ALVINCW 360 MANUAL-EN_. 12/13/12 9:04 PM Page 2 © 2011 Twentieth Century Fox Film Corporation and Regency Entertainment (USA), Inc. in the U.S. only. © 2011 Twentieth Century Fox Film Corporation and Monarchy Enterprises S.a.r.l. in all other territories.Alvin and the Chipmunks: Chipwrecked. Alvin and the Chipmunks, the Chipettes and Characters TM & © 2011 Bagdasarian Productions, LLC. All rights reserved. Published by Majesco Entertainment Company. Developed by Behaviour Interactive, Inc. KINECT, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. ALVINCW 360 MANUAL-EN_. 12/13/12 9:04 PM Page 4 WARNING Before playing this game, read the Xbox 360® console instructions, KINECT sensor manual, and any other peripheral manuals for Table of Contents importanttant safety and health information. Keep all manuals for future reference. For replacement hardware manuals, go to wwww.xbox.com/support or call Xbox Customer Support. Controls ............................................2 ForFor additional safety information, see the inside back coveroverr.. On Screen Display ...........................2 Importanttant Health Warning About Playing Video Games PPhotosensitivehotosensitive seizurseizureses Questionnaire ..................................3 A very small percentage of people may experience a seizure when exposed to FHUWDLQYLVXDO LPDJHV LQFOXGLQJ ÁDVKLQJ OLJKWV RU SDWWHUQV WKDW PD\ DSSHDU LQ videovideo games. Even people who have no history of seizures or epilepsy may have anan undiagnosed condition that can cause these “photosensitive epileptic seizures” Main Menu ......................................3 while watching video games. These seizureess may have a variety of symptoms, including lightheadedness, altered vvision,ision, eye or face twitching, jerking or shaking of arms or legs, disorientation, Co-Op ...............................................4 confusion, or momentary loss of awareness. Seizureses may also cause loss of cconsciousnessonsciousness or convulsions that can lead to injury from falling down or striking nearby objects. Xbox LIVE ..........................................5 ImmediatelyImmediately stop playing and consult a doctor if you experience any of these symptoms. Pareentsnts should watch for or ask their children about the above symptoms—childreenn and teenagers are more likely than adults to experience these How to Get Help with Kinect ..........5 seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farttherher from the screen; use a smaller screen; play in a well-lit rooom;om; do not play when you are drowsy or fatigued. Credits ..............................................6 If you or any of your reelativeslatives have a history of seizures or epilepsy, consult a doctor before playing. Playing Kinect Safely .......................9 1 ALVINCW 360 MANUAL-EN_. 12/13/12 9:04 PM Page 2 Points & Stars Controls The more on beat you dance, the more points you earn. As your The Kinect will track your every move! Follow the Chipmunks on the points accumulate, so do the number of stars you earn for each screen as if you were looking into a mirror. If you follow their moves song. Earned stars unlock new outfits, hats, and accessories for your correctly, you’ll earn big points that could help you unlock goodies Chipmunks. and even earn you some trophies. Munk Power Meter Perform fantastic dancing moves to increase your score by filling On Screen Display up your “Munk Power” meter. The on screen display will help you get rocking with Alvin and his Chipmunk friends in no time: Lyrics Questionnaire Answer a few questions to learn which of the six Chipmunks suits your personality most: Alvin, Simon, Theodore, Brittany, Jeanette and Eleanor are all playable characters! Chipmunks Main Menu Cue Cards Munk Points & Stars Power Meter The Chipmunks Follow the moves of your chosen munk in time to the beat; the closer to the beat you perform the move, the more points you will earn! Lyrics At the Main Menu, select from: Sing along to your favorite Chipmunk tunes by following the lyrics as they appear on the top of the screen. Story Experience the movie in Story Mode where stages are inspired by Cue Cards the film with short cutscenes. Unlock songs as the story progresses through stages including the Jungle, Docks, Cabin, and Tiki Club! Follow the cards on the bottom of the screen as they show you what dance moves are next. As you match the Chipmunks move for move, the current cue card will light up yellow for a partial score, green for a Free Play good score, and blue for Munktastic points! This feature can be dis - Jump right into the action and play any songs in Freeplay Mode. abled in the Options menu. Co-op Team up with a friend and have a dance party to earn the highest score in two player Co-op mode. 2 3 ALVINCW 360 MANUAL-EN_. 