COLONIAL TROOPS a Global War 1936-1945 Expansion by Stewart Brewer & Will Henson V BETA-2

COLONIAL TROOPS a Global War 1936-1945 Expansion by Stewart Brewer & Will Henson V BETA-2

Global Command Series COLONIAL TROOPS A Global War 1936-1945 Expansion By Stewart Brewer & Will Henson v BETA-2 Introduction HBG is excited to present Colonial Troops (COL), an examination of colonial units in World th th War II. During the last half of the 19 ​ and into the 20 ​ century imperial powers such as Britain, ​ ​ France, and others occupied colonies around the globe from Africa to India, and from the Middle East to the remote Pacific. In these colonies, the mother countries drew extensively on their territories for both material and human resources. Colonial troops served in both combat and non-combat roles. Hundreds of thousands of men from Europe’s colonies were sent to fight in theaters around the globe. Their contributions came in many forms, from infantry and desert fighters, to horse and camel cavalry. Now HBG is proud to bring the service of some of these fighting units to Global War 1936-1945 v3. Set Contents 21 Colonial Unit Markers 1.0 Colonial Units 1.1 Colonials: Colonial units represent army units raised from the forces in colonies. Some ​ ​ nations have Colonial Infantry listed on their National Reference Sheets (e.g. British Commonwealth, France, and Italy.). This set features specific units that may be built in specific locations. As stated in the rules for Global War 1936-1945 v3, Colonial Infantry do not require a factory to be built or placed. Unless otherwise indicated, the land zone they are placed in must have the player’s roundel on it, and it must have been possessed since the beginning of the turn. 1.2 Building Colonials: Colonial Infantry from this set can only be built in the specific locations ​ ​ listed. Building these colonial units does not require a factory. They are subject to a limit of 2 Colonial Infantry per turn per country (this limit includes any regular colonials that are built from the country’s National Reference Sheet). For example, if the British build the Arab Legion in Trans-Jordan, they would only be able to build one additional Colonial Infantry that turn. Only one of each unit from this expansion can be on the board at any one time (unless otherwise indicated) but they may be rebuilt once destroyed. 1.3 Unit Types: Colonial Infantry units have different statistics. Some are considered to be ​ ​ Infantry, others Militia, Mountain Infantry or Cavalry as noted, and have all other characteristics thereof (for example, the Moroccan Goumiers are listed as a Mountain Infantry, and would thus get all bonuses described for Mountain Infantry in the rules except its statistics are different). 1 2.0 GREAT BRITAIN 2.1 Royal West African Frontier Force (U.K.): The British military formed the RWAFF in ​ 1900 in sub-Saharan Africa in the areas of Nigeria, Gold Coast, and other nearby locations. During the War, the RWAFF saw action in Italian Somaliland, Abyssinia, and even Burma. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Royal West African Nigeria 2/4 1 2 This unit and marker Frontier Force is already on the map (Infantry) at the start of the game in 1936. 2.2 Arab Legion (U.K.): The Arab Legion was the colonial army of Trans Jordan. At the start ​ of the war the Legion was 1,600 men. The legion participated in campaigns in Iraq and Syria. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Arab Legion TransJordan 2/2 1 2 Not subject to desert (Militia) rules of movement and combat. 2 2.3 British Solomon Islands Protectorate Defense Force (U.K.): During World War II, 680 ​ indigenous Solomon Islanders joined the BSIPDF and fought several engagements against the Japanese including the Battle of Guadalcanal. Many served as Allied military intelligence operatives in the Solomon Islands to report on Japanese movements and rescue stranded personnel. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND British Solomon Solomon 2/2 0 2 This unit and marker Islands Protectorate Islands is already on the map Defense Force at the start of the game (Militia) in 1936. 3.0 FEC 3.1 Hong Kong Volunteer Defense Force (FEC): The HKVDF was a 2,200 strong force with ​ five artillery batteries, five machine-gun companies and an armored car platoon. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Hong Kong Hong Kong 1/4 0 2 This unit defends at a Volunteer Defense 3 for land attacks and Force a 4 for amphibious (Militia) assaults. 3 3.2 British Indian Army (FEC): By the beginning of WWII the British Indian Army numbered ​ over 200,000 men. As the War progressed, the British Indian Army would become the largest volunteer army in history at over 2.5 million men. They fought in Mediterranean, Middle Eastern, African, and Asian theaters of war. