Mindless Pleasure

Mindless Pleasure

Part III MINDLESS PLEASURE: RICHARD PRINCE'S FICTIONS BRIAN WALLIS There is a strange photograph on the cover of Richard consciousness. He is, for instance, much less concerned Prince's small book of fiction, WHY I GO TO THE MOVIES with the economic significance of these advertising images ALONE. At first glance it seem s perfectly ordinary: it repre­ than with their psychic effects, what they imagine. In his pho- ^ sents a large acorn hanging from a branch. But on closer in­ tographs, he takes details from advertisements and publicity ^ spection, it clearly shows a gold acorn on a living branch. photographs which raise various issues about the seduc- -3 This surreal and slightly unsettling juxtaposition of the real tiveness and authenticity of mass media imagery. In his fic- Co and the artificial is typical convention of advertising photog­ tion, he goes more directly to the effects of these images, raphy. And in fact the image was taken by Prince — literally particularly the way in which they circumscribe and validate ^ appropriated unaltered — from a jewelry advertisement. It is the construction of individual identity. To a great extent these a spectacular, science fiction image. two projects — photographic and literary — are cotermi- C o Advertising photographs regularly muddy the distinctions nous, for Prince’s writing centers on the validity of the photo­ between fiction and reality in this way, creating a highly se­ graphic image: the characters in his stories are an attempt to ^ ductive and artificial image into which the viewer is drawn make true the fiction of the advertising photograph by sup- ^ through familiarity, brilliance, repetition, intensification, and plying a narrative and a coherence to the images of the mod- ~~ manipulation, all to make the unbelievable believable. els. c*3 Through photography advertising can make anything into Prince’s stories are presented as brief vignettes, rarely more ^ an image. Although these images (like the acorn) may be than a page or two, frequently centered around a single con- ^ fundamentally illogical, we accept their reality at face value; versation or observation. Nothing is made particularly prom­ these images do not have to prove themselves because pho­ inent; there is no action and there are no climaxes. Every­ tography itself is proof. By accepting the manifest content thing is reduced to an image, everything is a result of visual (realism), we buy into the latent content (Imaginary) of adver­ perception. Although the stories record the quotidian details tising and hope for the best. These images are audacious (as of contemporary life, they show a repeated affinity for spec­ Prince says, «They ask too much»), for as advertising they are tacular or jarring visual encounters. Like the golden acorn. not simply about consumption, they are about imaginary And this fascination for the spectacular becomes an element possibilities: they are wishful thinking. of the narrative in such a way that the narrator is drawn into In his photography and his fiction, Prince attempts to gauge the description and the act of seeing becomes central. the effect of these ubiquitous promotional images on our This structural configuration mirrors the characters' own pre­ occupation with the visual image, especially as the image Brian Wallis is an editor of Wedge magazine and is currently adjunct becomes a portable or exchangeable component of identity. curator at the New Museum of Contemporary Art, New York. This is Prince’s characters derive their identities and their personal the second in a series of articles by Brian Wallis on the writings of connoisseurship of role-playing from the storehouse of pop­ contemporary American artists. The first which appeared in the last ular culture — television, rock music, advertising, video issue was «An Absence of Vision and Drama.» movies — and social interaction takes place along the axis of 61 PARKETT 6 1985 Part HI seeing and being seen. Identity is a montage of fantasies, where images are no less believable than the real thing. The name changes, and shifting appearances. In other words, main character is shaped by an escapist obsession for their identity formation does not follow a conventional course watching video movies — he has seen 275in one year. At the of psychological conflict and resolution both because there same time, he totally withdraws from more traditional, social is no motivation, or no sense of personal history, and be­ entertainment: parties, clubs, sex, reading, conversation. cause a solution — in the form of interchangeable roles — is Nothing else provides the same release and security as the at hand. Further, there is a sense that identity can only be two-way, closed-circuit of the video movies. For him it is like confirmed in public (hence the emphasis on portraits, news­ being a child again. With maternal security and material