Dc Prf-SPOJ-Classical.Ps

Dc Prf-SPOJ-Classical.Ps

<p><strong>Archives of the Sphere Online Judge </strong></p><p><strong>classical problemset </strong><br><strong>Editors: </strong></p><p>1</p><p><strong>Hem nt&nbsp;Verma Nghia Nguyen Hoang </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Ł z&nbsp;Kuszner </strong></li><li style="flex:1"><strong>Lukas Mai </strong></li></ul><p></p><p><strong>balaji Stephen Merriman u.swarnaprakash Blue Mary Andrés Leonardo Rojas Adrian Kosowski Duarte Adrian Kuegel </strong></p><ul style="display: flex;"><li style="flex:1"><strong>Brian </strong></li><li style="flex:1"><strong>R hul&nbsp;Garg </strong></li><li style="flex:1"><strong>Yash </strong></li></ul><p></p><p><strong>Neal Zane Robert Rychcicki </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Chinh Nguyen </strong></li><li style="flex:1"><strong>VOJ problem setters </strong></li></ul><p></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Paweł Dobrzycki </strong></li><li style="flex:1"><strong>????? </strong></li></ul><p></p><p><strong>Patryk Pomy&nbsp;alski Konrad Piwakowski </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Frank R&nbsp;fael Arteaga </strong></li><li style="flex:1"><strong>Zhang Taizhi </strong></li></ul><p></p><p><strong>iorel alii Mauro Persano </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Tomek Czajka </strong></li><li style="flex:1"><strong>P.Kasthuri Rangan- </strong></li></ul><p></p><p><strong>Pripoae Toni Sebastian Kanthak </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Reinier César Mujica </strong></li><li style="flex:1"><strong>Bartłomiej Kowalski </strong></li></ul><p></p><p><strong>Hdez Ivan Alfonso </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Radu Grigore </strong></li><li style="flex:1"><strong>Olamendy </strong></li></ul><p></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>k Gor&nbsp;on </strong></li><li style="flex:1"><strong>Martin Bader </strong></li></ul><p></p><p><strong>Lovro Puzar dqd </strong></p><p></p><ul style="display: flex;"><li style="flex:1"><strong>Lordxfas x </strong></li><li style="flex:1"><strong>Piotr Piotrowski </strong></li></ul><p></p><p><strong>Rusl n&nbsp;Sennov Tomasz Goluch </strong><br><strong>Camilo Andrés Varela León Spooky Jin Bin Paritosh Aggarwal Thanh-Vy Hua Le Đôn Khue Roman Sol Csaba Noszaly Wanderley Guimaraes Analysis Mode (Bogardan Michał Czuczman Hellkite) Jelani Nelson (Minilek) Abhilash I Daniel Gómez Didier Paul Draper Ngô Minh Đu+’c Bobby Xiao Neal Wu Darek Dereniowski Prasanna Nguye^~n Ha Du+o+ng Piotr Łowiec Nguyen Minh Hieu Robin Nittka Qu Jun Ahmed Aly Fabio Avellaneda Adam Dzedzej Hoang Hong Quan Ajay Somani </strong></p><ul style="display: flex;"><li style="flex:1"><strong>abhijith reddy d </strong></li><li style="flex:1"><strong>Rahul </strong></li></ul><p></p><p><strong>Tomas. Bob </strong><br><strong>Nguyen Van Quang Huy Nikola P Borisov </strong></p><p><strong>Diego Satoba </strong><br><strong>Mir Wasi Ahmed </strong></p><p><strong>Luka Kalinovcic