“How I Learned to Stop Worrying and Love ”

“How I Learned to Stop Worrying and Love ”

The Linux Users' Group of Davis presents: “How I Learned To Stop Worrying And Love ” Today, the video gaming world is far more fragmented than it has ever been — various environments and operating systems running on a variety of hardware platforms: computers, tablets, phones, home game consoles, hand-held systems. Therefore, porting is an absolute necessity for success in the market. This talk will cover the steps taken to remove the in-house libraries used by a game released commercially for the PlayStation 3 and Vita platforms (Dragon Fantasy 2) and replace them with the cross-platform, open source Simple DirectMedia Layer collection of libraries. SDL makes Linux support a snap, and Adam builds both his Linux and Windows versions using a single script under Linux. About the speaker: Adam Rippon is Creative Director at Muteki Corp., publisher of Dragon Fantasy, a retro-style role-playing game originally developed for iOS, and later ported to Android, Windows, Mac OS X, PlayStation Vita and PlayStation 3. Originally created as an homage to Adam's late father, it's a classic JRPG styled with 8-bit Nintendo graphics and sounds. The game's follow-up, Dragon Fantasy Book 2 (released for the PS Vita and PS3), was styled using both high-quality modern graphics, and as a 16-bit Super Nintendo game. Adam is also Board Certified Master Videogamesman at Gaijin Games, publishers of the BIT.TRIP series and other titles, where he's currently porting a game from Flash to SDL. Monday, May 19th Davis Public Library 7pm – 9pm Blanchard room 315 East 14th Street Free & open to the public Davis, CA www.LUGOD.org.

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