation.......................................................................................................................................... 56 5.3 THE PANORAMA TAB .......................................................................................................................... 58 The Preview 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