C++ Functions Python C++ Def Function Name(Var1, Var2, ...)

C++ Functions Python C++ Def Function Name(Var1, Var2, ...)

C++ Functions Python C++ def function_name(var1, var2, ...) type function_name(type var1, type var2, ...) statement { statement statement …more statements… statement …more statements… } Comparison: • C++ forces the programmer to declare the data type of each parameter to a function, along with the data type of the return value. o If the function takes no arguments, the parentheses can be left empty (like Python). o If the function does not return anything, you must use the return type of void. • The return keyword in C++ works just like in Python. When returning a value from a C++ function, you must make sure the value being returned has the same data type as the declared return type. Function prototypes The C++ compiler will check that every time you call a function in your code, the function being called has been defined correctly. However, because the compiler reads your source code from top to bottom, if a function call earlier in your code references a function that is defined later, the compiler will give you an error message about an undefined function. To fix this problem, use a function prototype: int f(int a, int b); // function prototype line int main() { f(3, 6); // without the above prototype, the compiler would flag this // line as an error, saying the function f is not defined. } int f(int a, int b) { cout << “This is function f. The sum of my arguments is ” << a + b << endl; } A function prototype gives C++ enough information about the function --- its name, parameter types, and return type --- for the C++ compiler to do its type-checking as it is compiling your program. Function overloading Because C++ forces you to declare the types of your parameters to the functions you write, C++ allows you to define multiple functions with the same name, but different numbers of parameters or different parameter types. C++ will figure out which one to call based on the arguments that are passed to the function when it is called. These three functions can coexist just fine: void g(int x) { cout << “In g, x is an integer:” << x << endl; } void g(string x) { cout << “In g, x is an string:” << x << endl; } void g() { cout << “In g, no arguments!” << endl; } .

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