C++ Simulation in the Browser

C++ Simulation in the Browser

C++ simulation in the browser Ricard Gascons Supervisor: Jordi Petit Departament de Ciències de la Computació Universitat Politècnica de Catalunya This dissertation is submitted for the degree of Informatics Engineering January 2016 ii Abstract The aim of this thesis is to design, develop and evaluate an open source tool to edit, run and debug C++ code inside a webpage without requiring a remote server to compile and execute the programs. C++ is widely used in education and industry, but to date no tools that run C++ code natively in the browser have been found. For this reason, it is been decided to develop an interpreter for a small subset of C++ that runs in a simple web interface. We call this tool C−−. This thesis parts from an older project able to interpret a small subset of C++ in the browser, and then designs and implements several features such as a debugger, non-blocking input/output operations, and a public API. In a second stage a web interface is built to allow users running and debugging code in a simple manner. After the first implementation of the web interface, feedback from testers is received and several adaptations for the improvement of the user experience are undertaken. Moreover, several efficiency tests have been performed to compare C−− execution times to other existing tools, such as GCC, JavaScript or Python. Finally, the tool is deployed to cmm.jutge.org where anyone can use it. Resum L’objectiu d’aquest projecte final de carrera és dissenyar, desenvolupar i evaluar unaeina de codi obert capaç d’editar, executar i debugar codi C++ dins una pàgina web sense que es necessiti un servidor remot per compilar i executar els programes. C++ és molt popular en el mon educatiu i a la indústria, però a data d’avuí no s’ha trobat una eina que sigui capaç d’executar codi en C++ de forma nativa dins el navegador. Per aquesta raó s’ha decidit desenvolupar un intèrpret per un petit subconjunt de C++ que s’executi dins una interfície web. Aquesta eina l’hem anomenat C−−. Aquest projecte de final de carrera prové d’un projecte anterior capaç d’interpretar un petit subconjunt de C++ en el navegador, que posteriorment s’ha ampliat per donar suport a noves carecterístiques com un debugger, operacions d’entrada/sortida no bloquejants i una API pública. En la segona fase del projecte s’ha desenvolupat una interfície web per a què els usuaris puguin executar i debugar codi d’una forma molt senzilla. Després de la primera implementació de la interfície web, s’han realitzat proves amb usuaris on s’ha recollit el seu feedback i s’han fet les modicacions pertinents per tal de millorar l’experiència d’usuari. A més, s’han realitzat diversos testos d’eficiència on es mesura el temps d’execució de programes enC−− i es comparen els resultats amb altres eines existents, com GCC, JavaScript o Python. Finalment, l’eina és desplegada a cmm.jutge.org on qualsevol persona hi pot accedir. Table of contents 1 Introduction1 1.1 Overview . .1 1.2 Problem description . .2 1.3 Solution overview . .2 1.4 Motivation . .3 1.5 Summary . .4 I Planning5 2 Project plan7 2.1 State of the art . .7 2.2 Specification . .8 2.2.1 Stakeholders . .8 2.2.2 Main objectives . .9 2.2.3 Secondary objectives . .9 2.3 Methodology . .9 2.3.1 Scrum . 10 2.3.2 Development cycle . 10 2.3.3 Validation methods . 10 2.4 Time plan . 11 2.4.1 Project duration . 11 2.4.2 Project planning . 11 2.4.3 Human resources . 13 2.4.4 Time table . 14 2.4.5 Project timeline . 16 2.5 Economic plan . 16 2.5.1 Hardware resources . 16 iv Table of contents 2.5.2 Software resources . 17 2.5.3 Human resources . 17 2.5.4 Other resources . 18 2.5.5 Total . 19 2.6 Sustainability report . 19 2.6.1 Economic analysis . 20 2.6.2 Social impact analysis . 20 2.6.3 Environmental impact analysis . 20 3 Starting point 21 3.1 The first compiler . 22 3.1.1 Architecture of the system . 22 3.1.2 Programming language . 24 3.1.3 Type system . 24 3.1.4 Instructions and expressions . 24 3.1.5 Functions and recursion . 24 3.1.6 Stack . 25 3.2 The first client . 25 3.2.1 Programming language . 25 3.2.2 Concurrency and Web Workers . 25 3.2.3 Summary . 26 II Design 27 4 System design 29 4.1 Backend architecture . 29 4.1.1 Parser package . 30 4.1.2 Semantics package . 32 4.1.3 Interpreter package . 32 4.1.4 Debugger package . 33 4.2 Frontend architecture . 33 4.3 Summary . 34 III Implementation 35 5 Memory stack 37 Table of contents v 5.1 Data visualization . 38 5.2 User malfunctioning and protections . 38 5.3 Future modifications . 38 5.4 API . 39 5.5 Summary . 40 6 The debugger 41 6.1 Javascript lack of multithreading . 41 6.2 Architectural changes . 42 6.2.1 Expressions . 42 6.2.2 Instructions . 43 6.2.3 Function calls . 44 6.2.4 Polishing the details . 46 6.2.5 AST Flags and Line Counting . 48 6.2.6 Iterators and its relationship with the public API . 48 6.3 API . 48 6.3.1 Public API . 48 6.4 Summary . 49 7 Non-blocking I/O 51 7.1 Initial problem . 51 7.2 Asynchronous outputs . 51 7.2.1 CoffeeScript callbacks . 52 7.2.2 The Event endpoints . 52 7.3 Asynchronous inputs . 53 7.3.1 Keeping the state . 53 7.3.2 Input buffering . 53 7.4 API . 54 7.4.1 I/O module . 54 7.4.2 Public API . 56 7.5 Summary . 57 8 Frontend 59 8.1 Overview . 59 8.2 Components . 60 8.2.1 Terminal . 60 8.2.2 Editor . 60 vi Table of contents 8.2.3 Variables and Frames grid . 61 8.2.4 Controls and Status Bar . 62 8.3 Summary . 62 9 Deployment 63 9.1 Compiler deployment . 63 9.2 Frontend deployment . 64 9.3 Summary . 64 IV Evaluation 65 10 Testing and Evaluation 67 10.1 Testing . 67 10.1.1 Continuous Integration . 67 10.2 Evaluation . 68 10.2.1 Is Prime . 68 10.2.2 Fibonacci . 69 10.2.3 Collatz sequence . 70 10.3 Usability . 72 10.4 Summary . ..

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