yandry pérez </strong><br><strong>Pawel Gawrychowski Matthew Reeder Rafal clemente </strong><br><strong>Marco Gallotta </strong></p><p><strong>Pavel Kuznetsov Robert Gerbicz Chen Xiaohong Simon Gog </strong><br><strong>Tomasz Niedzwiecki Andrés Mejía-Posada Andres Galvis Slobodan Alfonso2 Peterssen Krzysztof Kluczek Jose Daniel Rdguez Abel Nieto Rodriguez Bogusław K. Osuch Gogu Marian </strong><br><strong>Kashyap KBR John Rizzo Race with time Michał Małafiejski Ivan Metelsky Phenomenal </strong><br><strong>Le Trong Dao </strong></p><p><strong>Muntasir Azam Khan </strong><br><strong>Nguyen Dinh Tu </strong></p><p>2</p><p><strong>Last updated: 2009-10-09 09:00:05 </strong></p><p>3</p><p><strong>Preface </strong></p><p>This electronic material contains a set of algorithmic problems, forming the archives of the Sphere <a href="/goto?url=http://www.spoj.pl/), classical" target="_blank">Online Judge (http://www.spoj.pl/), classical problemset. The document can be accessed at the </a>following URLs: </p><p><a href="/goto?url=http://www.spoj.pl/problems/classical.ps" target="_blank">in PostScript format: http://www.spoj.pl/problems/classical.ps </a><a href="/goto?url=http://www.spoj.pl/problems/classical.pdf" target="_blank">in Portable Document Format: http://www.spoj.pl/problems/classical.pdf </a></p><p>These resources are constantly updated to synchronise with the ever-changing hypertext version of the problems, and to include newly added problems. If you have obtained this document from another source, it is strongly recommended that you should download the current version from one of the aforementioned URLs. </p><p><strong>Enjoy problem-solving at the Sphere Online Judge! </strong></p><p><strong>Disclaimer from the Editors. </strong>Despite our best efforts, it is possible that this document contains errors or that some of the content differs slightly from its original hypertext form. We take no responsibility for any such faults and their consequences. We neither authorise nor approve use of this material for any purpose other than facilitating problem solving at the Sphere Online Judge site; nor do we guarantee its fitness for any purpose whatsoever. </p><p>The layout of the problems in this document is the copyright of the Editors named on the cover (as determined by the appropriate footers in the problem description). The content is the copyright of the respective Editor unless the copyright holder is otherwise stated in the ’resource’ section. The document as a whole is not protected by copyright, and fragments of it are to be regarded independently. No responsibility is taken by the Editors if use or redistribution of this document violates either their or third party copyright laws. When referring to or citing the whole or a fragment of this document, please state clearly the aforementioned URLs at which the document is to be found, as well as the resources from which the problems you are referring to originally came. </p><p>Remarks concerning this document should be sent to