FIGHTING DOMAINS Domain Benefits

FIGHTING DOMAINS Domain Benefits

2 Book of Experimental Might II: Bloody, Bold, and Resolute Table of Contents Introduction: DANGEROUS DESIGNS Overview ....................................................................................................................................................3 Using This Book ........................................................................................................................................3 Chapter One: FIGHTING DOMAINS Domain Benefits .......................................................................................................................................5 Basic Power and Bonus Power .....................................................................................................................................................5 Key Feat and Domain Feats ...........................................................................................................................................................5 Design Decisions: Domain Feats ..........................................................................................................................................................6 Selecting Fighting Domains..................................................................................................................6 Domain Descriptions...............................................................................................................................6 The Domain of Agility...................................................................................................................................................................6 The Domain of Ferocity................................................................................................................................................................6 The Domain of Fighting Dirty .....................................................................................................................................................7 The Domain of Intellect...............................................................................................................................................................7 Sidebar: Training in Fighting Domains .........................................................................................................................................7 The Domain of Leadership............................................................................................................................................................8 The Domain of Might ....................................................................................................................................................................9 The Domain of Mounted Combat ................................................................................................................................................9 The Domain of Quick Defense...................................................................................................................................................10 The Domain of Ranged Combat..................................................................................................................................................10 The Domain of Speed ...................................................................................................................................................................10 The Domain of Stalwart Defense...............................................................................................................................................11 The Domain of Two-Weapon Fighting.......................................................................................................................................12 The Domain of Unarmed Combat ...............................................................................................................................................12 Sidebar: Why Not Just Be a Monk?..................................................................................................................................................12 The Domain of Weapon Mastery.................................................................................................................................................12 The Domain of Weapon and Shield Fighting...........................................................................................................................13 Sidebar: Game Balance.....................................................................................................................................................................13 Chapter Two: FEATS OF DARING Fighter Bonus Feats ...............................................................................................................................14 Feat Boosts...............................................................................................................................................14 Design Decisions: Boost Development..............................................................................................................................................15 New Feat Types..........................................................................................................................................15 Double Feats..................................................................................................................................................................................15 Uberfeats ......................................................................................................................Sample file .................................................................15 Oblation Feats ..............................................................................................................................................................................16 Feat Descriptions ...................................................................................................................................27 Sidebar: Feat Presentation.............................................................................................................................................................27 Design Decisions: Fighter Bonus Feat Abilities ............................................................................................................................29 Design Decisions: Whither Dodge?.....................................................................................................................................................33 Sidebar: Rerolls ...............................................................................................................................................................................37 Sidebar: Multiple Effects...............................................................................................................................................................43 Sidebar: Dodge Bonuses .................................................................................................................................................................47 Sidebar: Making New Oblation Feats...........................................................................................................................................49 Sidebar: Bonus Damage Dice ..........................................................................................................................................................51 Design Decisions: Superior Flanking................................................................................................................................................57 Sidebar: Using the Feats for Monsters ......................................................................................................................................60 Chapter Three: VERY OPTIONAL RULES Maneuver Options..................................................................................................................................62 Crazy Legs Charge .......................................................................................................................................................................62 Knock Down .................................................................................................................................................................................62 Throw.............................................................................................................................................................................................62 Turning Charge ...........................................................................................................................................................................62 Hit Points.................................................................................................................................................62 Spending Grace............................................................................................................................................................................62 Grace and Nonlethal Damage...................................................................................................................................................63 Grace and Forced Rest................................................................................................................................................................63 Sidebar: Grace as a Commodity

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    6 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us