Generic Steampunk Jumpchain Welcome to a World Unlike Your Own in One Aspect, Steam-Powered Machinery Is the Norm

Generic Steampunk Jumpchain Welcome to a World Unlike Your Own in One Aspect, Steam-Powered Machinery Is the Norm

Generic Steampunk JumpChain Welcome to a world unlike your own in one aspect, steam-powered machinery is the norm. Well that isn't entirely true, the Victorian Era hasn't really stopped with both social progress and cultural progress. Welcome to what some consider the Golden Age, the Dark Age or a Fantastical Age where innovation is prevalent throughout the Great British Empire. Now let me just give you a couple of choice points to make sure you have an interesting time here. +1000 Choice Points Your gender is the same as before unless you pay 50 CP. Roll 1d20+17 Roll 1d8 for your Age or pay 50 CP to choose! The Age you get is what determines what background you can choose. If you chose Combined Age, choose two Ages except Combined Age or Free Pick.(You already have free pick if you pay 50 CP.) Age 1 – Golden Age. What a wonderful Age, full of modern inventions, good social progress and didn't you here? In fact they have a sort of EU here except it's called BU. Almost every country in the world has joined it and in doing so has created the basics of human rights. Life is wonderful here. Albeit it is a bit boring with most inventions not going beyond modern conveniences, people still get sick easily and of course good old conspiracies to tear the BU apart. Wait what? You see the New World Order believes that this sickening amount of cooperation is weak and that the world needs a strong hand to make decisions. They intend to install a dictatorship and guess what? Depending on the background you choose, the loss condition isn't just dying, it's letting that happen or it not happening. 2 – Dark Age. This Age is horrible. You see the world has been conquered by the "Great" British Empire and forced to serve them. The technology of this world is however beyond the modern age barely reaching into science fiction, unfortunately it is in the hands of the few when it could so easily be in the hands of the many making Britain easily able to rule over those "peasant" countries. The British Empire is ruled by King Alexander and is full of pompous nobles that believe the common folk is too stupid to rebel. They are wrong. There is an underground revolution that intends to overthrow Alexander and nobility, replacing it with a democracy. They are weak but you can surely change that Jumper? Or would you rather this world remain in eternal darkness? 3 – Fantastical Age. You live in the Age of true innovation where steampunk meets science fiction. You see the first man to walk on moon is rather old news, the first colony on the moon is old news as well and the first colony to be established on Mars is recent news. The Moon or Luna as the inhabitants like to call it has been completely colonized as well as 98% terraformed with it's gravity making it a popular tourist destination. Leaps have happened in every field but there is one problem. There is a political group that opposes technology progression seeing it as evil and that it could end the world. Of course sometimes technology does go wrong which the Anti-Science Party eats up and spreads out throughout the net which people do not realize is because of science. Needless to say they had a large following due to their scaremonger tactics that encourage conflict, protesting and attacking labs. 4 – Magical Age. Usually steampunk universes don't have magic except this one. You see magic has made most innovations of technology considered boring. Why have a flashlight if you can light an entire cave up with a snap of the fingers? Why have medicine when you can heal someone with a touch? Why have servants when the dishes can wash themselves, the broom can sweep on it's own, the pantry can restock itself and a kitchen that can cook things automatically? Nothing of course besides one detail. There is a group of rebels calling magic reliance a travesty and that technology should be supreme? Obviously idiots right? Actually they have a point with magic, people are relying on it too much. Magical Disruption Pulses are a natural disaster that occur near places where magic is heavily used, making all magic in the area useless, they cause animals to become feral attacking everyone, the undead rise out of their graves to attack, diseases evolve to such a level that the only reason they don't usually spread to the entire world is because they spread fast and kill their hosts fast, people become varying levels of insane from attack everyone to destroy the Empire, they cause outbreaks of vampirism, lycanthropy and the occasional person being possessed by a god of death and finally they cause your Jumper powers to not work for a while. 5 – Wild Age. What's this? Wild West? Cowboys are a part of the deal however there are other frontiers, pirates are prevalent not just in the sea but in the air because now airships exist, the mafia is also much more connected making almost every important person knee-deep in the syndicate and now a World War started by Britain and America is happening. Funny how things happen? 6 – Apocalyptic Age. The world has ended and has been reborn in nuclear radiation. There are places where the snow has never stopped snowing, where cities become desert-hot and where everything seems nice but is extremely dangerous. Those are the results of nuclear winter, nuclear summer and nuclear evolution. Welcome to hell my friend, where many lives have ended yet the trains still run. 7 – Combined Age. Roll 1d8 twice, if you roll Combined Age again you get two additional rolls. The Ages you rolled have combined and if they are the same, they've supercharged. For example if you rolled Golden Age and Dark Age you'll create a Bittersweet Age where the New World Order intends to install their own dictator and the Revolution is much stronger. You can choose one background for each that also mix together. 8 – Free Pick. I guess you have a favourite age don't you? Pick one of the Ages above. If you pick Combined Age, pick two Ages to combine except Combined Age again. Location Roll 1d8 for where you'll be starting or pay 50 CP to choose. 1 – Britain. Choose anywhere in Britain. Being in Britain means that you'll be where everything is most developed (and everything is better). 2 – North America. Choose anywhere in North America. You dirty yankee, welcome to where capitalism reigns supreme. 3 – South America. Choose anywhere in South America. You might find it a bit less developed but has a very interesting culture. 4 – China. Choose anywhere in China. Welcome to where imperialism and opium come to mix with the added addition of steampunk. 5 – Japan. Choose anywhere in Japan. The hardworking and honorable Japanese have finally found their place. Steampunk TV here has finally been able to use color, the Japanese here have taken advantage of that to animate. Welcome to Anime Heaven. 6 – Africa. Choose anywhere in Africa. This is a place of warlords and British trying to rule over them. 7 – Australia. Choose anywhere in Australia. Better get ready to go into the Bush as they've found a very interesting resource in it. Gold. 8 – Free Pick. You'll choose where you'll start, pick anywhere on Earth to start. If you have Fantastical Age you can pick an offworld location like Luna or Mars. Backgrounds All backgrounds that have Drop-In in the name give no memories or personality. Golden Age Conspiracist: You are someone in a high position to overthrow the world. You’re likely famous, powerful, rich or all of those things. Welcome to the high-life, where you have to bring a terrible dictator to power. Civilian(Drop-In): You are someone without much power, fame or wealth but overall average. You don’t need to stop a terrible dictator from coming to power but you’ll likely be caught in the crossfire. Just don’t die. You don’t have any memories to help you get adjusted to this world world though. You own a small house in suburbia, now you can fulfill your white-picket fence dream for a short while. Terrorist: You are someone notorious for acts against the New World Order. Your mission is stop the dictator from coming to power. Dark Age Noble: Oh those idiotic rebels don’t realize that the Empire is good. After all if there is hierarchy the world would just go into chaos. The time is to cull those rebellious idiots and be done with it. Common Folk(Drop-In): You are one of those common folk who are too dumb to rebel or maybe you just agree with the Empire? You don’t have to do anything to win but you’ll likely be killed by one of those pompous nobles. Not a single memory of this world however has touched you for good or bad. You have a small place that is pretty okay but it smells like death. Rebel: You are a rebel that wants to make a democracy out of this terrible dictatorship. You know that hierarchy doesn’t mean anything that is why you intend to destroy them. Fantastical Age Anti-Science: You’re the leader of a known party that is against science advancement.

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    15 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us