the following e-mail address: [email protected]. </p><p>4</p><p><strong>Table of Contents </strong></p><p>1. Problem&nbsp;TEST (1. Life, the Universe, and Everything) 2. Problem&nbsp;PRIME1 (2. Prime Generator) 3. Problem&nbsp;SBSTR1 (3. Substring Check (Bug Funny)) 4. Problem&nbsp;ONP (4. Transform the Expression) 5. Problem&nbsp;PALIN (5. The Next Palindrome) 6. Problem&nbsp;ARITH (6. Simple Arithmetics) 7. Problem&nbsp;BULK (7. The Bulk!) 8. Problem&nbsp;CMPLS (8. Complete the Sequence!) 9. Problem&nbsp;DIRVS (9. Direct Visibility) <br>10. Problem&nbsp;CMEXPR (10. Complicated Expressions) 11. Problem&nbsp;FCTRL (11. Factorial) 12. Problem&nbsp;MMIND (12. The Game of Master-Mind) 13. Problem&nbsp;HOTLINE (13. Hotline) 14. Problem&nbsp;IKEYB (14. I-Keyboard) 15. Problem&nbsp;SHPATH (15. The Shortest Path) 16. Problem&nbsp;TETRA (16. Sphere in a tetrahedron) 17. Problem&nbsp;CRYPTO1 (17. The Bytelandian Cryptographer (Act I)) 18. Problem&nbsp;CRYPTO2 (18. The Bytelandian Cryptographer (Act II)) 19. Problem&nbsp;CRYPTO3 (19. The Bytelandian Cryptographer (Act III)) 20. Problem&nbsp;CRYPTO4 (20. The Bytelandian Cryptographer (Act IV)) 21. Problem&nbsp;TRICENTR (22. Triangle From Centroid) 22. Problem&nbsp;PIR (23. Pyramids) 23. Problem&nbsp;FCTRL2 (24. Small factorials) 24. Problem&nbsp;POUR1 (25. Pouring water) 25. Problem&nbsp;BSHEEP (26. Build the Fence) 26. Problem&nbsp;SBANK (27. Sorting Bank Accounts) 27. Problem&nbsp;HMRO (28. Help the Military Recruitment Office!) 28. Problem&nbsp;HASHIT (29. Hash it!) 29. Problem&nbsp;BLINNET (30. Bytelandian Blingors Network) 30. Problem&nbsp;MUL (31. Fast Multiplication) 31. Problem&nbsp;NHAY (32. A Needle in the Haystack) 32. Problem&nbsp;TRIP (33. Trip) 33. Problem&nbsp;RUNAWAY (34. Run Away) 34. Problem&nbsp;EQBOX (35. Equipment Box) 35. Problem&nbsp;CODE1 (36. Secret Code) 36. Problem&nbsp;PROPKEY (37. The Proper Key) 37. Problem&nbsp;LABYR1 (38. Labyrinth) 38. Problem&nbsp;PIGBANK (39. Piggy-Bank) 39. Problem&nbsp;STONE (40. Lifting the Stone) 40. Problem&nbsp;WORDS1 (41. Play on Words) 41. Problem&nbsp;ADDREV (42. Adding Reversed Numbers) 42. Problem&nbsp;BOOKS1 (43. Copying Books) 43. Problem&nbsp;SCYPHER (44. Substitution Cipher) 44. Problem&nbsp;COMMEDIA (45. Commedia dell Arte) 45. Problem&nbsp;SCRAPER (47. Skyscraper Floors) </p><p>5</p><p>46. Problem&nbsp;BEADS (48. Glass Beads) 47. Problem&nbsp;HAREFOX (49. Hares and Foxes) 48. Problem&nbsp;INCARDS (50. Invitation Cards) 49. Problem&nbsp;TOUR (51. Fake tournament) 50. Problem&nbsp;JULKA (54. Julka) 51. Problem&nbsp;JASIEK (55. Jasiek) 52. Problem&nbsp;DYZIO (56. Dyzio) 53. Problem&nbsp;SUPPER (57. Supernumbers in a permutation) 54. Problem&nbsp;PICAD (58. Crime at Piccadily Circus) 55. Problem&nbsp;BIA (59. Bytelandian Information Agency) 56. Problem&nbsp;DANCE (60. The Gordian Dance) 57. Problem&nbsp;BRCKTS (61. Brackets) 58. Problem&nbsp;IMP (62. The Imp) 59. Problem&nbsp;SQRBR (63. Square Brackets) 60. Problem&nbsp;PERMUT1 (64. Permutations) 61. Problem&nbsp;BALL1 (65. Ball) 62. Problem&nbsp;CRSCNTRY (66. Cross-country) 63. Problem&nbsp;CUTOUT (67. Cutting out) 64. Problem&nbsp;EXPR1 (68. Expression) 65. Problem&nbsp;MOULDS (69. Moulds) 66. Problem&nbsp;RELATS1 (70. Relations) 67. Problem&nbsp;TREE1 (71. Tree) 68. Problem&nbsp;BAC (73. Bacterial) 69. Problem&nbsp;DIVSUM (74. Divisor Summation) 70. Problem&nbsp;EDIT1 (75. Editor) 71. Problem&nbsp;EDIT2 (76. Editor Inverse) 72. Problem&nbsp;BRICKS (77. New bricks disorder) 73. Problem&nbsp;MARBLES (78. Marbles) 74. Problem&nbsp;EASYPIE (82. Easy Problem) 75. Problem&nbsp;BUNDLE (83. Bundling) 76. Problem&nbsp;SHORTCUT (84. Shortcut) 77. Problem&nbsp;DICE1 (85. Dice Contest) 78. Problem&nbsp;RAIN1 (86. November Rain) 79. Problem&nbsp;FOOTBALL (87. Football) 80. Problem&nbsp;TREE2 (88. Which is Next) 81. Problem&nbsp;HANGLET (89. Hang or not to hang) 82. Problem&nbsp;MINIMAX (90. Minimizing maximizer) 83. Problem&nbsp;TWOSQRS (91. Two squares or not two squares) 84. Problem&nbsp;CUTSQRS (92. Cutting off Squares) 85. Problem&nbsp;MAYA (94. Numeral System of the Maya) 86. Problem&nbsp;STPAR (95. Street Parade) 87. Problem&nbsp;SHOP (96. Shopping) 88. Problem&nbsp;PARTY (97. Party Schedule) 89. Problem&nbsp;DFLOOR (98. Dance Floor) 90. Problem&nbsp;BUS (99. Bus) 91. Problem&nbsp;BABTWR (100. Tower of Babylon) 92. Problem&nbsp;FISHER (101. Fishmonger) </p><p>6</p><p>93. Problem&nbsp;LITEPIPE (102. GX Light Pipeline Inc) 94. Problem&nbsp;HIGH (104. Highways) 95. Problem&nbsp;ALICEBOB (105. Alice and Bob) 96. Problem&nbsp;BINSTIRL (106. Binary Stirling Numbers) 97. Problem&nbsp;MAYACAL (107. Calendar of the Maya) 98. Problem&nbsp;MORSE (108. Decoding Morse Sequences) 99. Problem&nbsp;EXCHNG (109. Exchanges) <br>100. Problem&nbsp;CISTFILL (110. Fill the Cisterns) 101. Problem&nbsp;SEGVIS (112. Horizontally Visible Segments) 102. Problem&nbsp;FAMILY (115. Family) 103. Problem&nbsp;INTERVAL (116. Intervals) 104. Problem&nbsp;RHOMBS (118. Rhombs) 105. Problem&nbsp;SERVERS (119. Servers) 106. Problem&nbsp;SOLIT (120. Solitaire) 107. Problem&nbsp;TTABLE (121. Timetable) 108. Problem&nbsp;STEVE (122. Voracious Steve) 109. Problem&nbsp;PAYING (123. Paying in Byteland) 110. Problem&nbsp;RENT (130. Rent your airplane and make money) 111. Problem&nbsp;SQDANCE (131. Square dance) 112. Problem&nbsp;HELPR2D2 (132. Help R2-D2!) 113. Problem&nbsp;PHONY (134. Phony Primes) 114. Problem&nbsp;MAWORK (135. Men at work) 115. Problem&nbsp;TRANS (136. Transformation) 116. Problem&nbsp;PARTIT (137. Partition) 117. Problem&nbsp;POSTERS (138. Election Posters) 118. Problem&nbsp;MAZE (139. The Long and Narrow Maze) 119. Problem&nbsp;LONER (140. The Loner) 120. Problem&nbsp;GLUE (142. Johnny and the Glue) 121. Problem&nbsp;ALIENS (145. Aliens) 122. Problem&nbsp;MULTIPLY (146. Fast Multiplication Again) 123. Problem&nbsp;TAUT (147. Tautology) 124. Problem&nbsp;MLAND (148. Land for Motorways) 125. Problem&nbsp;FSHEEP (149. Fencing in the Sheep) 126. Problem&nbsp;PLONK (150. Where to Drink the Plonk?) 