
BlackBlackBlack VinesVinesVines ofofof NightNightNight Sample file Credits Contents Designer & Writer. Jack S Duncan Editor. Laura Hutton Template. From GM Binder by We Write Code Adventure Outline..............................4 Cover Image. Laura Hutton Introduction......................................................................................4 Watercolor Stains. Jared Ondricek Maps. Jack Duncan Ch. 1: Planet of the Dead.....................6 Maps Created With. Dungeondraft Spelljammer Graveyard.................................................................6 Other art from royalty free sources. Additional art by Wizards Of The Coast and used with Ch. 2: In Name Only.............................8 permission. Taking Off..........................................................................................8 Playtesters. Heather Duffy, Leslie Spence, Laura Hutton Sailing on the Sea of Stars............................................................8 Haven..................................................................................................8 Special Thanks. Ch. 3: Save Me....................................10 David Wright, for encouraging a stranger. Storming the Exile........................................................................10 Azzulock Defeated.........................................................................10 Donald Smith, for utterly ruining my idea of "balanced combat" and being such a sweet boi. Conclusion........................................11 Outcome 1 - The Journey Home..................................................11 Heather Duffy, for only scamming the wealthy (sorry about Outcome 2 - Joining the Fight......................................................11 constantly murdering you). Outcome 3 - Shiny..........................................................................11 Leslie Spence, for creating the character "Shaadis" and Outcome 4 - The Coming Apocalypse.......................................11 blowing my conception of the game wide open. Rewards...........................................................................................11 Laura Hutton, for literally all of it (and letting me talk your App. A: Magical Items..........................12 ear off at 3am about screaming 3.5e planets). Ebresk's ring of telekinesis..........................................................12 Pride.................................................................................................12 Everyone at RPG Writer Workshop for all the advice and Unbroken Circle of Zerthimon....................................................12 encouragement. App. B: Spelljammers............................13 Types of Spelljammer....................................................................13 Content Warning Spelljammer Modifications..........................................................14 Violence. This adventure contains some graphic descriptions of violence. App. C: Maps.......................................15 Slavery. This adventure depicts a fantastical form of slavery Haven: Abattoir...............................................................................15 and its aftermath. Haven: Private Docks...................................................................16 Please speak with your players about this type of content Spelljammers.................................................................................17 before running this adventure. App. D: Creatures...............................18 Adeya...............................................................................................18 Legal Angel of Decay...............................................................................19 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Azzulock the Reviled.....................................................................20 Forgotten Realms, Ravenloft, Eberron, the dragon Ebresk..............................................................................................22 ampersand, Ravnica and all other Wizards of the Coast Oortlings..........................................................................................23 product names, and their respective logos are trademarks of Shaadis............................................................................................26 Wizards of the Coast in the USA and other countries. Zombilithid......................................................................................27 This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with App. E: New Player Options..................28 permission under the Community Content Agreement for Oortling Player Race.....................................................................28 Dungeon Masters Guild. Blessing of Atropus.......................................................................29 All other original material in this work is copyright 2019 by Jack Duncan and published under the Community Content AgreeSamplement for Dungeon Masters Guild. file 3 Adventure Outline Introduction Atropus "In the final days, the stars wilted upon the black vines of Atropus’ orbit of Glyth has several detrimental night as even the dead sprung forth to deliver us from His effects on the planet and its surrounding moons: gaze. When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Any creature slain in and around Glyth has their Author unknown soul devoured by Atropus and cannot be restored to life by any means while Atropus still exists. Background Any creature that isn’t undead slain in and Near the edge of the Torilian solar system lies the planet around Glyth rises as a zombie 1d4 turns later. Glyth. Once the home of a mighty resurgent illithid empire, These zombies are under no one’s control and Glyth now lies empty and in ruins, its poisoned surface are hostile to all creatures that aren’t undead. haunted by the shambling undead. Orbiting the planet is the Elder Evil Atropus, a silently screaming planetoid sized head covered in a layer of rotten Adventure Hooks amniotic fluid. Atropus was drawn to Glyth by the orgy of This section gives a number of ideas for how the characters violence perpetrated by the illithids. When it touched down find themselves on Glyth. on the planet’s surface all life died. A few of the moons orbiting Glyth were inhabited, and pockets of the illithid's empire survived there. Unfortunately for the illithids, both Code Helm Razir Cinderwatch, a representative of Code Helm, visits the factions of gith have arrived to complete the purge of their party. Code Helm is an extra-planetary mercenary force that hated enemy. specializes in battling Mind Flayers. Cinderwatch is tasked While the gith fight each other as much as the illithids, the with recruiting reinforcements for the escalating battle illithilich Azzulok has been experimenting on the oortling around Glyth and has selected the party as potential cattle race to create an army to drive away the gith and claim mercenary recruits. If one of the characters worships Helm, the remaining illithids and Glyth’s countless undead as its Cinderwatch offers them full membership in Code Helm. As own. Its experiments have finally been fruitful, creating an they arrive in orbit of Glyth the Singularity is created. The oortling singularity, a being of unparalleled psionic resulting psionic blast damages Cinderwatch’s spelljammer, potential. breaching its hull and sucking Cinderwatch out into the With such a potent weapon under his thrall, Azzulok is vacuum of space. The spelljammer crashes on Glyth, leaving rapidly feeding the singularity more and more psionic power, the characters stranded. until it unleashes a psionic blast that will cripple the mind of every living being in the Torillian system and beyond. Gith Distress Call As the last shreds of its personality were destroyed in the If any member of the party is a gith, that character receives a agony of its creation, the singularity sent a single mighty psionic distress call from their faction orbiting Glyth. The pulse of psionic energy out into the multiverse: “Save me”. distress call will contain a magical component requesting reinforcements. If the character accepts, they and the rest of Overview the characters will be teleported to Glyth. Chapter 1: Planet of the Dead In this chapter the characters arrive on the surface of the Harvested The party is captured by mind flayers and transported to planet Glyth. The characters will quickly encounter a Glyth in a spelljammer to be used to replenish the illithid’s githyanki, githzerai and mind flayer, locked in mortal three- depleted livestock. This grim fate is averted when the psionic way combat. To escape the planet, the characters must blast from the Singularity’s creation crashes the mind flayers’ choose to side with one of the three NPCs as planar and spelljammer on Glyth. This hook can be a good alternative to magical travel are impossible. a TPK if the characters are ever defeated by mind flayers in the course of another adventure. Chapter 2: In Name Only This chapter will see the characters travel to the moon Haven “ ” in the company of their chosen NPC. Here they will battle Save Me While the characters were going about their normal business, through several chambers of Azzulok’s undead and oortlings, the psionic cry for help from the Singularity teleported them before arriving at the illithilich’s private docks. across the solar system to Glyth. This could be because
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