paper notices, magazine photos, publicity pics) according to comfort at hand he can be totally self-indulgent. Even when precast public personal. The first sentence of WHY I GO TO his nest-like situation is removed, its pattern remains imprint­ THE MOVIES ALONE is, «A lot of people wish they were some­ ed on his life, totally reproducible with a new location, a new one else. And some of us would like to exchange parts with woman, or a new movie. In the end, he even reenacts his other people, keeping what we already like and jettisoning childhood fantasy — projection by hanging on his wall a the things that we can’t stand.» poster of Steve McQueen — the same one he had when he ^ This overzealous pursuit of the perfection of the human body was a kid. a: is of course perfectly consistent with advertising’s utopian It is not difficult to read in Prince's story a classical psycho­ m promise. By foregrounding the ideal, advertising photog- logical parable of sexual repression and exchange — the re­ raphy presents an image which, as Prince says «appears jection by the Mother, the resurrection of the image of the Fa­ real, but has no specific chance of being real.» In »The Per­ ther. But what is more interesting is that this story is construct­ fect Tense» Prince even plays out the story of a man with per­ ed by means of the system which encourages and sustains fect, model-like looks («It was scary. Really a fright. He was it: contemporary advertising. Here all the conventions of ad­ better than Christ, he was physically perfect.»). And of vertising narrative are employed: exaggeration, depthless- course it is a nightmare: he avoids mirrors, is stared at con- ness, sexual polarity, and the image (no longer the object) at cj stantly, covers his face, considers himself a carrier. Yet we the center of all power relations. Prince’s reprehensible char­ K continue to accept alternative realities suggested by adver- acter stands as a product and an indictment of the obscenity, Using photographs which not only illustrate an illusion of hu­ the constant solicitation, and the inescapable escapism of man perfection, but also project the viability of progress, the media culture. oj banishment of labor, the establishment of harmony with the x technological environment, and the reasonable coexistence We might suspect then that Prince’s purpose is simply to cri­ * of fiction and reality in a single logic system. tique contemporary consumer life and to ridicule its facile Everything is collapsed into visual imagery — infinitely com­ confusion of fiction and reality, but in fact his purpose is more municable across the vast network of cable television, video comprehensive. First, he recognizes the positive potential of players, and television — and Prince's characters demon­ visual communication to excite and fascinate, to stimulate strate repeatedly an inclination to conform to or disappear imagination and thereby to overturn the repressive logic of into the security of this closed system. The real world is pre­ rationalized experience. Second, he makes clear that the sented in contrast as bland and lacking in pleasure. So negative effects of advertising occur not only in terms of eco­ pleasure for its own sake provides a goal, while alienation nomics, but also in terms of individual identity, in a misrecog- from the real world — withdrawal, lack of emotion, inability to nition of image and self. And finally, he suggests that even socialize — finds its expression not in anxiety but in the pure given the economic motivations of advertising images, their mindless pleasures of solitude: the inward-focused release power to engage and fascinate need not be wholly denied; of drugs, television, drinking, and movies (hence the title pleasure need not be sacrificed for a more politically correct WHY I GO TO THE MOVIES ALONE). unpleasure. Rather, what we need, perhaps, what Prince's stories project are new criteria and new approaches to a type Prince’s most recent story, «Anyone Who Is Anyone», takes of pleasure based precisely on visual overdetermination, ec­ place within the context of this alternative (simulated) reality stasy, and excess. 6 2 Part III «A NYONE Who Is A nyone» RICHARD PRINCE Unbelievable and believable have become the same thing. Any view point is as good as any other. They used to call it relativity and now they call it the closest thing to the real thing. For one year he rented movies — VCR videos — and watched them on a twenty-five-inch color Sony monitor at her apartment. He watched the movies alone, late at night after she had gone to bed. He watched two-hundred- and-seventy-five movies that year. He rented the movies from World Of Video. Part of the routine was going to the video store and going over and selecting what he could watch that night. He usually spent about fifteen to thirty minutes picking something out.

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