Projective Geometric Algebra: a Swiss Army Knife for Doing Cayley-Klein Geometry

Projective Geometric Algebra: a Swiss Army Knife for Doing Cayley-Klein Geometry

Projective Geometric Algebra: A Swiss army knife for doing Cayley-Klein geometry Charles Gunn Sept. 18, 2019 at ICERM, Providence Full-featured slides available at: https://slides.com/skydog23/icerm2019. Check for updates incorporating new ideas inspired by giving the talk. This first slide will indicate whether update has occurred. 1 . 1 What is Cayley-Klein geometry? Example: Given a conic section Q in RP 2. For two points x and y "inside" Q, define d(a, b) = log(CR(f+, f−; x, y)) where f+, f− are the intersections of the line xy with Q and CR is the cross ratio. CR is invariant under projectivities ⇒ d is a distance function and the white region is a model for hyperbolic plane H2. 1 . 2 What is Cayley-Klein geometry? SIGNATURE of Quadratic Form Example: (+ + −0) = (2, 1, 1) e0 ⋅ e0 = e1 ⋅ e1 = +1, e2 ⋅ e2 = −1, e3 ⋅ e3 = 0, ei ⋅ ej = 0 for i = j 1 . 3 What is Cayley-Klein geometry? Signature of Q κ Space Symbol (n + 1, 0, 0) +1 elliptic Elln, Sn (n, 1, 0) -1 hyperbolic Hn "(n, 0, 1)" 0 euclidean En 1 . 4 3D Examples The Sudanese Moebius band in S3 discovered by Sue Goodman and Dan Asimov, visualized in UNC-CH Graphics Lab, 1979. 1 . 5 3D Examples Tessellation of H3 with regular right-angled dodecahedra (from "Not Knot", Geometry Center, 1993). 1 . 6 3D Examples The 120-cell, a tessellation of the 3-sphere S3 (PORTAL VR, TU-Berlin, 18.09.09) 1 . 7 Cayley-Klein geometries for n = 2 Name elliptic euclidean hyperbolic signature (3,0,0) "(2,0,1)" (2,1,0) null points x2 + y2 + z2=0 x2 + y2 − z2=0 1 . 8 Cayley-Klein geometries for n = 2 Name elliptic euclidean hyperbolic signature (3,0,0) "(2,0,1)" (2,1,0) null points x2 + y2 + z2=0 z2=0 x2 + y2 − z2=0 1 . 8 Example Cayley-Klein geometries for n = 2 Name elliptic euclidean hyperbolic signature (3,0,0) "(2,0,1)" (2,1,0) null points x2 + y2 + z2=0 z2=0 x2 + y2 − z2=0 null lines* a2 + b2 + c2=0 a2 + b2=0 a2 + b2 − c2=0 *The line ax + by + cz = 0 has line coordinates (a, b, c). 1 . 9 Question What is the best way to do Cayley-Klein geometry on the computer? 2 . 1 Question What is the best way to do Cayley-Klein geometry on the computer? 1993 2 . 1 Question What is the best way to do Cayley-Klein geometry on the computer? 1993 2019 2 . 1 Vector + linear algebra 2 . 2 Vector + linear algebra Projective points Projective matrices 2 . 2 Vector + linear algebra Projective points Projective matrices 2 . 3 Vector + linear algebra Projective points Projective matrices But it's 2019 now. Can we do better? 2 . 3 Cayley-Klein programmer's wish list 2 . 4 Cayley-Klein programmer's wish list Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Single, uniform rep'n for isometries Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Single, uniform rep'n for isometries Compact expressions for classical geometric results Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Single, uniform rep'n for isometries Compact expressions for classical geometric results Physics-ready Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Single, uniform rep'n for isometries Compact expressions for classical geometric results Physics-ready Metric-neutral Coordinate-free 2 . 4 Cayley-Klein programmer's wish list Uniform rep'n for points, lines, and planes Parallel-safe meet and join operators Single, uniform rep'n for isometries Compact expressions for classical geometric results Backwards compatible Physics-ready Metric-neutral Coordinate-free 2 . 4 Partial solutions: Quaternions (1843) A 4D algebra generated by units {1, i, j, k} satisfying: 12 = 1, i2 = j2 = k2 = −1 ij = −ji, ... 3 . 1 Quaternions Quaternions H s + xi + yj + zk 3 Im. quaternions IH v := xi + yj + zk ⇔ (x, y, z) ∈ R Unit quaternions U {g ∈ H ∣ gg = 1} 3 . 2 Quaternions Quaternions H s + xi + yj + zk 3 Im. quaternions IH v := xi + yj + zk ⇔ (x, y, z) ∈ R Unit quaternions U {g ∈ H ∣ gg = 1} I. Geometric product: v1v 2 = −v1 ⋅ v2 + v1 × v2 3 . 3 Quaternions Quaternions H s + xi + yj + zk 3 Im. quaternions IH v := xi + yj + zk ⇔ (x, y, z) ∈ R Unit quaternions U {g ∈ H ∣ gg = 1} I. Geometric product: v1v 2 = −v1 ⋅ v2 + v1 × v2 cross product inner product 3 . 