127. Problem&nbsp;COURIER (151. The Courier) 128. Problem&nbsp;SCALES (153. Balancing the Stone) 129. Problem&nbsp;ROCK (154. Sweet and Sour Rock) 130. Problem&nbsp;PALSEC (160. Choosing a Palindromic Sequence) 131. Problem&nbsp;PAINTTMP (174. Paint templates) 132. Problem&nbsp;POLY1 (175. Polygon) 133. Problem&nbsp;SUM1SEQ (176. Sum of one-sequence) 134. Problem&nbsp;ABWORDS (177. AB-words) 135. Problem&nbsp;ROADNET (178. Road net) 136. Problem&nbsp;WORDEQ (179. Word equations) 137. Problem&nbsp;CONTPACK (180. How to pack containers) 138. Problem&nbsp;SCUBADIV (181. Scuba diver) 139. Problem&nbsp;WINDOW1 (182. Window) </p><p>7</p><p>140. Problem&nbsp;ASCIRC (183. Assembler circuits) 141. Problem&nbsp;ATMS (184. Automatic Teller Machines) 142. Problem&nbsp;CHASE1 (185. Chase) 143. Problem&nbsp;LITELANG (186. The lightest language) 144. Problem&nbsp;FLBRKLIN (187. Flat broken lines) 145. Problem&nbsp;RECTNG1 (188. Rectangles) 146. Problem&nbsp;MUSKET (196. Musketeers) 147. Problem&nbsp;EMPTY (199. Empty Cuboids) 148. Problem&nbsp;MONODIG (200. Monodigital Representations) 149. Problem&nbsp;POLYGAME (201. The Game of Polygons) 150. Problem&nbsp;ROCKETS (202. Rockets) 151. Problem&nbsp;POTHOLE (203. Potholers) 152. Problem&nbsp;SLEEP (204. Sleepwalker) 153. Problem&nbsp;ICERINK (205. Icerink) 154. Problem&nbsp;BITMAP (206. Bitmap) 155. Problem&nbsp;THREECOL (207. Three-coloring of binary trees) 156. Problem&nbsp;STORE (208. Store-keeper) 157. Problem&nbsp;MAP (209. The Map) 158. Problem&nbsp;ALTARS (210. The Altars) 159. Problem&nbsp;PRIMIT (211. Primitivus recurencis) 160. Problem&nbsp;WATER (212. Water among Cubes) 161. Problem&nbsp;PANIC (215. Panic in the Plazas) 162. Problem&nbsp;SOPARADE (217. Soldiers on Parade) 163. Problem&nbsp;PHRASES (220. Relevant Phrases of Annihilation) 164. Problem&nbsp;VONNY (224. Vonny and her dominos) 165. Problem&nbsp;JEWELS (226. Jewelry and Fashion) 166. Problem&nbsp;ORDERS (227. Ordering the Soldiers) 167. Problem&nbsp;SHAMAN (228. Shamans) 168. Problem&nbsp;SORTING (229. Sorting is easy) 169. Problem&nbsp;ZEBRA (231. The Zebra Crossing) 170. Problem&nbsp;HOLIDAY1 (234. Getting Rid of the Holidays (Act I)) 171. Problem&nbsp;VFMUL (235. Very Fast Multiplication) 172. Problem&nbsp;ROMAN (236. Converting number formats) 173. Problem&nbsp;SUMITR (237. Sums in a Triangle) 174. Problem&nbsp;HOLIDAY2 (238. Getting Rid of the Holidays (Act II)) 175. Problem&nbsp;BTOUR (239. Tour de Byteland) 176. Problem&nbsp;BLOCKS (241. Arranging the Blocks) 177. Problem&nbsp;STABLEMP (243. Stable Marriage Problem) 178. Problem&nbsp;SQRROOT (245. Square Root) 179. Problem&nbsp;CHOCOLA (247. Chocolate) 180. Problem&nbsp;CTAIN (260. Containers) 181. Problem&nbsp;TRIPART (261. Triangle Partitioning) 182. Problem&nbsp;CONNECT (262. Connections) 183. Problem&nbsp;PERIOD (263. Period) 184. Problem&nbsp;CORNET (264. Corporative Network) 185. Problem&nbsp;CAVE (272. Cave Exploration) 186. Problem&nbsp;WMELON (274. Johnny and the Watermelon Plantation) </p><p>8</p><p>187. Problem&nbsp;WATERWAY (275. The