△ Top △ △ Top △ the Ultimate Oldschool PC Font Pack (V1.0

△ Top △ △ Top △ the Ultimate Oldschool PC Font Pack (V1.0

│ ╒═ [✓] Text mode: ═╕ │ THE OLDSCHOOL PC FONT RESOURCE: [HOME] [THE FONTS!] [README] [PREVIEW│ │ 1 ] 2 [DOWNLOAD 3 4 5 ] 6 │ │ │ ╘════ IBM VGA8 ════╛ │ The Ultimate Oldschool PC Font Pack (v1.0) - Documentation Jump to: » About » Pack contents » Font sizes & display ○ Pixel & point sizes ○ Aspect ratio » Formats & encodings ○ Px437: TrueType (TTF), CP437 charset ○ Bm437: bitmap (FON), CP437 charset ○ PxPlus: TrueType (TTF) fonts, expanded charset » DOS character map ('Px437') notes » Extended Unicode character set ('PxPlus') notes » Misc. usage notes ○ Windows console / Command Prompt ○ Web usage ○ Rendering/anti-aliasing » Credits & acknowledgements ○ Thanks ○ Tools used » Contact » Legal stuff About ▲ Top ▲ The Ultimate Oldschool PC Font Pack started out with the idea of paying tribute to ancient PCs and their bitmapped, pre-GUI typography (if you can call it that). It was inspired by similar efforts that cover other vintage machines: classic system fonts from the Amiga, C64, Apple II, Mac, ZX Spectrum, Atari 8-bit/ST etc. are all celebrated. On the other hand, the IBM PC and its clones seem to get little love... except for that one VGA text mode font (which has been remade numerous times, to varying degrees of success). This collection is here to remedy that, and to bring you pixel-perfect remakes of various type styles from text-mode era PCs - in modern, multi-platform, Unicode-compatible TrueType form (plus straight bitmap versions). Although the goal is to make it a complete resource, the main focus is on hardware character sets: the kind that's located in a ROM chip on the system board or graphics card, which is what you'd see by default when working in text (or graphics) mode. Software-loadable fonts are also within the scope of this collection (if associated with a particular machine or display system), so some of these have also made it in. Pack Contents ▲ Top ▲ The collection includes 185 font files in total (made up of 81 different typefaces). All styles are available with the CP437 character set (DOS Latin-US), in both .FON and .TTF formats, and 23 of them also have expanded Unicode versions ('PxPlus', .TTF only). Here's a quick rundown of what's inside - check out the detailed fonts page for more info on what's what, and the next few sections for the lowdown on formats and encodings. Font Sizes: Charset: Font Sizes: Charset: Style Pixel Pt 437 Plus Style Pixel Pt 437 Plus ════════════════ ════════ ════════ ════════════════ ════════ ════════ AMI BIOS 8x8 6 ■ IBM Conv-2x 16x8 6 ■ AMI BIOS-2y 8x16 12 ■ IBM Conv-2y 8x16 12 ■ AmstradPC1512 8x8 6 ■ ■ IBM EGA8 8x14 12 ■ ■ AmstradPC1512-2y 8x16 12 ■ ■ IBM EGA8-2x 16x14 12 ■ ■ AT&T PC6300 8x16 12 ■ IBM EGA9 9x14 12 ■ ■ AT&T PC6300-2x 16x16 12 ■ IBM EGA9-2x 18x14 12 ■ ■ ATI 8x14 8x14 12 ■ IBM ISO8 8x16 12 ■ ATI 8x16 8x16 12 ■ IBM ISO9 9x16 12 ■ ATI 8x8 8x8 6 ■ IBM MDA 9x14 12 ■ ■ ATI 8x8-2y 8x16 12 ■ IBM PGC 8x16 12 ■ ATI 9x14 9x14 12 ■ IBM PGC-2x 16x16 12 ■ ATI 9x16 9x16 12 ■ IBM PS/2thin1 8x16 12 ■ ATI SmallW 6x8 6x8 6 ■ IBM PS/2thin2 8x16 12 ■ CompaqThin 8x14 8x14 12 ■ IBM PS/2thin3 8x16 12 ■ CompaqThin 8x16 8x16 12 ■ IBM PS/2thin4 8x16 12 ■ CompaqThin 8x8 8x8 6 ■ IBM VGA8 8x16 12 ■ ■ DTK BIOS 8x8 6 ■ IBM VGA8-2x 16x16 12 ■ ■ DTK BIOS-2y 8x16 12 ■ IBM VGA9 9x16 12 ■ ■ IBM 3270pc 9x14 12 ■ IBM VGA9-2x 18x16 12 ■ ■ IBM BIOS 8x8 6 ■ ■ ITT BIOS 8x8 6 ■ IBM BIOS-2x 16x8 6 ■ ■ ITT BIOS-2y 8x16 12 ■ IBM BIOS-2y 8x16 12 ■ ■ Kaypro2K 8x8 6 ■ IBM CGA 8x8 6 ■ ■ Kaypro2K-2y 8x16 12 ■ IBM CGA-2y 8x16 12 ■ ■ Phoenix BIOS 8x8 6 ■ IBM CGAthin 8x8 6 ■ ■ Phoenix BIOS-2y 8x16 12 ■ IBM CGAthin-2y 8x16 12 ■ ■ PhoenixEGA 8x14 8x14 12 ■ IBM Conv 8x8 6 ■ PhoenixEGA 8x16 8x16 12 ■ Font Sizes: Charset: Style Pixel Pt 437 Plus ═════════════════ ════════ ════════ PhoenixEGA 8x8 8x8 6 ■ PhoenixEGA 8x8-2y 8x16 12 ■ PhoenixEGA 9x14 9x14 12 ■ TandyNew 225 8x9 9 ■ ■ TandyNew 225-2y 8x18 18 ■ ■ TandyNew Mono 9x14 12 ■ TandyNew TV 8x8 6 ■ ■ TandyNew TV-2y 8x16 12 ■ ■ TandyOld 225 8x9 9 ■ TandyOld 225-2y 8x18 18 ■ TandyOld TV 8x8 6 ■ TandyOld TV-2y 8x16 12 ■ ToshibaLCD 8x16 8x16 12 ■ ToshibaLCD 8x8 8x8 6 ■ Verite 8x14 8x14 12 ■ Verite 8x16 8x16 12 ■ Verite 8x8 8x8 6 ■ Verite 8x8-2y 8x16 12 ■ Verite 9x14 9x14 12 ■ Verite 9x16 9x16 12 ■ VGA SquarePx 8x19 18 ■ ■ VTech BIOS 8x8 6 ■ VTech BIOS-2y 8x16 12 ■ Wyse700a 16x16 12 ■ Wyse700a-2y 16x32 24 ■ Wyse700b 16x16 12 ■ Wyse700b-2y 16x32 24 ■ NOTE: the 'pt' sizes listed are for a screen density of 96 PPI (see below) Font Sizes & Display ▲ Top ▲ Pixel & Point Sizes TrueType fonts have scalable outlines, but to reproduce oldschool raster characters, the outlines are designed to snap to the pixel grid at one particular font size. Obviously