Alchemist File - Understanding Cadence

Alchemist File - Understanding Cadence

GV File Understanding Cadence Alchemist File - Understanding Cadence Version History Date Version Release by Reason for changes 27/08/2015 1.0 J Metcalf Document originated (1st proposal) 09/09/2015 1.1 J Metcalf Rebranding to Alchemist File 19/01/2016 1.2 G Emerson Completion of rebrand 07/10/2016 1.3 J Metcalf Updated for additional cadence controls added in V2.2.3.2 12/10/2016 1.4 J Metcalf Added Table of Terminology 11/12/2018 1.5 J Metcalf Rebrand for GV and update for V4.*** 16/07/2019 1.6 J Metcalf Minor additions & corrections 05/03/2021 1.7 J Metcalf Rebrand 06/09/2021 1.8 J Metcalf Add User Case (case 9) Version Number: 1.8 © 2021 GV Page 2 of 53 Alchemist File - Understanding Cadence Table of Contents 1. Introduction ............................................................................................................................................... 6 2. Alchemist File Input Cadence controls ................................................................................................... 7 2.1 Input / Source Scan - Scan Type: ............................................................................................................ 7 2.1.1 Incorrect Metadata ............................................................................................................................ 8 2.1.2 Psf Video sources ............................................................................................................................. 9 2.2 Input / Source Scan - Field order ........................................................................................................... 10 2.3 Input / Source Cadence – Cadence ...................................................................................................... 11 3. Output / Cadence .................................................................................................................................... 15 4. Off-Speed feature .................................................................................................................................... 17 5. User Cases ............................................................................................................................................... 18 5.1 User Case 1 – Repair broken 2:3 .......................................................................................................... 18 5.2 User Case 2 – Broken 2:3 removal ....................................................................................................... 20 5.3 User Case 3 – 59i mixed cadence source, to 50i .................................................................................. 22 5.4 User Case 4 – Cadence correction ....................................................................................................... 24 5.5 User Case 5 – Unsupported cadence type ........................................................................................... 26 5.6 User Case 6 – Processing a bad cadence source ................................................................................ 28 5.7 User Case 7 – Cadence removal and off-speed ................................................................................... 30 5.8 User Case 8 – 25p to 59i by adding 2:2:3:2:3 cadence ........................................................................ 32 5.9 User Case 9 – 59i with unorthodox cadence, to 525/24p ..................................................................... 34 6. Glossary ................................................................................................................................................... 37 6.1 Cadence ................................................................................................................................................ 37 6.1.1 Video 1:1 ......................................................................................................................................... 37 6.1.2 Psf Cadence ................................................................................................................................... 37 6.1.3 Progressive ..................................................................................................................................... 38 6.1.4 Cadence 2:3 ................................................................................................................................... 39 6.1.5 Cadence 1:1:1:2 ............................................................................................................................. 40 6.1.6 Cadence 2:2:2:4 ............................................................................................................................. 40 6.1.7 Cadence 2:3:3:2 ............................................................................................................................. 41 6.1.8 Cadence 5:5 ................................................................................................................................... 41 6.1.9 Cadence 2:2:3:2:3 .......................................................................................................................... 42 Page 3 of 53 © 2021 GV Version Number: 1.8 Alchemist File - Understanding Cadence 6.1.10 Cadence 7:8 ................................................................................................................................. 42 6.1.11 Broken Cadence ........................................................................................................................... 43 6.2 Conversion - 24 fps to 25 fps ................................................................................................................. 44 6.2.1 Synchro frame repeat method ........................................................................................................ 44 6.2.2 Synchro field repeat method ........................................................................................................... 45 6.2.3 Conversion interpolation method .................................................................................................... 45 6.3 Off-speeding .......................................................................................................................................... 46 6.4 Mouse-teething ...................................................................................................................................... 47 6.5 TFF / BFF definition ............................................................................................................................... 48 6.6 Filmic field dominance ........................................................................................................................... 51 Appendix A. Output Cadence setting Auto ........................................................................................... 53 List of Tables Table 1: Table of Terminology ................................................................................................................... 5 Version Number: 1.8 © 2021 GV Page 4 of 53 Alchemist File - Understanding Cadence Table 1: Table of Terminology Term Definition BFF An acroynm for ‘Bottom Field First’. BFF describes the field structure of an interlaced video frame Cadence A method of carrying low frame rate content, in a high frame rate video transport, by employing a process of repeating field/frames in a predictable sequence. Film Content originally shot on celluloid, usually with a frame rate of 24Hz. Filmic Any video content that has a refresh rate of 30Hz, or less. Metadata In the context of a video file, is information that describes the video file, such as: frame rate, codec type, file-wrapper type, audio distribution, file bit-rate, etc. Metadata enables a file to be processed with either no, or very little, prior configuration. Mispaired frames A progressive video frame that is derived from an interlaced source frame that contains fields from different temporal samples, by a simplistic field pairing process. Often associated with PC applications that don’t employ quality de-interlacers. Mouse-teething A term describing the result of mispaired fields (see above). Native The frame rate and resolution that video content was originally captured, prior to any conversion, or cadence process. Off-Speeding A method of achieving a video frame rate conversion, by simply adjusting the running speed of the content. Historically this was a process associated with VTRs, where the speed of the tape was adjusted to the required playout frame-rate. However, this process can now be done in a software application such as GV File. Also referred to as Verispeed. Orphan field An orphan field is a field within a cadence process, where the video content does not pair with a sister field to create a complete frame. Reverse-telecine A term applied to the process of cadence removal, so recovering the native frame rate of the content. Synchronise In the context of GV File, a Synchronise process (often referred to a ‘Synchro’) is a process process of performing a frame rate change by simply repeating, or discarding, source frames. No picture building, or frame blending processes are taking place, hence the output only contains clean unblended frames. Can create a hoppy appearance at the output. Telecine A process of transferring motion picture film into video. TFF An acronym for ‘Top Field First’. TFF describes the field structure of an interlaced video frame. Video 1:1 A term describing video that refreshes every field in an interlaced

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