Digital Press Social Sciences and Humanities Nirbana: A Relief Identification System (SIRel) Based Android Application As An Effort of Indonesian Noble Values Implantation Assajie Satyananda, R. Krismono and and T. W. Yudialim Proceeding of Indonesia Heritage Tourism Forum 2019 (IHTF 2019) Dewi Pratika Ayu Dhira Pradati (eds) Digital Press Social Sciences and Humanities 4: 00002 (2020) https://doi.org/10.29037/digitalpress.44349 Proceeding of Indonesia Heritage Tourism Forum 2019 (IHTF 2019) Nirbana: A Relief Identification System (SIRel) Based Android Application As An Effort of Indonesian Noble Values Implantation Assajie Satyananda1,*, R. Krismono2, and T. W. Yudialim2 1 Departemen Arkeologi, Fakultas Ilmu Budaya, Universitas Gadjah Mada, Yogyakarta, Indonesia 2 Jurusan Ilmu Komputer, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Gadjah Mada, Yogyakarta, Indonesia *e-mail: [email protected] Abstract Candi is one of the most important cultural heritage which contains a lot of important values for Indonesian peoples. Those important values are being stated in many relief carvings on the Candi’s walls. These relief carvings reflect the values of life that should be applied by mankind. Moreover, relief carvings also reflect Indonesian national history and cultures which is a reflection of the nation’s identity and character. This research intends to design an application named Nirbana. Nirbana utilizes Unity Program as an image, audio, and texts processing software, Vuforia Program as an Augmented Reality processor for smartphones, and Augmented Reality technology as an output media in the form of visual graphics, this entire unit is incorporated into a system called Relief Identification System (SIRel). This application is expected to be a solution for the problems experienced by Indonesian people who have difficulty in accessing information about relief carvings in Candis. Nirbana is expected to be a prototype for every cultural heritage management in an effort to exploit the potency of technology for the benefit of Indonesian cultural education. Moreover, this program is targeted to become a medium to socialize and instill Indonesian noble values to the present and future generations. Keywords cultural heritage, relieve carving, SIRel 1 Introduction Candi as a cultural heritage monument holds a lot of important values for Indonesian people. These Important values are carved in the form of relief carvings which were carved on the wall of candi. The reliefs carved on the walls of the candi reflect the teachings of the values of life which should be able to be applied by humanity. Moreover, reliefs could become a guide for humans to behave in accordance with the values taught by religions. Relief carvings also reflect the richness of the nation’s history and culture which becomes the reflection of Indonesian people's identity and character. (Balai Pelestarian Cagar Budaya Jawa Tengah, 2015) Some of the story relief carvings on the temple buildings are recognized as masterpieces of the ancestors of Indonesian people, namely relief carvings contained in Candi Borobudur, Candi Prambanan, and Candi Sojiwan. Moreover, the relief carvings in Candi Borobudur and Prambanan has been acknowledged to have an Outstanding Universal Values (OUV) by UNESCO which make these two temples are being recognized as a World Heritage (Fig. 1). © The Author(s), published by the UGM Digital Press 1 This work is licensed under the Creative Commons Attribution 4.0 International License Digital Press Social Sciences and Humanities 4: 00002 (2020) https://doi.org/10.29037/digitalpress.44349 Proceeding of Indonesia Heritage Tourism Forum 2019 (IHTF 2019) Fig. 1 Candi Borobudur Relief Among the relief carvings of Candi Borobudur, There is the relief group of Lalitavistara which tells the story of the life journey of Buddha Sidharta Gautama from when he was still in the Svarga Tushita as a Bodhisattva until he reached enlightenment as a human (Asyari, 2011). Candi Shiva and Brahma, which are two of three main temples of Candi Prambanan, contain the teachings of national love, loyalty, and devotion. Meanwhile, in Candi Sojiwan, there is a group of Tantri relief carvings containing a lot of moral teachings. Every single one of these relief carvings contains lessons and noble values that are worth knowing and to be passed on to anyone who visits the temples (ibid). The noble values contained in the temple relief carvings as described above apparently were not accommodated by good accessibility so that the noble values could be conveyed to the people of Indonesia (Krismono & Satynanda, 2018). This assumption is based on the result of a survey conducted by the team, which showed that 77% of 100 visitors in Candi Borobudur did not understand the content of the