this "native" size differs from font to font, but each font will look best at that native size (or integer multiples thereof). Otherwise you *will* get fugly scaling artifacts. This size depends on the original font's pixel dimensions, but scalable text is usually measured in points (pt). The resulting pixel size (px) depends on your PPI settings: common standards are based on multiples of 96 PPI (Windows: 1pt = 3/4px) or 72 PPI (Mac: 1pt = 1px). The font metrics have been tuned so that the "native" point size is an integer in both systems, so with 96 DPI it'll be a multiple of 3, and with 72 DPI a multiple of 4. On newfangled super- high-PPI displays scaling artifacts become less apparent, so you may be able to get away with arbitrary sizes. Aspect ratio All fonts replicate the original bitmap characters for modern square-pixel displays. However, the original fonts were (mostly) used in various non-square pixel resolutions, so aspect ratio is not preserved: most of these fonts will be somewhat squashed vertically, compared to their appearance on original hardware. Aspect-corrected variants may be added in the future. Formats & Encodings ▲ Top ▲ Fonts in this pack come in three variants. Each font has at least the first two: Px437: TrueType (TTF), CP437 charset These fonts feature the classic set of 256 characters established by the original PC, also known as Code Page 437 (or PC ASCII, Latin-US DOS/OEM, and other catchy names). They are exact duplicates of the original pixel fonts in outline form, and characters are Unicode-mapped for maximum compatibility (see below for details). Bm437: Bitmap (FON), CP437 charset Bitmap versions of the above. Available only in Windows .FON format for now, but other versions may be added at some point. The straight bitmap conversions may still be more useful than TrueType in certain situations: [*] You don't need to modify the registry to use them in the Windows console. [*] The .FON format isn't Unicode, so these versions can force the CP437 encoding on misbehaving programs. [*] Bitmap fonts aren't subject to ClearType subpixel anti-aliasing. PxPlus: TrueType (TTF) fonts with a multi-lingual expanded character set On top of the CP437 range, these support extended Latin, Greek, Cyrillic and Hebrew scripts plus a bunch of additional glyphs and Unicode symbols. The extra characters were taken from international versions of the original hardware (if available), or designed to closely follow the existing ones. There are 782 characters in total (more than the Windows Glyph List v4 -- in fact the entire WGL4 range is there). A handful of the cp437 glyphs had to be remapped (here's why), but they're all still around. Notes on the DOS-to-Unicode Character Map ('Px437' fonts) ▲ Top ▲ The Px437 versions feature the Codepage 437 character set (DOS/OEM-US). Since any TrueType font can (and should) include a Unicode character map, these are still Unicode fonts with multi-platform support - they just don't include a whole lot of the Unicode range. Mapping CP437 to Unicode isn't that simple, due to characters 00h-1Fh and 7Fh: they can be interpreted either as control codes, or as graphical symbols. Thus there are two widely used mappings: the standard IBM/MS map (which does the former), and Unicode's "IBMGRAPH" map (which does the latter). Trouble is, software that expects one of them may not always play nice with the other one. As a solution, these fonts cover both bases in one mapping: the ambiguous characters are duplicated so that your program will find them at either placement. Windows detects the fonts as "OEM/DOS", and you can use them in any program or environment that understands this charset (including the Command Prompt). The same will be true on other platforms, as long as your software is properly configured -- RTFM, GIYF, etc. Codepage 437 (column + row) mapped to Unicode values, all in hexadecimal. * = these characters are also duplicated at the Control Code points (with values equal to the CP437 ones). Notes on the Extended Unicode Character Map ('PxPlus' fonts) ▲ Top ▲ The full 'PxPlus' charset (along with the supported Unicode ranges): A few things that may (or may not) be useful to know: ♦ Alternate number forms: there's a flat-top '3' [Ʒ] mapped to U+01B7 'Latin capital letter Ezh', which is more easily distinguished from the Cyrillic letter Ze [З]. Also, two alternative zeroes (dotted and slashed) are mapped to U+2299 [⊙] 'circled dot operator' and U+2300 [⌀] 'diameter symbol'. ♦ Cursor shapes: Unicode character U+2581 [▁] 'lower one eighth block' can be used to mimic the classic text-mode cursor appearance. U+2584 [▄] 'lower half block' and U+2588 [█] 'full block' could also stand in for those respective cursor forms.

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