Water Ringroad) 188. Problem&nbsp;CTGAME (277. City Game) 189. Problem&nbsp;BICYCLE (278. Bicycle) 190. Problem&nbsp;INUMBER (279. Interesting number) 191. Problem&nbsp;LIFTS (280. Lifts) 192. Problem&nbsp;MUDDY (282. Muddy Fields) 193. Problem&nbsp;NAPTIME (283. Naptime) 194. Problem&nbsp;SCITIES (286. Selfish Cities) 195. Problem&nbsp;NETADMIN (287. Smart Network Administrator) 196. Problem&nbsp;PON (288. Prime or Not) 197. Problem&nbsp;POLYEQ (290. Polynomial Equations) 198. Problem&nbsp;CUBERT (291. Cube Root) 199. Problem&nbsp;ALIBB (292. Alibaba) 200. Problem&nbsp;OFBEAT (293. Officers on the Beat) 201. Problem&nbsp;TWORK (296. Teamwork is Crucial) 202. Problem&nbsp;AGGRCOW (297. Aggressive cows) 203. Problem&nbsp;CABLETV (300. Cable TV Network) 204. Problem&nbsp;BOOK (301. Booklets) 205. Problem&nbsp;CANTON (302. Count on Cantor) 206. Problem&nbsp;UCUBE (303. The Unstable Cube) 207. Problem&nbsp;RATTERN (309. The Room Pattern) 208. Problem&nbsp;PITPAIR (318. Pythagorean Legacy) 209. Problem&nbsp;WINDMILL (325. The Tall Windmills) 210. Problem&nbsp;PLATON (327. Platon and Socrates) 211. Problem&nbsp;BISHOPS (328. Bishops) 212. Problem&nbsp;CALLS (329. Calls) 213. Problem&nbsp;HARDQ (332. Hard Question) 214. Problem&nbsp;PHDISP (334. The Philosophical Dispute) 215. Problem&nbsp;EOPERA (336. Exchange Operations) 216. Problem&nbsp;SEQ (339. Recursive Sequence) 217. Problem&nbsp;POKER (344. Poker) 218. Problem&nbsp;MIXTURES (345. Mixtures) 219. Problem&nbsp;COINS (346. Bytelandian gold coins) 220. Problem&nbsp;EXPEDI (348. Expedition) 221. Problem&nbsp;AROUND (349. Around the world) 222. Problem&nbsp;LANDSCAP (350. Landscaping) 223. Problem&nbsp;HAN01 (351. Ha-noi!) 224. Problem&nbsp;ACT (359. Alpha Centauri Tennis) 225. Problem&nbsp;IGARB (362. Ignore the Garbage) 226. Problem&nbsp;LISA (364. Pocket Money) 227. Problem&nbsp;PHIDIAS (365. Phidias) 228. Problem&nbsp;FARMER (366. Farmer) 229. Problem&nbsp;EMPODIA (367. Empodia) 230. Problem&nbsp;CSTREET (368. Cobbled streets) 231. Problem&nbsp;MATH1 (369. Math I) 232. Problem&nbsp;ONEZERO (370. Ones and zeros) 233. Problem&nbsp;BENEFACT (372. The Benefactor) </p><p>9</p><p>234. Problem&nbsp;GREED (373. Greedy island) 235. Problem&nbsp;MATRIX (374. Count maximum matrices) 236. Problem&nbsp;QTREE (375. Query on a tree) 237. Problem&nbsp;ACS (376. A concrete simulation) 238. Problem&nbsp;TAXI (377. Taxi) 239. Problem&nbsp;PERMUT2 (379. Ambiguous Permutations) 240. Problem&nbsp;BINGO (380. Bullshit Bingo) 241. Problem&nbsp;CHICAGO (381. 106 miles to Chicago) 242. Problem&nbsp;DECORATE (382. Decorate the wall) 243. Problem&nbsp;EUROPEAN (383. European railroad tracks) 244. Problem&nbsp;FOOL (384. Any fool can do it) 245. Problem&nbsp;GAME (385. Game schedule required) 246. Problem&nbsp;HELP (386. Help the problem setter) 247. Problem&nbsp;TOURS (387. Travelling tours) 248. Problem&nbsp;MENU (388. Menu) 249. Problem&nbsp;HOSPITAL (389. Use of Hospital Facilities) 250. Problem&nbsp;BILLIARD (390. Billiard) 251. Problem&nbsp;RAILROAD (391. Railroads) 252. Problem&nbsp;SPIN (392. Spin) 253. Problem&nbsp;HEXAGON (393. Hexagon) 254. Problem&nbsp;ACODE (394. Alphacode) 255. Problem&nbsp;APRIME (395. Anti-prime Sequences) 256. Problem&nbsp;HITOMISS (396. Hit or Miss) 257. Problem&nbsp;CONDUIT (397. I Conduit) 258. Problem&nbsp;RPGAMES (398. Roll Playing Games) 259. Problem&nbsp;TRANK (399. Team Rankings) 260. Problem&nbsp;TOANDFRO (400. To and Fro) 261. Problem&nbsp;TRANSL (401. Translations) 262. Problem&nbsp;HIKE (402. Hike on a Graph) 263. Problem&nbsp;FRACTION (403. Sort fractions) 264. Problem&nbsp;SCANNER (404. Scanner) 265. Problem&nbsp;TCUTTER (405. Tin Cutter) 266. Problem&nbsp;LOGIC (406. Logic) 267. Problem&nbsp;RNUMBER (407. Random Number) 268. Problem&nbsp;JRIDE (408. Jill Rides Again) 269. Problem&nbsp;DELCOMM (409. DEL Command) 270. Problem&nbsp;VHUFFM (410. Variable Radix Huffman Encoding) 271. Problem&nbsp;NUMQDW (411. Number of quite different words) 272. Problem&nbsp;COVER (412. K-path cover) 273. Problem&nbsp;WPUZZLES (413. Word Puzzles) 274. Problem&nbsp;BONFIRE (414. Equatorial Bonfire) 275. Problem&nbsp;DIV15 (416. Divisibility by 15) 276. Problem&nbsp;LAZYPROG (417. The lazy programmer) 277. Problem&nbsp;NECKLACE (418. Necklace) 278. Problem&nbsp;TRANSP (419. Transposing is Fun) 279. Problem&nbsp;AROAD (421. Another Road Problem) 280. Problem&nbsp;TRANSP2 (422. Transposing is Even More Fun) </p><p>10 </p><p>281. Problem&nbsp;ASSIGN (423. Assignments) 282. Problem&nbsp;HAJIME (425. Kill evil instantly) 283. Problem&nbsp;PARTPALI (428. Particular Palindromes) 284. Problem&nbsp;TCNUMFL (449. Simple Numbers with Fractions Conversion) 285. Problem&nbsp;CLTZ (515. Collatz) 286. Problem&nbsp;ZZPERM (518. Zig-Zag Permutation) 287. Problem&nbsp;DIV (526. Divisors) 288. Problem&nbsp;DIV2 (530. Divisors 2) 289. Problem&nbsp;INCR (598. Increasing Subsequences) 290. Problem&nbsp;QUEST4 (660. Dungeon of Death) 291. Problem&nbsp;QUEST5 (661. Nail Them) 292. Problem&nbsp;SUBS (665. String it out) 293. Problem&nbsp;VOCV (666. Con-Junctions) 294. Problem&nbsp;LSORT (676. Sorting is not easy) 295. Problem&nbsp;BROW (677. A place for the brewery) 296. Problem&nbsp;HANOI07 (681. Building the Tower) 297. Problem&nbsp;PAIRINT (682. Pairs of Integers) 298. Problem&nbsp;ASSIGN4 (684. Another Assignment Problem) 299. Problem&nbsp;SEQPAR (685. Partition the sequence) 300. Problem&nbsp;REPEATS (687. Repeats) 301. Problem&nbsp;SAM (688. Toy Cars) 302. Problem&nbsp;LWAR (693. Lethal Warfare) 303. Problem&nbsp;DISUBSTR (694. Distinct Substrings) 304. Problem&nbsp;UFAST (695. Unite Fast) 305. Problem&nbsp;LIAR (696. Liar Liar) 306. Problem&nbsp;MWORDS (697. Matrix Words) 307. Problem&nbsp;PLHOP (698. Plane Hopping) 308. Problem&nbsp;HKNAP (699. Huge Knap Sack) 309. Problem&nbsp;BPRED (700. Branch Prediction) 310. Problem&nbsp;EXPAND (702. Barn Expansion) 311. Problem&nbsp;SERVICE (703. Mobile Service) 312. Problem&nbsp;PSTRING (704. Remove The String) 313. Problem&nbsp;SUBST1 (705. New Distinct Substrings) 