written by Jacob W. Michaels BOOK 5 T H E SWASSampleHBUCK fileLER Blood & Steel, Book 5: The Swashbuckler Credits Compatibility Published by d20pfsrd.com Publishing Compatibility with the Pathfinder Roleplaying Written by Jacob W. Michaels Game requires the Pathfinder Roleplaying Game Editing by Kim Frandsen from Paizo Publishing, LLC. See http://paizo. Layout by Matt Thomason com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Cover by Dean Spencer Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product. Interior Art Pathfinder is a registered trademark of Paizo Jeshields, Juan Ochoa Publishing, LLC, and the Pathfinder Roleplaying Otherworld Creations, Inc. Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Peter Szabo Gabor and Eastern Raider Games Publishing, LLC, and are used under the Pathfinder Publisher’s Choice Quality Stock Art © Rick Roleplaying Game Compatibility License. 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No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. Sample file Blood & Steel, Book 5: The Swashbuckler Introduction Contents Though relatively new as a class with its own set of Introduction ................................... 2 rules introduced in the Pathfinder Roleplaying Game Advanced Class Guide, swashbucklers have held a Archetypes ...................................... 3 role in our collective imaginations for centuries. Belligerent Sot........................................3 From the early adventures of heroes such as the Braggadocio ...........................................4 Three Musketeers and Don Diego de la Vega Erudite Blade .........................................5 (aka Zorro) to the more recent escapades of The Princess Bride’s Inigo Montoya and the Dread God’s Gift ..............................................7 Pirate Roberts, and Pirates of the Caribbean’s Will Happy Go Lucky ....................................8 Turner, these charismatic swordsmen and women Racial Archetypes ......................... 10 have long thrilled children and adults. Brashbeard (dwarf ) ...............................10 Blood & Steel, Book 5: The Swashbuckler is the fifth Coiled Striker (elf ) ...............................11 in a series of books focusing on martial combat- oriented classes. Included in the book are a Daredazzle (gnome) ..............................11 number of archetypes designed to increase player’s Pride Cutter (halfling) ...........................12 choices, new equipment, new feats, and new magic Revelatory Blade (half-orc) ...................13 weapons, armor, and wondrous items. Among the archetypes are those focusing on a different New Dares .................................... 14 weapon choice (or perhaps no specific weapon at New Feats ..................................... 15 all), as well as those powered by drunken exploits, Off-Hand Fighting Style ......................16 outrageous boasts, or the favor of a god; some become so good with a blade they seem almost New Equipment ............................ 17 magical, while others learn that by merely pinking Weapons ..............................................17 an opponent they can cause outsized harm. New feats and magic items reflect the wonder and New Magic Items .......................... 18 panache of heroes of the page and screen, letting Magic Weapons ....................................18 players make characters in their image. Magic Armor ........................................20 In the following, you’ll find reference to various Wondrous Items ...................................21 books. These are as follows: Legal ............................................ 23 ACG Pathfinder Roleplaying Game: Advanced Class Guide APG Pathfinder Roleplaying Game: Advanced Player’s Guide OA Pathfinder Roleplaying Game: Occult Adventures UC Pathfinder Roleplaying Game: Ultimate Combat UE Pathfinder Roleplaying Game: Ultimate Equipment SampleUM Pathfinder Roleplaying Game: Ultimate Magic file 2 Blood & Steel, Book 5: The Swashbuckler it resumes. If she is suffering from multiple Archetypes conditions, she may select which condition to negate. If she has no drunken panache, Below is a series of new swashbuckler consuming an alcoholic drink will remove one archetypes for use in your games, subject to of the conditions but will not grant her one your Game Master’s approval. temporary panache point. Only one condition may be suspended at a time. Additional uses Belligerent Sot of take the edge off while a condition is suspended reset the duration of the suspension. Some swashbucklers are fueled by liquid This ability replaces swashbuckler weapon courage, gaining panache when they drink. training +1. Drunken Panache (Ex): At 2nd level, a Drunken Bravado (Ex): At 9th level, belligerent sot can drink a tankard of ale or whenever a belligerent sot benefits from strong alcohol and gain one temporary panache a morale bonus to a roll, she may spend 1 point (even if it’s in excess of her usual drunken panache point as a free action to maximum). The act of drinking is a standard increase that bonus on one roll or check. If she action that does not provoke attacks of uses this ability before making the roll, she opportunity. While she has 1 drunken panache adds +4 to the bonus. If she uses this ability point, each alcoholic drink she consumes after making the roll but before learning changes 1 panache point she possesses to its result, she adds +2. This ability replaces drunken panache, which may be spent as swashbuckler weapon training +2. normal panache. A drunken panache points last for 1 hour or until spent, whichever is shorter. Drunken Stagger (Ex): At 13th level, a If not spent, drunken panache is considered drunken belligerent sot’s random movements expended at the end of its duration. As long as makes it difficult for enemies to aim accurately. she has at least 1 drunken panache point, the As an immediate action, she may spend 1 belligerent sot can spend 1 panache point to drunken panache point to grant a miss chance drink a potion, or a tankard of ale or similar equal to 5% for every two belligerent sot levels quantity of alcohol, as a move action that does she possesses on a single attack against her. not provoke attacks of opportunity. This ability replaces swashbuckler weapon training +3. This ability replaces charmed life and nimble +1. Lucky Drunk (Ex): At 17th level, luck seems to favor the belligerent sot. Once per day, as a Take the Edge Off (Ex): At 5th level, a free action, she may spend 4 drunken panache belligerent sot can spend 1 drunken panache points to gain a hero pointAPG, which must point to suspend the effects of one of the be spent immediately. This ability replaces following conditions for one hour: dazed, swashbuckler weapon training +4. fatigued, shaken, sickened, or staggered (unless she is at exactly 0 hit points). The hour counts toward the duration of the suspended effect. At the end of that hour, if the suspended Samplecondition’s duration has not been expended, file 3 Blood & Steel, Book 5: The Swashbuckler merely needs to know she’s making the boast; Braggadocio as long as she’s able to speak, she can use Almost all swashbucklers are endowed with the ability even if she is deafened, in an area generous confidence, but none so much as of silence or prevented from hearing it in the braggadocio, whose boasts might seem some other manner. Boasts are mind-affecting outrageous if she didn’t so often back them up. abilities. Making a boast does not provoke an attack of opportunity. Boasts: Starting at 1st level, a braggadocio can make a boast in battle as a swift action, giving Can’t frighten me (Ex): This boast heartens herself a bonus or her enemies a penalty based the braggadocio in the face of fear. If the on the type of boast she makes. braggadocio becomes shaken, she suffers only a –1 penalty on attack rolls, At 1st level, a braggadocio can use saving throws, skill checks, this ability once per day. At 2nd and ability checks. If she level and every three levels becomes frightened, she thereafter, she can use the instead becomes shaken, ability one additional time suffering the usual –2 per day. Once activated, this penalty on attack rolls, ability lasts until the combat saving throws, skill ends, at which point all of the checks, and ability effects immediately end. The checks. braggadocio must participate in the combat to gain these Can’t touch me (Ex): bonuses. If she is frightened, This boast focuses panicked, paralyzed,
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