Interprocedural Type Specialization of JavaScript Programs Without Type Analysis∗ Maxime Chevalier-Boisvert1 and Marc Feeley2 1 DIRO, Université de Montréal Montreal, Quebec, Canada [email protected] 2 DIRO, Université de Montréal Montreal, Quebec, Canada [email protected] Abstract Previous work proposed lazy basic block versioning, a technique for just-in-time compilation of dynamic languages which we believe represents an interesting point in the design space. Basic block versioning is simple to implement, simple enough that a single developer can build a complete just-in-time compiler for JavaScript in a year, yet it performs surprisingly well as it propagates context-sensitive type information to generate type-specialized code on the fly. In this paper, we demonstrate that lazy basic block versioning can be extended in simple ways to propagate type information across function call boundaries. This gives some of the benefits of whole-program analysis, or a tracing compiler, without having to implement the machinery for either. We have implemented this proposal in the Higgs JavaScript virtual machine and report on the empirical evaluation of this system on a set of industry standard benchmarks. The approach eliminates 94.3% of dynamic type tests on average, which we show is more than what is achievable with any static whole-program type analysis. 1998 ACM Subject Classification D.3.4 Programming Languages: Processors—compilers, op- timization, code generation, run-time environments Keywords and phrases Just-In-Time Compilation, Dynamic Language, Optimization, Object Oriented, JavaScript Digital Object Identifier 10.4230/LIPIcs.ECOOP.2016.7 1 Introduction A production compiler for a widely used dynamic language such as JavaScript is an intricate piece of software, usually the outcome of 10 to 100 developer-years of effort. The architecture of such a compiler is one of the first design decisions made during development. This decision is rarely revisited, as architectural changes tend to be disruptive. In previous work, Chevalier-Boisvert and Feeley argued for an architecture based on the concept of lazy Basic Block Versioning (BBV) [14]. They claimed that the technique hits a sweet spot in the tradeoff between implementation complexity and performance of the generated code. As evidence they designed and implemented Higgs, a JavaScript virtual machine and Just-In- Time (JIT) compiler which has performance competitive with other research virtual machines and can sometimes match the performance of production systems such as V8. Notably, the ∗ This work was supported, in part, by the Natural Sciences and Engineering Research Council of Canada (NSERC) and Mozilla Corporation. © Maxime Chevalier-Boisvert and Marc Feeley; licensed under Creative Commons License CC-BY 30th European Conference on Object-Oriented Programming (ECOOP 2016). Editors: Shriram Krishnamurthi and Benjamin S. Lerner; Article No. 7; pp. 7:1–7:24 Leibniz International Proceedings in Informatics Schloss Dagstuhl – Leibniz-Zentrum für Informatik, Dagstuhl Publishing, Germany 7:2 Interprocedural Type Specialization of JavaScript Programs Without Type Analysis Higgs compiler took about a year of development time. The reduced development time is particularly important for languages that are maintained by small teams of volunteers. Lazy BBV occupies a point in the design space of JIT compilers that is between method-based compilers and tracing JITs such as Mozilla’s TraceMonkey [17], and run-time specialization of Oracle’s Truffle [36]. The simplicity of BBV is one of its main advantages. It does not require additional infrastructure such as a static analyzer to approximate program facts, or an interpreter to record traces. BBV is a simple and elegant compilation technique to optimize dynamically typed programs on the fly. The technique uses dynamic type tests which are part of the implicit semantics of primitive operators in dynamically typed languages to capture and propagate type information. Type-specialized versions of individual basic blocks are lazily compiled based on the types encountered during the execution of programs. The technique, as described in [14], is limited to optimizing type checks on local variables within a single function. The compiler has no information on the types of arguments, return values, or object properties, and is thus unable to eliminate some redundant dynamic type checks. This paper extends basic block versioning with the ability to propagate type information across function call boundaries and to specialize code based on the type of object properties. In the framework of basic block versioning, these extensions are easy to implement and seem to work rather well. This paper makes the following specific contributions: 1. The combination of BBV with a typed object shape mechanism which encodes property type information including method identity, enabling the compiler to know the identity of callees at call sites (Section 4.1). 2. The extension of BBV with specialized function entry points, which makes it possible to pass argument types from callers to callees. This is done efficiently, without dynamic dispatch, using method identity information provided by typed object shapes (Section 4.2). 3. A speculative technique for call continuation specialization, which enables type information about return values to be passed from callees back to callers, without dynamic overhead (Section 4.3). To validate our claims we implemented these contributions in the Higgs JavaScript compiler and evaluated its performance on industry standard benchmarks (Section 5). A word about evaluation is in order. We considered implementing our ideas within an existing JavaScript compiler, but quickly realized that the architectural changes required were beyond our resources. Thus we picked Higgs as a vehicle for our experiments. This choice comes at a cost; comparing performance of a research prototype to a production system is tricky. A production system has a mature garbage collector, highly tuned libraries, and performs a massive number of optimizations (many, but not all, of which are orthogonal to this work). A research prototype is likely to not have any of those. It is thus not surprising that Higgs runs roughly half as fast as V8. This may be a sign that our approach is inherently limited, or that we simply lack the resources of major corporations. Cognizant of the inherent limitations of empirical evaluations, we have chosen the following approach. We measure the improvement of the techniques presented in this paper by the number of type tests we are able to eliminate and the performance impact over the previous version of the Higgs compiler. This gives us a metric of progress. We compare our implementation with two relevant systems, one is the TraceMonkey tracing compiler. The reason for this comparison is that basic block versioning has been compared by others to tracing compilation. It is thus interesting to see how the two perform on the same benchmarks. Then we choose Truffle/JS as an example of a research prototype, albeit one implemented by a large team of industrial M. Chevalier-Boisvert and M. Feeley 7:3 researchers. For completeness we include, in Appendix A, performance results comparing Higgs to leading commercial JavaScript implementations. 2 Influences and Related Work The literature on just-in-time compilation is rich with, by now, decades of work. The work presented here was influenced by many results obtained in the Self project and should be contrasted to work on type analysis and dynamic compilation of dynamic languages. Shapes. The notion of describing objects with shapes can be traced back to the Self programming language [11, 22], where so-called maps group objects cloned from the same prototype. Like shapes, maps reduce memory usage and stored metadata relating to properties (though not type information). Today, commercial JavaScript implementations such as V8, SpiderMonkey, Nitro and Truffle/JS have all adopted this idea. Each object contains a pointer to its shape, which describes the layout of the object and property attribute metadata. Truffle introduced the notion of specializing shapes based on property types to the literature [35]. This paper builds on that idea and demonstrates how to effectively integrate such a model with basic block versioning. Splitting. Basic block versioning bears resemblance to Self’s iterative type analysis and extended message splitting [13] which combines static analysis with a transformation that compiles multiple versions of loops and duplicates control flow paths to eliminate type tests. The analysis works in an iterative fashion, transforming the control flow graph of a function while performing a type analysis. It integrates a mechanism to generate new versions of loops when needed, and a message splitting algorithm to try and minimize type information lost through control flow merges. One key disadvantage is that statically cloning code requires being conservative, generating potentially more code than necessary, as it is impossible to statically determine exactly which control flow paths will be taken at run time, and this must be overapproximated. The approach also has roots in Agesen’s cartesian product algorithm [2] which avoids the loss of type information at control-flow merges by representing program state with sets of vectors of concrete types. Analysis. There have been multiple efforts to devise type analyses for dynamic languages. Rapid Atomic Type Analysis [27] is an intraprocedural flow-sensitive
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