314. Problem&nbsp;TFSETS (707. Triple-Free Sets) 315. Problem&nbsp;NICEDAY (709. The day of the competitors) 316. Problem&nbsp;PRO (726. Promotion) 317. Problem&nbsp;MAXIMUS (729. Move your armies) 318. Problem&nbsp;IVAN (734. Ivan and his interesting game) 319. Problem&nbsp;MDST (735. Minimum Diameter Spanning Tree) 320. Problem&nbsp;TREE (738. Another Counting Problem) 321. Problem&nbsp;NEG2 (739. The Moronic Cowmpouter) 322. Problem&nbsp;TRT (740. Treats for the Cows) 323. Problem&nbsp;STEAD (741. Steady Cow Assignment) 324. Problem&nbsp;LPERMUT (744. Longest Permutation) 325. Problem&nbsp;TEM (757. Thermal Luminescence) 326. Problem&nbsp;CH3D (760. Convex Hull 3D) 327. Problem&nbsp;MIS (764. Delay-noise Analysis) </p><p>11 </p><p>328. Problem&nbsp;ARCHPLG (780. The Archipelago) 329. Problem&nbsp;TRIOPT (827. Trigonometric optimization) 330. Problem&nbsp;OPTM (839. Optimal Marks) 331. Problem&nbsp;WM06 (850. Soccer Choreography) 332. Problem&nbsp;SWAPS (861. Counting inversions) 333. Problem&nbsp;DNA (866. DNA Translation) 334. Problem&nbsp;CUBES (867. Perfect Cubes) 335. Problem&nbsp;IMPORT (869. Galactic Import) 336. Problem&nbsp;BASE (870. Basically Speaking) 337. Problem&nbsp;SEQUENCE (871. Letter Sequence Analysis) 338. Problem&nbsp;MARKUP (872. Mark-up) 339. Problem&nbsp;TRANSMIT (898. Transmitters) 340. Problem&nbsp;WSCIPHER (899. Ws Cipher) 341. Problem&nbsp;SPLIT (900. Split Windows) 342. Problem&nbsp;INDEXGEN (901. Index Generation) 343. Problem&nbsp;HANGOVER (902. Hangover) 344. Problem&nbsp;DOUBLEVI (903. Double Vision) 345. Problem&nbsp;IMAGE (904. Image Perimeters) 346. Problem&nbsp;MATRIX2 (912. Submatrix of submatrix) 347. Problem&nbsp;QTREE2 (913. Query on a tree II) 348. Problem&nbsp;FTOUR (944. Free Tour) 349. Problem&nbsp;IM (962. Intergalactic Map) 350. Problem&nbsp;EN (964. Entrapment) 351. Problem&nbsp;PB (967. Parking Bay) 352. Problem&nbsp;BIRTHDAY (972. Birthday) 353. Problem&nbsp;MOBILE (987. Mobile) 354. Problem&nbsp;MATRIOSH (999. Generalized Matrioshkas) 355. Problem&nbsp;EQDIV (1000. Equidivisions) 356. Problem&nbsp;BROUL (1001. Babylonian Roulette) 357. Problem&nbsp;UJ (1002. Uncle Jack) 358. Problem&nbsp;QUILT (1003. Little Quilt) 359. Problem&nbsp;POLYCODE (1004. Polygon Encoder) 360. Problem&nbsp;AIBOHP (1021. Aibohphobia) 361. Problem&nbsp;ANGELS (1022. Angels and Devils) 362. Problem&nbsp;COMCB (1024. Complete Chess Boards) 363. Problem&nbsp;FASHION (1025. Fashion Shows) 364. Problem&nbsp;FAVDICE (1026. Favorite Dice) 365. Problem&nbsp;FPOLICE (1027. Fool the Police) 366. Problem&nbsp;HUBULLU (1028. Hubulullu) 367. Problem&nbsp;MATSUM (1029. Matrix Summation) 368. Problem&nbsp;EIGHTS (1030. Triple Fat Ladies) 369. Problem&nbsp;UPSUB (1031. Up Subsequence) 370. Problem&nbsp;GSS1 (1043. Can you answer these queries I) 371. Problem&nbsp;CTRICK (1108. Card Trick) 372. Problem&nbsp;SUDOKU (1110. Sudoku) 373. Problem&nbsp;NSTEPS (1112. Number Steps) 374. Problem&nbsp;TOE1 (1161. Tic-Tac-Toe ( I )) </p>

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