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND British Indian Army Maharashtra 3/4 1 2 Two of this unit may (Infantry) be on the map at the same time. 3.3 Royal Malay Regiment (FEC): As its name suggests, the Royal Malay Regiment recruits ​ only ethnic Malays. In the late 1930s the battalion began to increase its size as war became more of a reality in the region. In 1941 a second battalion was formed and when joined with the first st battalion they formed the 1 ​ Malaya Infantry Brigade. They eventually engaged the Japanese at ​ the Battle of Pasir Panajang Ridge in February 1942. Later they fought the Japanese in Singapore as well. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Royal Malay Malaya 2/3 1 2 This unit turns into an Regiment Infantry after one (Militia) round of defending. 4 3.4 Fiji Infantry Regiment (FEC): Territorial Battalions on the island of Fiji were reformed ​ into a rifle company for the defense of Fiji. The force was deployed to fight in the Solomon Islands campaign. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Fiji Infantry Fiji 2/4 1 2 Does not suffer double Regiment casualties on the first (Infantry) round of amphibious combat 4.0 FRANCE 4.1 Senegalese Tirailleurs (France): At the beginning of World War II a Senegalese brigade of ​ Tirailleurs was stationed in Africa while other regiments were deployed to southern France. They saw widespread service in areas of West Africa, and eventually Italy and Corsica, as well as participating in the liberation of France. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Senegalese French 3/4 1 3 This unit turns into a Tirailleurs Guinea Partisan if French (Infantry) Guinea is conquered. (Requires Partisan expansion) 5 4.2 Regiments de Chasseurs d’Afrique (France): The RCA were a light cavalry fighting force ​ ​ in Algeria that had around five regiments by the start of World War II. By the end of the War, most of the regiments were fully mechanized. They saw fighting in Africa and Europe, participating in battles at Toulon, Burgundy, Alsace, and the Black Forest. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Regiments de Southern 3/4 2 3 May blitz when paired Chasseurs Algeria 1:1 with blitzing d’Afrique armor. (Cavalry) 4.3 Moroccan Goumiers (France): These indigenous Moroccan soldiers served as part of the ​ Free French forces during the War. Four regiments of Goumiers (around 12,000 men) fought in North Africa, Tunisia, Italy, France, and eventually Germany at the end of the War. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Moroccan Morocco 2/4 1 3 This unit Goumiers automatically becomes (Mountain Infantry) Free French if Paris surrenders 6 4.4 Méhariste (France): The Méhariste were otherwise known as the Free French Camel Corps. ​ They were active in the early 1940s in French Somaliland and also engaged in combat in North African campaigns. They were able to patrol areas of the Sahara Desert that bordered on Northern Africa, and they engaged Axis military forces in southern Tunisia. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Méhariste French 3/3 2 3 Not subject to desert (Cavalry) Somaliland rules of movement and combat 4.5 Spahi (France): The Spahi were cavalry units in the French army recruited from Algeria, ​ Tunisia, and Morocco. Known as saber squadrons, the Spahi saw combat in Vichy-controlled Syria fighting for the Free French forces. They also fought in Eritrea and British Egypt by the end of the war. Finally, some of the Spahi were part of the French forces that liberated Paris in the autumn of 1944. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Spahi Western 3/4 2 3 Can be built for free (Cavalry) Algeria after Paris surrenders 7 4.6 Cochinchina Division (France): This Division was raised in Cambodia to defend French ​ Indochina. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Cochinchina Annam 2/4 1 2 Not subject to jungle Division Tonkin rules of movement and (Infantry) combat 5.0 UNITED STATES 5.1 Philippines Commonwealth Army (U.S.): The Philippine Army numbered 109,000 men at ​ the start of World War II. The army was composed mainly of reservists. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Philippines Philippines 2/4 0 2 Replace this unit with Commonwealth a Partisan if the Army Philippines is (Infantry) conquered (Requires Partisan Expansion). 8 6.0 ITALY 6.1 Dubats (Italy): Recruited from the areas east and south of Ethiopia in modern Somalia, the ​ Dubats (White Turbans) were a camel cavalry force that fought for Italy on many occasions. Nearly 20,000 Dubats served with the Italian military in the 1936 conquest of Ethiopia, and many more fought in 1940 in the successful Italian invasion of British Somaliland. UNIT LOCATION ATTACK/ MOVE COST SPECIAL ABILITY DEFEND Dubats Italian 3/2 2 2 This unit and marker (Cavalry) Somaliland is already on the map at the start of the game in 1936.

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