Immersion Delivers Touch Feedback Technology to Symbian Foundation and Fuels User Experience Innovation for Mobile Phones

Immersion Delivers Touch Feedback Technology to Symbian Foundation and Fuels User Experience Innovation for Mobile Phones

Immersion Delivers Touch Feedback Technology To Symbian Foundation and Fuels User Experience Innovation for Mobile Phones Leading Open Mobile OS Platform Now Encompasses Haptics SAN JOSE, Calif., Jun 09, 2009 (BUSINESS WIRE) -- Immersion Corporation (NASDAQ: IMMR), the leading developer and licensor of touch feedback technology, today announced that it has joined the Symbian Foundation. Immersion's TouchSense (R) haptics technology is now available to all Symbian platform developers enabling the design of user experiences that capture the many benefits of touch feedback. Immersion's haptics technology improves efficiency and intuitiveness by providing unmistakable confirmation of touchscreen presses; adds improved accuracy, depth and fun to content such as ringtones, videos, games, and music; and presents increased revenue opportunities for developers, manufacturers, and service providers. The TouchSense API is available immediately for the Symbian platform and is free for programmers to use in development efforts. Symbian handset device manufacturers may separately license Immersion's haptic player to deliver touch feedback effects. Membership in the Symbian Foundation represents a natural extension of Immersion's relationship with Nokia, the world's leading mobile phone manufacturer. TouchSense solutions have been integrated into the Nokia S60 platform. Immersion joins other industry leaders in sharing the vision to create a proven, open and complete mobile software platform and accelerate innovation. "Our haptics technology is a requirement for creating the best user experiences in digital devices and our engagement with the Symbian Foundation extends our reach and scope," said Craig Vachon, senior vice president and general manager of Immersion's Touch line of business. "Now, any developer for the Symbian platform, whether designing devices, content, applications or services, is able to more easily bring to life the power of human touch with haptics." To date, more than 65 million handsets with Immersion's high-fidelity, programmable haptics technology have shipped around the world. About Immersion (www.immersion.com) Haptic (touch) technology is the future of user experience in digital devices. Founded in 1993, Immersion harnesses human touch to create user experiences that deliver a more compelling sense of the digital world. Using one of Immersion's adaptable high fidelity haptic systems, partners can achieve a competitive advantage and greater revenue opportunities with products that are more intuitive, satisfying, efficient, and safe. With Immersion technology, world-class companies can deliver improved user experiences in products such as widely popular video games, leading video console gaming systems, advanced automotive driver controls, and award-winning mobile phones. Immersion manufactures its own line of medical simulators that incorporate touch technology. These virtual reality training tools, installed around the world, enable practitioners to improve their practice of sophisticated life-saving surgical procedures prior to operating on patients. With over 700 issued or pending patents in the U.S. and other countries, Immersion is the leading innovator in touch-enabled user experiences that bring the digital universe to life. Forward-looking Statements This press release contains "forward-looking statements" that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements. All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including the statement regarding Immersion's haptics technology presenting increased revenue opportunities for developers, manufacturers, and service providers, and any statement or assumptions underlying any of the foregoing. Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with our business, which include, but are not limited to, the effects of the current macroeconomic climate, delay in or failure to achieve commercial demand for our products or a delay in or failure to achieve the acceptance of force feedback as a critical user experience. For a more detailed discussion of these factors, and other factors that could cause actual results to vary materially, interested parties should review the risk factors listed in our most current Form 10-Q, which is on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect our beliefs and predictions as of the date of this release. We disclaim any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release. Immersion, the Immersion logo and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners. IMMR - MO SOURCE: Immersion Corporation A&R Edelman Reagan Crossley, +1 650-762-2955 [email protected] or Investor: The Blueshirt Group Jennifer Jarman, +1 415-217-7722 [email protected] Copyright Business Wire 2009 .

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    2 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us