Given Enough Eyeballs, All Crimes Are Shallow – the Organizing Of

Given Enough Eyeballs, All Crimes Are Shallow – the Organizing Of

J. Technol. Manag. Innov. 2019. Volume 14, Issue 2 Given Enough Eyeballs, All Crimes are Shallow – The Organizing of Citizen Collaboration to Solve an Online Detective Story Björn Remneland Wikhamn1*, Jan Ljungberg2, Bertil Rolandsson3, Magnus Bergquist4 Abstract: This paper theorizes about the organizing of online citizen collaboration. The setting is an Internet forum where people started their own investigations about a crime of animal cruelty. The concepts of commons-based peer production and generativity are utilized to analyse the com- plex organizing mechanisms of voluntaristic online collaboration in practice. Three general functions are introduced – operational, managerial, and noise – which are intertwined and together make up important basis for organizing generativity. Keywords: Commons-based peer production; citizen collaboration. Submitted: August 29th, 2018 / Approved: May 2nd, 2019 Introduction New distributed organizational forms have emerged in the wake of This paper reports a study about such a CBPP citizen collaboration. the Internet and mobile information technologies. Common to these The setting is an Internet forum, which we will call The Space, where modes of organizing is the collaboration across organizational and people started their investigations about a crime of animal cruelty. So social boundaries (Benkler, 2006), facilitated by digital infrastructure far, there is limited research about distributed public organizing in (Zittrain, 2008; Baym, 2010) and a participatory (digital) culture (Jen- taking on such civic tasks, and more specifically on how these publicly kins, 2006). The term Commons-Based Peer Production (CBPP) aims distributed ventures are organized in practice. In order to investigate to describe more fully such distributed initiatives (Benkler, 2006; various forms of collective problem-solving processes, studies have 2015; Benkler & Nissenbaum, 2006) and to challenge the governance commonly been inspired by the literature on open source, user in- modes of production found in hierarchies, markets or networks. Illus- novation, and online communities, highlighting areas such as about trative examples often linked to CBPP are, for instance, community- motivational forces (e.g., Hertel et al., 2003), governance modes (e.g., managed open source software projects (O’Mahony & Ferraro, 2007; O’Mahony & Ferraro, 2007) and participatory IT architectures (e.g., Hertel et al., 2003) and the Wikipedia (Loveland & Reagle, 2013). By West & O’Mahony, 2008). Most studies of open and distributed in- making software code and encyclopedia content a common shared novation are technology-driven and focusing on partly commercial property instead of a protected proprietary asset, these phenomena projects. Studies that examine online collaborations focusing on have radically reshaped the software and encyclopedia industries. broader societal interests were amateurs voluntarily participate in the creative process, are still rare. Hence, we suggest that studying In recent years, examples have also emerged where peer production the organizing mechanisms of CBPP in online collaborations (in has taken a crucial role in activities linked to Governmental and this case anonymous crime solvers on The Space) will add knowled- Public authorities, such as in areas of e-democracy (Wright, 2012), ge about and their possibilities and challenges in contemporary so- collaborative public management (Goldsmith & Eggers, 2005) and ciety. The research question is: What mechanisms enable the orga- in citizen engagement e.g., for election campaigns (Cogburn & Es- nizing of online citizen collaborations in order to solve crimes? We pinoza-Vasquez, 2011), in protest manifestations (Mercea, 2012) or will take our theoretical departure in CBPP, and analyze how such in crisis management of natural disasters (Yates & Paquette, 2011). organizing is done in practice and also discuss some critical impli- We will in this paper call these ventures online citizen collaborations, cations this mode of production have on society at large. We concur due to their attention to topics of societal importance, their participa- with Kreiss et al. (2011) in that peer production is too often excessi- tion inclusiveness, and their bottom-up organizing processes. Some vely celebrated for its positive potentials and seldom challenged for of these projects utilize more organization-centric approaches, whe- its negative aspects. For instance, Kreiss et al. (2011) argue that peer re one focal actor (e.g., a Governmental agency, a public organiza- production transforms the social dynamics and governance from tion or a non-profit organization) is managing the mobilization and State laws and regulations, constituted