Waronthesea Manual.Pdf

Waronthesea Manual.Pdf

© Killerfish Games 2021 1 Game Version 1.08e5 © Killerfish Games 2021 Game Version 1.00 10. SENSORS & DETECTION ............................................................................................. 30 CONTENTS ENVIRONMENTAL CONDITIONS .................................................................................. 30 VISIBILITY .................................................................................................................... 31 CONTENTS .........................................................................................................................2 SMOKE SCREENS ......................................................................................................... 31 1. INTRODUCTION ..............................................................................................................3 RADAR ........................................................................................................................ 32 2. MAIN MENU ..................................................................................................................4 SONAR ........................................................................................................................ 33 3. TRAINING AND SINGLE BATTLES ....................................................................................4 BRIEFING - (TACTICAL MAP) ...........................................................................................5 11. ARMOR & PROTECTION ............................................................................................ 35 COMBAT ........................................................................................................................6 BALLISTICS .................................................................................................................. 35 MENU PANEL .................................................................................................................7 SHELL PENETRATION ................................................................................................... 35 ENDING COMBAT ...........................................................................................................7 TORPEDO DEFENCE SYSTEMS ...................................................................................... 36 ACTION REPORT .............................................................................................................7 12. DAMAGE CONTROL ................................................................................................... 37 4. UNIT VIEWER .................................................................................................................8 COMPARTMENTS AND SUBSYSTEMS ........................................................................... 39 5. MUSEUM .....................................................................................................................10 DAMAGE CONTROL PARTIES ....................................................................................... 40 6. COMBAT INTERFACE ....................................................................................................11 13. AIRCRAFT .................................................................................................................. 42 MAIN TOOLBAR ...........................................................................................................12 ATTACKING WITH AIRCRAFT ........................................................................................ 43 CAMERA BEARING .......................................................................................................12 MANUAL ATTACKS ...................................................................................................... 45 MESSAGE LOG..............................................................................................................13 UNIT ROSTER ...............................................................................................................14 13. BATTLE EDITOR ......................................................................................................... 46 UNIT/TARGET DATA .....................................................................................................14 14. CAMPAIGNS .............................................................................................................. 48 SECONDARY TOOLBAR .................................................................................................15 EVENTS ....................................................................................................................... 48 STRATEGIC MAP .......................................................................................................... 49 7. TACTICAL MAP (MINI MAP) .........................................................................................16 CAMPAIGN SUMMARY ................................................................................................ 50 8. UNITS & NAVIGATION ..................................................................................................18 LOCATIONS ................................................................................................................. 53 ORDERS PANEL ............................................................................................................20 RESOURCES ................................................................................................................. 53 COLLISIONS ..................................................................................................................21 SHIPS & SEA GROUPS .................................................................................................. 54 9. SHIP WEAPONS ............................................................................................................22 AIRCRAFT .................................................................................................................... 56 SELECTING TARGETS ....................................................................................................22 SCOUTING & SEARCH PATTERNS ................................................................................. 58 MAIN & SECONDARY GUNS ..........................................................................................23 PLOTTING COURSES .................................................................................................... 59 TORPEDOES &TORPEDO ROOMS ..................................................................................26 ENCOUNTERS .............................................................................................................. 59 DEPTH CHARGES ..........................................................................................................28 THE GROUND WAR ...................................................................................................... 60 TARGET SOLUTION & DIRECTORS .................................................................................29 WEATHER ................................................................................................................... 61 15. OPTIONS.................................................................................................................... 62 16. CONTROLS REFERENCE .............................................................................................. 63 © Killerfish Games 2021 2 1. INTRODUCTION War on the Sea will challenge you with the tactical and strategic of naval combat as you command submarines, ships and task forces along with use of aircraft in the South Pacific during the early years of WWII. Following the devastating attack on the United States Pacific Fleet at Pearl Harbor, the Empire of Japan continues to expand unabated. A month after the indecisive Battle of the Coral Sea, the United States secures a major victory at the Battle of Midway, significantly weakening Japan's carrier strength in the Pacific. The stage is now set for Allied forces to go on the offensive and attempt to re-take Guadalcanal in the Solomon Islands. INTERFACE Red text refers to key commands and references to in-game. All interactions with the interface are performed with mouse LEFT CLICK, unless otherwise specified. Alpha keys refer to numbers on the keyboard while NumPad keys refer to numbers on the number pad (Num Lock is assumed to be on). Key Bindings: Two sets of default keys are may be used based on steering with WASD controls or using the NUMPAD. This manual is based on the NUMPAD key layout (see Section 16). LEFT CLICK padlock icon next to Main Toolbar to lock/unlock UI, then LEFT CLICK and drag to move panels about as desired. CONFIRM: some permanent actions, such as deleting files, or ending combat, require confirmation. LEFT CLICK the CONFIRM button to execute the command or LEFT CLICK the original button again to hide the CONFIRM button. © Killerfish Games 2021 3 2. MAIN MENU TRAINING Tutorial missions teaching you how to play the game SINGLE BATTLE Stand alone combat missions based on actual engagements BATTLE EDITOR Create, save and load your own battle scenarios CAMPAIGN Dynamic campaigns MUSEUM View and control any ship or aircraft in the game OPTIONS Edit game settings CREDITS List of contributors to War on the Sea QUIT Exit War on the Sea 3. TRAINING AND SINGLE BATTLES For your first time playing War on the Sea we recommend doing the Training missions. To play a Training or Single mission, select TRAINING or SINGLE BATTLE from main menu.

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