System Card Category: Green

System Card Category: Green

ar, konvensjne ……………… Defensive and Competitive Bidding Leads and Signals System Overcalls (Style; Responses; Reopening) Opening Leads Style Card 1-level: Light 2-level: Sound Lead In Partner’s Suit Responses: 1- and 2-level F1 if next hand pass, 2-level Suit 3rd/5th 3rd/5th constructive if next hand bids, rd th 1 NT overcall (2ND/4TH; Responses; Reopening) NT Low promising 3 /5 WBF 15-18 HCP. Subseq Low = Attitude NT-system on. Category: Green Leads NCBO/team: Jump Overcalls (Style; Responses; Unusual NT) Lead Vs. Suit Vs. NT Norway U16 – World 1-Suit: Light jump overcalls, but not bad red vs. white Ace AKx(x) AK(x) Youth Teams 2-Suit: 2NT = 2 lowest suits (5+-5+) weak/strong Championships 2018 King AK, KQ(x) KQ(x), AKQ(x), AKJ10(x) Queen QJ(x) QJ(x), HQJx(x), KQ109(x) Kaja Brekke Direct and Jump Cue Bids (Style; Responses) J10(x), KJ10(x) J10(x), HJ10(x) Over m: Both Majors (5+-5+) Jack with Marius D. Thomas Austad or Tøsse Over M: Other Major + a minor (5+-5+) 10 109(x), H109(x) 109(x), H109(x) Jump cue-bid: Asks for stopper 9 9x 9x, 98(x) VS. NT (vs. Strong/Weak; Reopen: PH) Hi-X Even number xx, xxx, xxxx(x) DBL =Same strength as opener Yeslek: ( on all levels to 7H) Examples under Signals in order of priority 2/3. = or both Majors Partners lead Declarer Discarding 2/3 = or and . Suit: Encrg/Discrg Count Encrg/Discrg 2/3 = or both minors 2/3 = . or and 2nd Count Count Count 2/3NT = .+ or + 3rd Count Count Count System Summary VS. Preempts (Doubles; Cue bids; Jumps; NT bids) NT: Encrg/Discrg Count Encrg/Discrg General Approach and Style Natural 2nd Count Count Count rd Natural, 5 card Major, better minor DBL = Takeout (Lebensohl) 3 Count Count Count (normally open 1 . when 3-3 or 4-4 in the minors) Signals (including Trump’s): Attitude: Low-Hi = Encrg Hi-Low = Discrg Preempts lighter green vs. red VS. Artificial Strong Openings If we give count: Low-Hi: Odd Number Hi-Low: Even number 1NT Openings: 15-17 HCP (5M/6m/single/5422) vs. strong 1.: Doubles Yeslek: (Hugh Kelsey defence), valid to 7H, examples: 2-over-1 Responses: GF except rebid of the suit Dbl/2./3. = or both Majors Takeout Doubles (Style; Responses; Reopening) Special bids that may require defence 1/2/3 = or and . 1/2/3 = or both minors Light style, also reopenings 1/2/3 = . or and 1NT/2NT/3NT = .+ or + Special, Art and Comp Dbl/Rdbl’s Special forcing pass sequences Neg DBL VS. 2 Multi When GF established 1. - (1) – DBL shows both Majors. After 1M-(p)-2NT-(3x) 2NT =15-18 HCP DBL = Takeout with at least 3-3 in Majors (12+ HCP) or any 1m - (1) - DBL = 4, 1 = 5+ strong hand (16+ HCP) Important notes that don’t fit 1m- (1) - DBL = at least 4 xy-NT/xyz: 2.=sign off in OR INV, 2= Art. GF Psychics Rare, but might occure. Passed Description Responses Subsequent Auction Hand Bidding Opening Art Min. # Neg. D. thru 1. 3 4 11+ HCP, 3+. 1// = 6+ HCP and 4+ cards in the suit (normally open 1 . when 3-3 or 4-4 in 1 NT = 6-10 HCP (no majors) the minors) 2. = 6-9 HCP 3. = 10-12HCP. 2// = 6-9 HCP and 6 cards in the suit 2 NT = 11-12 HCP - 3 NT = 13-15 HCP 1 3 4 11+ HCP, 3+ 1/ = 6+ HCP and 4+ cards in the suit (normally open 1 . when 3-3 or 4-4 in 1 NT = 6-10 HCP (no majors) 2. = 11+ HCP and 4+ the minors) cards. 2 = 6-9 HCP 3 = 10-12 HCP. 2/3. = 6-9 HCP and 6 cards in the suit 2 NT = 11-12 HCP 3 NT = 13-15 HCP 1 5 4 11-22 HCP, 5+ 1 = 6+ HCP and 4+ cards, 1 NT = 6-10 HCP, 1-2NT, 3. = 2.= good raise, 3+ 2.= 11+ HCP and 4+ cards, 2 = 6-9 HCP 1-2NT, 3= Minimum, no shortness 2 NT = Jacoby, GF with 4+ 3= Invitational 1-2NT, 3NT = Extras, no shortness 23. = shortness with 4+card support, INV 1-2NT, 4. = Void, min or extras 3 NT = 13-15 HC 1-2NT, 4 = 1-2NT, 4 = Void with extra values 1 5 4 11-22 HCP, 5+ Similiar as for 1 2. = good raise, 3+ 1 NT 4 15-17 HCP 2.=Stayman, May have 5c M, 6c m 2/2=Transfer to 2/ 2 = Minor Stayman 2NT= Invitational to 3 NT. 3.// = INV w/6 cards 3 NT= To play – 4 NT = Invitational for 6 NT 2. Strong, HCP (22+) OR tricks (8,5+) 2=Weak OR waiting, 2M=GF 5+, 2NT= 8+ HCP, no 5-card suit 3m=GF 5+ 2 6 6-10 HCP, 6+ 2NT= Asking for shortness. 3 = Preemptive 2-2 NT: 3.// = shortness New suit = Forcing. 3NT= To play 3 = no short, min. 3 NT = no short, max 2 6 6-10 HCP, 6+ 2NT= Asking for shortness. 3 = Preemptive 2-2 NT: 3.// = shortness New suit = Forcing. 3NT= To play. 3 = no short, min. 3 NT = no short, max 2 6 6-10 HCP, 6+ 2NT= Asking for shortness. 3 = Preemptive 2-2 NT: 3.// = shortness New suit = Forcing. 3NT= To play 3 = no short, min. 3 NT = no short, max 2 NT 4 20-21 HCP 3. = Puppet Stayman, 3/3 = TRF, 3 = 44+m, 2NT-4./4/ slam try 4 NT = Invitational for 6 NT 3x (6) PRE, ACC to VUL New suit = Forcing 7 3NT= To play 3NT Solid minor, gambling 4.=p/c High Level Bidding 4. 7-8 PRE, ACC to VUL 4=To play, 4NT=BW RKCB (0314) 4 7-8 PRE, ACC to VUL 4=To play, 4NT=BW 4, 7-8 PRE, ACC to VUL 4=To play 5m=Cuebid .

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    2 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us