on fairness, accountability, engagement of citizens to participate in certain predefined tasks or and inclusivity, to more blurry, ad hoc and anonymous meritocratic problem-solving work. However, an increasing number of citizen co- relations. By examining a case of citizen collaboration, these societal llaborations are also exemplifying more ‘pure’ CBPPs, where people challenges in organizing dynamics will become more visible, as it set their agendas and self-allocate and self-organize themselves in vo- will problematize the discussion about which tasks peer production luntaristic and informal manners, e.g., in order to search for missing can and should overtake from the State and Governmental actors, for people or in solving crimes (c.f. Goldsmith, 2010). the good of the civil society. 1) Department of Business Administration, School of Business, Economics and Law, University of Gothenburg, Sweden. 2) Department of Applied IT, University of Gothenburg, Sweden. 3) Department for Sociology and Work Science, University of Gothenburg, Sweden. 4) School of Information Technology, Halmstad University, Sweden. *Corresponding author: [email protected] ISSN: 0718-2724. (http://jotmi.org) Journal of Technology Management & Innovation © Universidad Alberto Hurtado, Facultad de Economía y Negocios. 59 J. Technol. Manag. Innov. 2019. Volume 14, Issue 2 The article is structured as follows. First we relate the paper to research motivations and 3) the separation of governance and management on open and distributed innovation. Next, we specifically examine from property and contract. Furthermore, Benkler (2013) argues the theoretical notions of commons-based peer production (Benkler, that CBPP is best suited for tasks where the degree of uncertainty 2006) and generativity (Zittrain, 2008; Remneland Wikhamn et al., in the project is high, where the knowledge required is tacit, crea- 2011) as the basis for the theoretical perspective that will be used to tive and intuitive and where the capital cost of execution is low or analyze the empirical case. Third, the implications of the study are distributed. examined, in line with how theories relate to the empirical case and A related notion to CBPP and its additive production is that of gene- how studying online collaborations can provide further elaboration rativity (Zittrain, 2008; Remneland Wikhamn et al., 2011). Similar to on the selected theoretical concepts. The article ends with some final Benkler (2006), Zittrain (2008) takes his start from the technological conclusions. architecture of the Internet and of traditional PC infrastructure. He Commons-based peer production and generativity explains generativity as “a system’s capacity to produce unanticipated change through unfiltered contributions from broad and varied au- Within the realm of distributed organizational forms, Benkler (2006) diences” (Zittrain, 2008, p. 70). He also argues that “how much the introduces the notion Commons-Based Peer Production (CBPP). He system facilitates audience contribution is a function of both tech- describes it as: nological design and social behavior” (Zittrain, 2008, p. 71). In that sense, generativity encompasses the technology’s or website’s affor- [R]adically decentralized, collaborative, and nonproprietary; dances (Leonardi, 2011), i.e., the designed properties for generating based on sharing resources and outputs among widely distri- human agency and making the members of the network to relate to buted, loosely connected individuals who cooperate with each each other. Zittrain (2008) argues that a generative system is based on other without relying on either market signals or managerial five principal factors; 1) leverage (i.e., the degree that the technology commands (Benkler, 2006, p. 60) provide help for a set of possible tasks), 2) adaptability (i.e., the level of flexibility that the technology has in performing a range of different In this production mode, no single actor ‘owns’ the outcome or ma- tasks), 3) ease of mastery (i.e., the technology’s user-friendliness to nages its direction and the process is highly decentralized, providing newcomers and a wide audience), 4) accessibility (i.e., the technology’s free and voluntaristic opportunities for action. While open innova- availability to ordinary users), and 5) transferability (i.e., how trans- tion and crowdsourcing add to a long trend in industrial innovation ferable any changes are to other participants). Concepts such as open management where firms gain knowledge from external resources innovation (Chesbrough, 2003) and open source (Hertel et al., 2003) and connect to other actors in consortia or networks (Mowery, 2009), are, as mentioned earlier, strongly associated with ‘openness’ as vehi- CBPP is proposed to be a new modality of organizing

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