Headless Horseman ,” by W

Headless Horseman ,” by W

“Headless Horseman ,” by W. Adam neighboring cemetery, and don’t wish Rinehart. Dresden Files RPG/FATE 3.0: their ancestor’s remains to be disturbed. Feet in the Water level introductory Another potential party draw would be game (6 Refresh, 20 Skill points, Skill for the members to be rare book cap Great +4); 6 PCs. collectors or fortune hunters, seeking the unpublished manuscript and/or treasure. The Dutch Reformed Church in The last potential idea would be for the Sleepy Hollow NY is a Dutch Colonial- party to be composed of members from era fieldstone and wooden church and the different groups listed above, and churchyard. The Sleepy Hollow have different, potentially opposing Cemetery is next to the churchyard. The goals. church is no longer regularly used for services, but might be on special What’s really going on: occasions. The cemetery has been Yes, the manuscript is real and around for centuries and is still in use. others are interested in it. There is a rather disreputable group of treasure The Dutch Reformed Church (c. 1685): seekers that are convinced there are Aspects: directions to a fortune in lost British Consecrated Ground silver. Whether this is the case is up to Little-used Historic Church the GM. More importantly though, Old Bones Washington Irving recorded the True Threshold: 3 Name of a fear-causing Wyldfae known to the locals as “The Headless Recently a rumor has started that Horseman.” The fetch whose True a lost manuscript written by Washington Name is revealed is also after the Irving and never published has manuscript. resurfaced. Even more interestingly, the manuscript is reputed to contain clues Wyldfae: The Headless Horseman leading to some treasure, lost in the New York Colony during the Revolutionary High Concept: Faerie Fetch War. Exactly what that treasure consists Other Aspects: Headless Horseman of is unknown. It could be part of a Skills: shipment of silver specie, the pay for the Deceit: Good (+3) British Army and Hessian mercenaries Intimidation: Good (+3) during the war. It could be some lost Investigation: Fair (+2) British, French, or native artifact. Or it Stealth: Fair (+2) could just be a myth… Weapons: Good (+3) The members of the party could Powers: be connected with the Dutch Reformed Emotional Vampire (Fear) [-1] Church, concerned that there might be Glamours [-2] damage to a structure connected with a Inhuman Strength [-2] story by Washington Irving. An Inhuman Toughness [-2] alternate connection could be that The Catch (cold iron) [+1} members of the party are descendants of the author, who is buried in the Also the Headless Horseman is armed with a Weapon: 2 cavalry saber. .

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