Lalitavistara relief. In fact, many efforts have been made to socialize the teachings and noble values contained in the relief carvings (Lelono, 2016). These efforts are in the form of books, online publications, brochures, museums, and tour guides provided by various agencies and travel agencies. However, these efforts are not yet proven effective in conveying the noble values and teachings contained in the relief carvings. Based on this problem, the team aspired to create Nirbana. Nirbana is an android-based software that can be accessed by smartphone. Nirbana utilizes Unity, Vuforia, and Augmented reality software, which are integrated into the Relief Identification System (SIRel) of Nirbana. Unity software is applied to process images, sounds, and text. Vuforia serves to detect and identify the relief carvings, Augmented reality produces output in the form of visual graphic animation (Kysela & Štorková, 2015; Nugroho & Pramono, 2017). Augmented reality technology which is utilized by Nirbana has actually been utilized in various fields. However, its usage in the field of cultural heritage management are still limited, this also includes the direct identification and reading of relief carvings. In this case, Nirbana could become an effective, innovative, and strategic solution to improve the quality of visits to the temple sites, through exploration and continuation of the national noble values. 2 Methods The realization of Nirbana program was carried out in four stages, which is 1) Preparation and Planning stage, 2) Data Collection, Nirbana Program Design, SIRel Design, and Content Data Collection stage, 3) Nirbana Programming stage, and 4) Trial and Evaluation stage. 2.1 Preparation and Planning This stage includes administrative preparation such as applying permit to collect data on the temple sites addressed to Balai Konservasi Borobudur, Balai Pelestarian Cagar Budaya Daerah Istimewa Yogyakarta, and Balai Pelestarian Cagar Budaya Jawa Tengah. Furthermore, this stage also includes inventory listing and purchasing required equipment to support the data collection process. Moreover, This stage includes sketching the system and appearance design and followed by installing the required tools to build Nirbana. 2 Digital Press Social Sciences and Humanities 4: 00002 (2020) https://doi.org/10.29037/digitalpress.44349 Proceeding of Indonesia Heritage Tourism Forum 2019 (IHTF 2019) Lastly, to specify which relief panel will be used as samples and literature study to support the information of relief carvings. 2.2 Data Collection Nirbana Program Design, SIRel Design, and Content Data Collection Data collections in the form of information about certain relief and relief photograph samples were taken at Candi Borobudur, Candi Prambanan, and Candi Sojiwan. This process took twelve days to finish, including four days in Candi Borobudur, four days in Candi Prambanan, and four days in Candi Sojiwan. The relief selected as samples have to meet certain criteria such as, fully intact, have a complete component as a relief, clean of moss, and has an optimal display for photographs. Selected reliefs are then photographed and the results are being resized to obtain a size that matches the database requirements. The resized relief photographs are used as a dataset that holds all information related to certain relief. The design making was carried out in two stages. These include sketching on paper and sketching on Android Studio. Several sketches on paper were made. These sketches include the main menu design, the temple selection menu, the scanner display, the library menu, and the help menu. Hereafter, these sketches are being implemented into the Android Studio as the application design. SIRel design making processes were started by installing the studied Unity and Vuforia tools. These tools are then integrated and further perfected by adding an Augmented reality feature as its output. The overall combination of Unity, Vuforia, and Augmented reality is being called as the Relief Identification System (SIRel). (Fig. 2). Ekstraksi Ciri Pembentukan citra integral Pra-proses Identifikasi Pencarian interest Resize citra Dataset relief point Database Citra input Hasil Pengenalan Hasil AR informasi relief Representasi scale Representasi scale Konversi grayscale space space Deskripsi fitur Fig. 2 Relief Identification System (SIRel) Content creation was done by interpreting the meaning contained in relief by using the results of the literature study. The information obtained are then translated into text, recorded audio, and animated graphics and then generated in the form of Augmented reality. To further enrich the feature, Nirbana is available in Indonesian and English language. 2.3 Nirbana Program Building
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