12/13/12 9:04 PM Page 4 Customization Customize your characters by choosing across four categories Xbox LIVE including shirts, hats, glasses, and bling! Xbox LIVE ® is the online game and entertainment service for Xbox 360 ®. Just connect your console to your broadband Internet Trophies service and join for free. You can get free game demos and instant Earn different types of trophies based on your performance and put access to HD movies (sold separately) – with KINECT, you can control them on display! HD movies with the wave of a hand. Upgrade to an Xbox LIVE Gold Membership to play games online with friends around the world and Questionnaire more. Xbox LIVE is your connection to more games, entertainment, Answer a few questions about yourself to learn which Chipmunk and fun. Go to www.xbox.com/live to learn more. is right for you. Connecting Options Before you can use Xbox LIVE, connect your Xbox 360 console to a Change game settings, synchronize your Kinect camera, replay high-speed Internet connection and sign up to become an Xbox LIVE tutorials and more. member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live/countries . Co-Op Family Settings Team up with a friend and take turns dancing as your favorite Chipmunk These easy and flexible tools enable parents and caregivers to or Chipette! Watch for the on-screen messages “Player 1 Get Ready” and decide which games young game players can access based on the “Player 2 Get Ready” to know when it’s your turn to show off your moves content rating. Parents can restrict access to mature-rated content. with your chosen Munk! Approve who and how your family interacts with others online with the Xbox LIVE service, and set time limits on how long they can play. For more information, go to www.xbox.com/familysettings . How to Get Help with KINECT Learn More on Xbox.com To find more information about KINECT, including tutorials, go to www.xbox.com/support . 4 5 ALVINCW 360 MANUAL-EN_. 12/13/12 9:04 PM Page 6 Credits Behaviour Graphic Interface Majesco Additional Director, Marketing Babel Media Interact Inc. Designers Entertainment Production Support Jennifer Daniels Filip Marcus Aleksandrow Russell Mock Assistant Producer External Testing Production Team Christine Marsh CTO Steven Travers Andrew Krensky Project Managers Kevin Ray Producer Technical Audio Director Special Thanks Production Coordinator Isabelle Coulombe Jean-Francois Pelletier Jean-Frédéric Vachon Executive Producer Jesse Sutton Ben Lioe Paul Mewis Matt Marsala Sound Designers Gabrielle Cahill Functional QA Lead Game Designer Anna Chapman New Media Assistant Stephane Brochu Ian Chuprun Producer Sean Nagasawa Michael Morneau - Senior QAC Frédéric Poirier Taiki Homma Frederic Gill - Lead/QAC Game Designer Fox Consumer Special Thanks Lindsey Lachance Philippe Poulin QA Test Lead Creative Director Products Jeffrey Godsick Catherine Lecours Joseph Sutton Larry Greene Technical Director - Executive Vice President Christina Garberson Kenny Fung Programming Director, Business Amy Driscoll Management Development Robert Marick Thomas Mazzarelli Veronique Bruneau Jonathan Linn Antonni Laveault Executive Producer/ Adam Sutton Senior Vice President, Ryan Boyle Art Director President Jason Condemi Senior Vice President and Global New Media Janie Freedman Sophie Ouellet Rémi Racine Sarah Craig Chief Marketing Officer Gary Rosenfeld Wendell Riggins Lead Game Programmer Head of Studio Christina Glorioso Senior Vice President, Hope Albertson Compliance Alexandre Gauthier Brian Lolly Yves Lachance Vice President, Marketing Global Brand Management Robin Geisen Game Programmers Chief Technology Officer Pam Kunick-Cohen Bagdasarian Productions Sylvio Forget Liz Buckley Louis Russo Félix Dagenais Bourgeois Martin Walker Vice President, Production Voices by Mihai Draghici Senior Product Manager Linda Komsic Executive Producer Tony Chien Andre Emerson Ross Bagdasarian Dominic Lavallée Janice Karman Localisation QA Wayne Meazza Research Manager Vice President, Business Jean-François Tremblay and Legal Affairs Vanessa Bagdasarian David Lopez Aragon - QAC Senior VP Business Richard Barrett Gaëlle D'Addario - Senior tester Lead Artist Development Richard Borsini Assistant Product Manager Gregory Bourne Jamie Leece Pete Rosky 3D Artists Creative Director Marketing Coordinator Danie Amyotte Dominick Meissner Audrey Flamand-Lapointe Manny Hernandez Christine Mimeault Key Support Staff Director of Frédéric Pageau Sr. Director Creative Services Christopher Snow Development Services Leslie Mills
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