Rats in a Maze: an Adventure for Deadlands D20

Rats in a Maze: an Adventure for Deadlands D20

™ Rats in a Maze: An Adventure for Deadlands D20 By Rob Lusk (with David Ross) ™ Deadlands D20 Written & Designed by: John “Private Dick” Goff, John R. Hopler, and Shane Lacy Hensley Additional Material by: Hal Mangold, Mario Lee Bansen III Editing & Layout: Shane Lacy Hensley Cover Art: Pete Venters Interior Art: Steve Bryant, Mike Chen, Paul Daly, David Deitrich, Kim DeMulder, Geoff Hassing, Ashe Marler, Allan Nunis, Richard Pollard, Jeff Rebner, Jay Rozen, Ron Spencer, Loston Wallace Cover Design: Chris Libey Playtesting and Advice: Patrick Phalen, Jason Needham (Baron Samedi), Eric Avedissian, and especially the “Funky Bunch,” Mark Metzner, Eric Lee, Trevor Lee, Bryan Maloney, Scott Nethery Logo: Ron Spencer Special Thanks to: Graveyard Greg, Mario Lee Bansen III, Tim Brown, Greg Gorden, Matt and Marty and Helen Forbeck & Ann Kolinsky, Christy Hopler, Jay and Amy Kyle, Chris Libey, Hal Mangold, Chris Peterson and the guys at Fantasy Flight Games, Richard Pollard, Zeke Sparkes, Matt Tice, Maureen Yates, John Zinser, Mary Zinser, and the memory of John Zinser senior. Deadlands created by Shane Lacy Hensley. Dedicated to: The new Ronan. My little cowboy. OPEN GAME LICENSE Version 1.0a 4. Grant and Consideration: In consideration for agreeing to use this License, The following text is the property of Wizards of the Coast, Inc. and is the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. license with the exact terms of this License to Use, the Open Game Content. 1. 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No terms may be added to or subtracted from this due to statute, judicial order, or governmental regulation then You may not Use License except as described by the License itself. No other terms or any Open Game Material so affected. conditions may be applied to any Open Game Content distributed using this 13 Termination: This License will terminate automatically if You fail to License. comply with all terms herein and fail to cure such breach within 30 days of 3.Offer and Acceptance: By Using the Open Game Content You indicate Your becoming aware of the breach. All sublicenses shall survive the termination acceptance of the terms of this License. of this License. 14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15 COPYRIGHT NOTICE: Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. Pinnacle Entertainment Group, Inc. Deadlands, the Weird West, Dime Novel, the Great Rail P.O. Box 10908 Wars, the Deadlands logo, and the Pinnacle logo, and all Blacksburg, VA 24062–0908 characters and contents herein are trademarks of Pinnacle Entertainment Group, Inc. WWW.PEGINC.COM © 2001 Pinnacle Entertainment Group, Inc. All Rights Reserved. ™ Table o Contents Life Beyond Lost Angels...5 Appendix: NPC Statistics...10 Premade Heroes...12 Brennan’s Orders...13 Character Sheet...14 Life Beyond Lost Angels Howdy, friend. What you’ve got here is an introductory The Story So Far adventure for the new Deadlands D20 game. It’s a wild romp through the canyons of the Great maze in California This adventure catches up with the intended to get new players into the game posse in mid-mission, so there’s not a quickly. We’ve provided a selection of pre- whole lot of backstory to worry about. generated characters at the end of the One of the heroes, Carter Brennan, is a adventure so new players can just hop freelance operative for the Agency. He has right into the action. assembled the posse to assist him with All you need to play is a copy of his mission: transporting an obnoxiously Deadlands D20, a selection of dice (d4 pompous US diplomat named Arius Poole through d20), and some poker chips or to a secret Union naval base in the Great other colored tokens. You should also be Maze. familiar with the rules in the Player’s The heroes have gotten Poole and his Handbook from Wizard’s of the Coast. secret cargo to Lost Angels, but the As was mentioned, the adventure takes diplomat’s continuous attempts to place in the Great Maze. This is a section impress the cowpokes with his own of California that fell into the ocean during importance have many of them wondering the Great Quake of ‘68. You can find a good if a jury would convict them if they overview of this area in the Deadlands D20 simply shot him and dumped his body in book. If you want to continue the fun the ocean. after finishing this adventure you can As the adventure begins, the group find more details about the Maze and has just arrived in Lost Angels and is on the sinister Reverend Grimme and his its way to the docks. There, the Maze fanatical cult of people-knoshing runner Ophelia should be waiting to cannibals in the Great Maze boxed set transport the heroes to the secret and the Lost Angels sourcebook. base. Agent Brennan’s orders tell him what he Sittin on the Dock of the Bay must say to the captain (Rex McCain) to ’ prove he is an operative.

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