3 Quaternions Quaternions H s + xi + yj + zk 3 Im. quaternions IH v := xi + yj + zk ⇔ (x, y, z) ∈ R Unit quaternions U {g ∈ H ∣ gg = 1} II. Rotations via sandwiches: 1. For g ∈ U, there exists x ∈ IH so that g = cos(t) + sin(t)x = etx 2. For any v ∈ IH (≅ R3), the "sandwich" gvg rotates v around the axis x by an angle 2t. 3. Comparison to matrices. 3 . 4 Quaternions Quaternions H s + xi + yj + zk 3 Im. quaternions IH v := xi + yj + zk ⇔ (x, y, z) ∈ R Unit quaternions U {g ∈ H ∣ gg = 1} Advantages I. Geometric product II. Rotations as sandwiches Disadvantages I. Only applies to points/vectors II. Special case R3 3 . 5 Partial solutions: Grassmann algebra Hermann Grassmann (1809-1877) Ausdehnungslehre (1844) 4 . 1 Grassmann algebra 2 2∗ The wedge (∧) product in RP and RP 4 . 2 Grassmann algebra 4 . 3 Grassmann algebra Standard projective x ∧ y is join yields ⋀ RP 2 4 . 3 Grassmann algebra Standard projective Dual projective x ∧ y is join x ∧ y is meet 2 2∗ yields ⋀ RP yields ⋀ RP 4 . 3 Grassmann algebra The dual projective 2∗ Grassmann algebra ⋀ RP Grade Sym Generators Dim. Type 0 0 ⋀ 1 1 Scalar 1 1 ⋀ {e0, e1, e2} 3 Line 2 2 ⋀ {Ei = ej ∧ ek } 3 Point 3 3 ⋀ I = e0 ∧ e1 ∧ e2 1 Pseudoscalar 4 . 4 Grassmann algebra The dual projective 2∗ Grassmann algebra ⋀ RP Grade Sym Generators Dim. Type 0 0 ⋀ 1 1 Scalar 1 1 ⋀ {e0, e1, e2} 3 Line 2 2 ⋀ {Ei = ej ∧ ek } 3 Point 3 3 ⋀ I = e0 ∧ e1 ∧ e2 1 Pseudoscalar n∗ We will be using ⋀ RP for the rest of the talk. 4 . 4 Grassmann algebra The wedge (∧) product in RP 2 Properties of ∧ 1. Antisymmetric: For 1-vectors x, y: x ∧ y = −y ∧ x x ∧ x = 0 2. Subspace lattice: For linearly independent subspaces x ∈ k m k+m ⋀ , y ∈ ⋀ , x ∧ y ∈ ⋀ is the subspace spanned by x and y otherwise it's zero. Note: The regressive (join) product ∨ is also available. (Then it's called a Grassmann-Cayley algebra.) 4 . 5 Grassmann algebra Note: spanning subspace means different things in standard and dual setting. In 3D: Standard: a line is the Dual: a line is the subspace spanned by subspace spanned by two points. two planes. Plane pencil ange Point r Spear Axis 4 . 6 Grassmann algebra Advantages 1. Points, lines, and planes are equal citizens. 2. "Parallel-safe" meet and join operators since projective. Disadvantages 1. Only incidence (projective), no metric. 4 . 7 Clifford's geometric algebra William Kingdon Clifford (1845-1879) "Applications of Grassmann's extensive algebra" (1878): His stated aim: to combine quaternions with Grassmann algebra. 5 . 1 Clifford's geometric algebra Geometric product extends the wedge product and is defined for two 1-vectors as: xy := x⋅y + x ∧ y 0-vector 2-vector where ⋅ is the inner product induced by Q. Since the two terms measure different aspects, the sum is (usually) non-zero. This product can be extended to the whole Grassmann algebra ∗ to produce the geometric algebra P(Rp,n,z ) . 5 . 2 Clifford's geometric algebra Geometric product extends the wedge product and is defined for two 1-vectors as: xy := x⋅y + x ∧ y measures measures sameness 0-vector 2-vector difference where ⋅ is the inner product induced by Q. Since the two terms measure different aspects, the sum is (usually) non-zero. This product can be extended to the whole Grassmann algebra ∗ to produce the geometric algebra P(Rp,n,z ) . 5 . 2 Projective geometric algebra We call an algebra constructed in this way a projective geometric algebra (PGA). ∗ ∗ ∗ We are interested in P(R3,0,0) , P(R2,1,0) , P(R2,0,1) . ∗ We sometimes write P(Rκ) and leave the metric open. We can choose a fundamental triangle so that: 2 2 2 e0 = κ, e1 = e2 = 1 (κ ∈ {−1, 0, 1}) Ek := eie j = ei ∧ ej = −ej e i I := e0e 1e 2 5 . 3 2D PGA 2 Example: Two lines, let e0 = κ a = a0e 0 + a1e 1 + a2e 2 b = b0e 0 + b1e 1 + b2e 2 2 2 2 ab = (a0b 0e 0 + a1b 1e 1 + a2b 2e 2) +(a0b 1 − a1b 0) e0e 1 + (a1b 2 − a2b 1) e1e 2 + (a0b 2 − a2b 0) e0e 2 = (a0b 0κ + a1b1 + a2b 2) +(a1b 2 − a2b 1) E0 + (a2b 0 − a0b 2) E1 + (a0b 1 − a1b 0) E2 = a ⋅ b + a ∧ b 5 . 4 2D PGA 2 Example: Two lines, let e0 = κ a = a0e 0 + a1e 1 + a2e 2 b = b0e 0 + b1e 1 + b2e 2 2 2 2 ab = (a0b 0e 0 + a1b 1e 1 + a2b 2e 2) +(a0b 1 − a1b 0) e0e 1 + (a1b 2 − a2b 1) e1e 2 + (a0b 2 − a2b 0) e0e 2 = (a0b 0κ + a1b1 + a2b 2) +(a1b 2 − a2b 1) E0 + (a2b 0 − a0b 2) E1 + (a0b 1 − a1b 0) E2 = a ⋅ b + a ∧ b Looks lik e cross product but is the point incident to both lines.

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    94 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us